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CImageLoaderBMP: add bound checks to RLE decompression
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4506d23dc3
@ -45,20 +45,32 @@ bool CImageLoaderBMP::isALoadableFileFormat(io::IReadFile* file) const
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return headerID == 0x4d42;
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}
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// UB-safe overflow check
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static inline bool overflowCheck(const void *base, size_t offset, const void *end)
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{
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auto baseI = reinterpret_cast<uintptr_t>(base),
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endI = reinterpret_cast<uintptr_t>(end);
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return baseI > endI || offset >= (endI - baseI);
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}
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// check whether &p[0] to &p[_off - 1] can be accessed
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#define CHECKP(_off) if ((_off) < 0 || overflowCheck(p, _off, pEnd)) goto exit
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// same for d
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#define CHECKD(_off) if ((_off) < 0 || overflowCheck(d, _off, destEnd)) goto exit
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void CImageLoaderBMP::decompress8BitRLE(u8*& bmpData, s32 size, s32 width, s32 height, s32 pitch) const
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{
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u8* p = bmpData;
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const u8* pEnd = bmpData + size;
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u8* newBmp = new u8[(width+pitch)*height];
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u8* d = newBmp;
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u8* destEnd = newBmp + (width+pitch)*height;
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const u8* destEnd = newBmp + (width+pitch)*height;
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s32 line = 0;
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while (bmpData - p < size && d < destEnd)
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while (p < pEnd && d < destEnd)
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{
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if (*p == 0)
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{
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++p;
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++p; CHECKP(1);
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switch(*p)
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{
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@ -68,29 +80,28 @@ void CImageLoaderBMP::decompress8BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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d = newBmp + (line*(width+pitch));
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break;
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case 1: // end of bmp
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delete [] bmpData;
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bmpData = newBmp;
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return;
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goto exit;
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case 2:
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++p; d +=(u8)*p; // delta
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++p; d += ((u8)*p)*(width+pitch);
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++p;
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++p; CHECKP(2);
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d += (u8)*p; ++p; // delta
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d += ((u8)*p)*(width+pitch); ++p;
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break;
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default:
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{
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// absolute mode
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s32 count = (u8)*p; ++p;
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s32 readAdditional = ((2-(count%2))%2);
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s32 i;
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for (i=0; i<count; ++i)
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CHECKP(count); CHECKD(count);
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for (s32 i=0; i<count; ++i)
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{
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*d = *p;
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++p;
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++d;
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}
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for (i=0; i<readAdditional; ++i)
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CHECKP(readAdditional);
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for (s32 i=0; i<readAdditional; ++i)
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++p;
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}
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}
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@ -98,7 +109,9 @@ void CImageLoaderBMP::decompress8BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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else
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{
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s32 count = (u8)*p; ++p;
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CHECKP(1);
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u8 color = *p; ++p;
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CHECKD(count);
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for (s32 i=0; i<count; ++i)
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{
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*d = color;
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@ -107,26 +120,37 @@ void CImageLoaderBMP::decompress8BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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}
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}
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exit:
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delete [] bmpData;
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bmpData = newBmp;
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}
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// how many bytes will be touched given the current state of decompress4BitRLE
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static inline u32 shiftedCount(s32 count, s32 shift)
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{
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_IRR_DEBUG_BREAK_IF(count < 0)
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u32 ret = count / 2;
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if (shift == 0 || count % 2 == 1)
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++ret;
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return ret;
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}
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void CImageLoaderBMP::decompress4BitRLE(u8*& bmpData, s32 size, s32 width, s32 height, s32 pitch) const
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{
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s32 lineWidth = (width+1)/2+pitch;
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const s32 lineWidth = (width+1)/2+pitch;
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u8* p = bmpData;
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const u8* pEnd = bmpData + size;
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u8* newBmp = new u8[lineWidth*height];
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u8* d = newBmp;
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u8* destEnd = newBmp + lineWidth*height;
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const u8* destEnd = newBmp + lineWidth*height;
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s32 line = 0;
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s32 shift = 4;
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while (bmpData - p < size && d < destEnd)
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while (p < pEnd && d < destEnd)
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{
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if (*p == 0)
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{
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++p;
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++p; CHECKP(1);
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switch(*p)
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{
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@ -137,12 +161,10 @@ void CImageLoaderBMP::decompress4BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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shift = 4;
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break;
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case 1: // end of bmp
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delete [] bmpData;
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bmpData = newBmp;
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return;
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goto exit;
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case 2:
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{
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++p;
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++p; CHECKP(2);
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s32 x = (u8)*p; ++p;
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s32 y = (u8)*p; ++p;
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d += x/2 + y*lineWidth;
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@ -155,15 +177,16 @@ void CImageLoaderBMP::decompress4BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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s32 count = (u8)*p; ++p;
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s32 readAdditional = ((2-((count)%2))%2);
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s32 readShift = 4;
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s32 i;
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for (i=0; i<count; ++i)
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CHECKP(shiftedCount(count, readShift));
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CHECKD(shiftedCount(count, shift));
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for (s32 i=0; i<count; ++i)
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{
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s32 color = (((u8)*p) >> readShift) & 0x0f;
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readShift -= 4;
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if (readShift < 0)
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{
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++*p;
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++*p; // <- bug?
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readShift = 4;
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}
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@ -179,7 +202,8 @@ void CImageLoaderBMP::decompress4BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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}
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for (i=0; i<readAdditional; ++i)
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CHECKP(readAdditional);
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for (s32 i=0; i<readAdditional; ++i)
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++p;
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}
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}
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@ -187,10 +211,12 @@ void CImageLoaderBMP::decompress4BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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else
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{
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s32 count = (u8)*p; ++p;
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CHECKP(1);
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s32 color1 = (u8)*p; color1 = color1 & 0x0f;
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s32 color2 = (u8)*p; color2 = (color2 >> 4) & 0x0f;
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++p;
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CHECKD(shiftedCount(count, shift));
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for (s32 i=0; i<count; ++i)
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{
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u8 mask = 0x0f << shift;
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@ -207,11 +233,14 @@ void CImageLoaderBMP::decompress4BitRLE(u8*& bmpData, s32 size, s32 width, s32 h
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}
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}
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exit:
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delete [] bmpData;
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bmpData = newBmp;
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}
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#undef CHECKOFF
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#undef CHECKP
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#undef CHECKD
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//! creates a surface from the file
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IImage* CImageLoaderBMP::loadImage(io::IReadFile* file) const
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