mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-16 15:30:25 +01:00
Specify all source fools directly on IrrlichtMt
This commit is contained in:
parent
60e70c3cc5
commit
4feaf17871
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@ -118,61 +118,25 @@ else()
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endif()
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endif()
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set(link_includes
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"${PROJECT_SOURCE_DIR}/include"
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"${CMAKE_CURRENT_SOURCE_DIR}"
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add_library(IrrlichtMt)
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"${ZLIB_INCLUDE_DIR}"
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"${JPEG_INCLUDE_DIR}"
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"${PNG_INCLUDE_DIR}"
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"${SDL2_INCLUDE_DIRS}"
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# alias allows for consistent target name with add_subdirectory
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add_library(IrrlichtMt::IrrlichtMt ALIAS IrrlichtMt)
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${OPENGL_INCLUDE_DIR}
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${OPENGLES2_INCLUDE_DIR}
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${EGL_INCLUDE_DIR}
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"$<$<PLATFORM_ID:Android>:${ANDROID_NDK}/sources/android/native_app_glue>"
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${X11_INCLUDE_DIR}
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)
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set(link_libs
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"${ZLIB_LIBRARY}"
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"${JPEG_LIBRARY}"
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"${PNG_LIBRARY}"
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"${SDL2_LIBRARIES}"
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${OPENGL_LIBRARIES}
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${OPENGLES_LIBRARY}
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${OPENGLES2_LIBRARIES}
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${EGL_LIBRARY}
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"$<$<PLATFORM_ID:Android>:native_app_glue -landroid -llog>"
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${COCOA_LIB}
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${IOKIT_LIB}
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"$<$<PLATFORM_ID:Windows>:gdi32>"
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"$<$<PLATFORM_ID:Windows>:winmm>"
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${X11_X11_LIB}
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${X11_Xi_LIB}
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)
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# Source files
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set(IRRMESHLOADER
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target_sources(IrrlichtMt PRIVATE
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# IRRMESHLOADER
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CB3DMeshFileLoader.cpp
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COBJMeshFileLoader.cpp
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CXMeshFileLoader.cpp
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CGLTFMeshFileLoader.cpp
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)
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add_library(IRRMESHOBJ OBJECT
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#IRRMESH
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CSkinnedMesh.cpp
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CBoneSceneNode.cpp
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CMeshSceneNode.cpp
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CAnimatedMeshSceneNode.cpp
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${IRRMESHLOADER}
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)
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add_library(IRROBJ OBJECT
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#IRR
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CBillboardSceneNode.cpp
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CCameraSceneNode.cpp
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CDummyTransformationSceneNode.cpp
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@ -181,9 +145,8 @@ add_library(IRROBJ OBJECT
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CSceneCollisionManager.cpp
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CSceneManager.cpp
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CMeshCache.cpp
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)
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set(IRRDRVROBJ
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#IRRDRVR
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CNullDriver.cpp
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COpenGLCacheHandler.cpp
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COpenGLDriver.cpp
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@ -203,9 +166,8 @@ set(IRRDRVROBJ
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CEGLManager.cpp
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CSDLManager.cpp
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mt_opengl_loader.cpp
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)
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set(IRRIMAGEOBJ
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#IRRIMAGE
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CColorConverter.cpp
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CImage.cpp
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CImageLoaderBMP.cpp
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@ -214,15 +176,11 @@ set(IRRIMAGEOBJ
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CImageLoaderTGA.cpp
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CImageWriterJPG.cpp
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CImageWriterPNG.cpp
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)
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add_library(IRRVIDEOOBJ OBJECT
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# IRRVIDEO
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CFPSCounter.cpp
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${IRRDRVROBJ}
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${IRRIMAGEOBJ}
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)
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add_library(IRRIOOBJ OBJECT
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# IRRI
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CFileList.cpp
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CFileSystem.cpp
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CLimitReadFile.cpp
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@ -231,9 +189,8 @@ add_library(IRRIOOBJ OBJECT
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CWriteFile.cpp
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CZipReader.cpp
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CAttributes.cpp
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)
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add_library(IRROTHEROBJ OBJECT
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# IRROTHER
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CIrrDeviceSDL.cpp
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CIrrDeviceLinux.cpp
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CIrrDeviceStub.cpp
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@ -242,25 +199,8 @@ add_library(IRROTHEROBJ OBJECT
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COSOperator.cpp
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Irrlicht.cpp
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os.cpp
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)
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if(ANDROID)
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target_sources(IRROTHEROBJ PRIVATE
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Android/CIrrDeviceAndroid.cpp
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Android/CAndroidAssetReader.cpp
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Android/CAndroidAssetFileArchive.cpp
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Android/CKeyEventWrapper.cpp
