Update CIrrDeviceSDL to support SDL2 (#85)

This commit is contained in:
Emmanuel Hansen 2022-01-16 11:16:15 +00:00 committed by GitHub
parent 195759100f
commit 53db262bd2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 207 additions and 263 deletions

View File

@ -64,25 +64,15 @@
#if defined(_WIN32) || defined(_WIN64) || defined(WIN32) || defined(WIN64) #if defined(_WIN32) || defined(_WIN64) || defined(WIN32) || defined(WIN64)
#define _IRR_WINDOWS_ #define _IRR_WINDOWS_
#define _IRR_WINDOWS_API_ #define _IRR_WINDOWS_API_
#ifndef _IRR_COMPILE_WITH_SDL_DEVICE_
#define _IRR_COMPILE_WITH_WINDOWS_DEVICE_ #define _IRR_COMPILE_WITH_WINDOWS_DEVICE_
#endif #endif
#endif
#if defined(_MSC_VER) && (_MSC_VER < 1500) #if defined(_MSC_VER) && (_MSC_VER < 1500)
# error "Only Microsoft Visual Studio 9.0 and later are supported." # error "Only Microsoft Visual Studio 9.0 and later are supported."
#endif #endif
// XBox is deprecated (as DX8 is removed). Use Irrlicht 1.8 if you still want to work on this.
#if defined(_XBOX)
#undef _IRR_WINDOWS_
#define _IRR_XBOX_PLATFORM_ // deprecated
#define _IRR_WINDOWS_API_
//#define _IRR_COMPILE_WITH_WINDOWS_DEVICE_
#undef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
//#define _IRR_COMPILE_WITH_SDL_DEVICE_
#include <xtl.h>
#endif
#if defined(__APPLE__) || defined(MACOSX) #if defined(__APPLE__) || defined(MACOSX)
#if !defined(MACOSX) #if !defined(MACOSX)
#define MACOSX // legacy support #define MACOSX // legacy support
@ -98,7 +88,9 @@
#define _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_ #define _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_
#else #else
#define _IRR_OSX_PLATFORM_ #define _IRR_OSX_PLATFORM_
#ifndef _IRR_COMPILE_WITH_SDL_DEVICE_
#define _IRR_COMPILE_WITH_OSX_DEVICE_ #define _IRR_COMPILE_WITH_OSX_DEVICE_
#endif
#define NO_IRR_COMPILE_WITH_OGLES1_ #define NO_IRR_COMPILE_WITH_OGLES1_
#define NO_IRR_COMPILE_WITH_OGLES2_ #define NO_IRR_COMPILE_WITH_OGLES2_
#define NO_IRR_COMPILE_WITH_WEBGL1_ #define NO_IRR_COMPILE_WITH_WEBGL1_
@ -137,8 +129,10 @@
#define _IRR_LINUX_PLATFORM_ #define _IRR_LINUX_PLATFORM_
#endif #endif
#define _IRR_POSIX_API_ #define _IRR_POSIX_API_
#ifndef _IRR_COMPILE_WITH_SDL_DEVICE_
#define _IRR_COMPILE_WITH_X11_DEVICE_ #define _IRR_COMPILE_WITH_X11_DEVICE_
#endif #endif
#endif
//! Define _IRR_COMPILE_WITH_JOYSTICK_SUPPORT_ if you want joystick events. //! Define _IRR_COMPILE_WITH_JOYSTICK_SUPPORT_ if you want joystick events.