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)
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elseif(APPLE)
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# Build all IRROTHEROBJ sources as objc++, including the .cpp's
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set_target_properties(IRROTHEROBJ PROPERTIES COMPILE_OPTIONS "-xobjective-c++")
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target_sources(IRROTHEROBJ PRIVATE
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CIrrDeviceOSX.mm
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CNSOGLManager.mm
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)
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endif()
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add_library(IRRGUIOBJ OBJECT
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# IRRGUI
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CGUIButton.cpp
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CGUICheckBox.cpp
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CGUIComboBox.cpp
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@ -278,20 +218,44 @@ add_library(IRRGUIOBJ OBJECT
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CGUIImageList.cpp
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)
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if(ANDROID)
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target_sources(IrrlichtMt PRIVATE
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Android/CIrrDeviceAndroid.cpp
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Android/CAndroidAssetReader.cpp
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Android/CAndroidAssetFileArchive.cpp
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Android/CKeyEventWrapper.cpp
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)
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elseif(APPLE)
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target_sources(IrrlichtMt PRIVATE
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CIrrDeviceOSX.mm
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CNSOGLManager.mm
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)
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# build all IRROTHEROBJ sources as objc++, including the .cpp's
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set_source_files_properties(
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CIrrDeviceSDL.cpp
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CIrrDeviceLinux.cpp
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CIrrDeviceStub.cpp
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CIrrDeviceWin32.cpp
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CLogger.cpp
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COSOperator.cpp
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Irrlicht.cpp
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os.cpp
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leakHunter.cpp
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CProfiler.cpp
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CIrrDeviceOSX.mm
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CNSOGLManager.mm
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PROPERTIES
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COMPILE_FLAGS "-xobjective-c++"
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)
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endif()
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# Library
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add_library(IrrlichtMt)
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foreach(object_lib
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IRRMESHOBJ IRROBJ IRRVIDEOOBJ
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IRRIOOBJ IRROTHEROBJ IRRGUIOBJ)
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# Set include directories for object library compilation
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target_include_directories(${object_lib} PRIVATE ${link_includes})
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# Add objects from object library to main library
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target_sources(IrrlichtMt PRIVATE $<TARGET_OBJECTS:${object_lib}>)
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endforeach()
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# Alias target provides add_submodule compatibility
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add_library(IrrlichtMt::IrrlichtMt ALIAS IrrlichtMt)
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# Propagate static library flag to lib users, only needed for Windows
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if(NOT BUILD_SHARED_LIBS)
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target_compile_definitions(IrrlichtMt INTERFACE _IRR_STATIC_LIB_)
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endif()
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target_include_directories(IrrlichtMt
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PUBLIC
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@ -299,19 +263,43 @@ target_include_directories(IrrlichtMt
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"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>"
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"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/irrlichtmt>"
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PRIVATE
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${link_includes}
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"${PROJECT_SOURCE_DIR}/include"
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"${CMAKE_CURRENT_SOURCE_DIR}"
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"${ZLIB_INCLUDE_DIR}"
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"${JPEG_INCLUDE_DIR}"
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"${PNG_INCLUDE_DIR}"
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"${SDL2_INCLUDE_DIRS}"
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${OPENGL_INCLUDE_DIR}
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${OPENGLES2_INCLUDE_DIR}
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${EGL_INCLUDE_DIR}
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"$<$<PLATFORM_ID:Android>:${ANDROID_NDK}/sources/android/native_app_glue>"
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${X11_INCLUDE_DIR}
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)
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target_link_libraries(IrrlichtMt
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PRIVATE
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"${ZLIB_LIBRARY}"
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"${JPEG_LIBRARY}"
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"${PNG_LIBRARY}"
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"${SDL2_LIBRARIES}"
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tinygltf::tinygltf
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${link_libs}
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)
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# Propagate static library flag to lib users, only needed for Windows
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if(NOT BUILD_SHARED_LIBS)
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target_compile_definitions(IrrlichtMt INTERFACE _IRR_STATIC_LIB_)
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endif()
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${OPENGL_LIBRARIES}
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${OPENGLES_LIBRARY}
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${OPENGLES2_LIBRARIES}
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${EGL_LIBRARY}
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"$<$<PLATFORM_ID:Android>:native_app_glue -landroid -llog>"
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${COCOA_LIB}
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${IOKIT_LIB}
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"$<$<PLATFORM_ID:Windows>:gdi32>"
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"$<$<PLATFORM_ID:Windows>:winmm>"
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${X11_X11_LIB}
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${X11_Xi_LIB}
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)
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set_target_properties(IrrlichtMt PROPERTIES
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VERSION ${PROJECT_VERSION}
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