View File

@ -17,8 +17,7 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include "SIrrCreationParameters.h" #include "SIrrCreationParameters.h"
#include <SDL/SDL_syswm.h> #include <SDL2/SDL_video.h>
#include <SDL/SDL_video.h>
#ifdef _IRR_EMSCRIPTEN_PLATFORM_ #ifdef _IRR_EMSCRIPTEN_PLATFORM_
#ifdef _IRR_COMPILE_WITH_OGLES2_ #ifdef _IRR_COMPILE_WITH_OGLES2_
@ -27,10 +26,6 @@
#include <emscripten.h> #include <emscripten.h>
#endif #endif
#ifdef _MSC_VER
#pragma comment(lib, "SDL.lib")
#endif // _MSC_VER
static int SDLDeviceInstances = 0; static int SDLDeviceInstances = 0;
namespace irr namespace irr
@ -111,6 +106,7 @@ EM_BOOL CIrrDeviceSDL::MouseLeaveCallback(int eventType, const EmscriptenMouseEv
return EM_FALSE; return EM_FALSE;
} }
#endif
bool CIrrDeviceSDL::isNoUnicodeKey(EKEY_CODE key) const bool CIrrDeviceSDL::isNoUnicodeKey(EKEY_CODE key) const
{ {
@ -179,12 +175,11 @@ bool CIrrDeviceSDL::isNoUnicodeKey(EKEY_CODE key) const
return false; return false;
} }
} }
#endif
//! constructor //! constructor
CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param) CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
: CIrrDeviceStub(param), : CIrrDeviceStub(param),
Screen((SDL_Surface*)param.WindowId), SDL_Flags(SDL_ANYFORMAT), Window((SDL_Window*)param.WindowId), SDL_Flags(0),
MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0), MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0),
Width(param.WindowSize.Width), Height(param.WindowSize.Height), Width(param.WindowSize.Width), Height(param.WindowSize.Height),
Resizable(param.WindowResizable == 1 ? true : false), WindowMinimized(false) Resizable(param.WindowResizable == 1 ? true : false), WindowMinimized(false)
@ -210,53 +205,23 @@ CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
{ {
os::Printer::log("SDL initialized", ELL_INFORMATION); os::Printer::log("SDL initialized", ELL_INFORMATION);
} }
#if defined(_IRR_WINDOWS_)
SDL_putenv("SDL_VIDEODRIVER=directx");
#elif defined(_IRR_OSX_PLATFORM_)
SDL_putenv("SDL_VIDEODRIVER=Quartz");
#elif !defined(_IRR_EMSCRIPTEN_PLATFORM_)
SDL_putenv("SDL_VIDEODRIVER=x11");
#endif
}
// SDL_putenv("SDL_WINDOWID=");
SDL_VERSION(&Info.version);
#ifndef _IRR_EMSCRIPTEN_PLATFORM_
SDL_GetWMInfo(&Info);
#endif //_IRR_EMSCRIPTEN_PLATFORM_
core::stringc sdlversion = "SDL Version ";
sdlversion += Info.version.major;
sdlversion += ".";
sdlversion += Info.version.minor;
sdlversion += ".";
sdlversion += Info.version.patch;
Operator = new COSOperator(sdlversion);
if ( SDLDeviceInstances == 1 )
{
os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);
} }
// create keymap // create keymap
createKeyMap(); createKeyMap();
// enable key to character translation
SDL_EnableUNICODE(1);
(void)SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
if ( CreationParams.Fullscreen ) if ( CreationParams.Fullscreen )
SDL_Flags |= SDL_FULLSCREEN; SDL_Flags |= SDL_WINDOW_FULLSCREEN;
else if ( Resizable ) else if ( Resizable )
SDL_Flags |= SDL_RESIZABLE; SDL_Flags |= SDL_WINDOW_RESIZABLE;
if (CreationParams.DriverType == video::EDT_OPENGL) if (CreationParams.DriverType == video::EDT_OPENGL)
SDL_Flags |= SDL_OPENGL; {
else if (CreationParams.Doublebuffer) SDL_Flags |= SDL_WINDOW_OPENGL;
SDL_Flags |= SDL_DOUBLEBUF; if (!CreationParams.Doublebuffer)
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
}
#ifdef _IRR_EMSCRIPTEN_PLATFORM_ #ifdef _IRR_EMSCRIPTEN_PLATFORM_
SDL_Flags |= SDL_OPENGL; SDL_Flags |= SDL_WINDOW_OPENGL;
#endif //_IRR_EMSCRIPTEN_PLATFORM_ #endif //_IRR_EMSCRIPTEN_PLATFORM_
// create window // create window
@ -266,14 +231,33 @@ CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
createWindow(); createWindow();
} }
SDL_VERSION(&Info.version);
#ifndef _IRR_EMSCRIPTEN_PLATFORM_
SDL_GetWindowWMInfo(Window,&Info);
#endif //_IRR_EMSCRIPTEN_PLATFORM_
core::stringc sdlversion = "SDL Version ";
sdlversion += Info.version.major;
sdlversion += ".";
sdlversion += Info.version.minor;
sdlversion += ".";
sdlversion += Info.version.patch;
Operator = new COSOperator(sdlversion);
if (SDLDeviceInstances == 1) {
os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);
}
// create cursor control // create cursor control
CursorControl = new CCursorControl(this); CursorControl = new CCursorControl(this);
// create driver // create driver
createDriver(); createDriver();
if (VideoDriver) if (VideoDriver) {
createGUIAndScene(); createGUIAndScene();
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
}
} }
@ -287,6 +271,12 @@ CIrrDeviceSDL::~CIrrDeviceSDL()
for (u32 i=0; i<numJoysticks; ++i) for (u32 i=0; i<numJoysticks; ++i)
SDL_JoystickClose(Joysticks[i]); SDL_JoystickClose(Joysticks[i]);
#endif #endif
if (Window)
{
SDL_GL_MakeCurrent(Window, NULL);
SDL_GL_DeleteContext(Context);
SDL_DestroyWindow(Window);
}
SDL_Quit(); SDL_Quit();
os::Printer::log("Quit SDL", ELL_INFORMATION); os::Printer::log("Quit SDL", ELL_INFORMATION);
@ -351,9 +341,9 @@ bool CIrrDeviceSDL::createWindow()
{ {
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
} }
Screen = SDL_SetVideoMode( 0, 0, 32, SDL_Flags); // 0,0 will use the canvas size SDL_CreateWindowAndRenderer(0, 0, SDL_Flags, &Window, &Renderer); // 0,0 will use the canvas size
logAttributes(); logAttributes();
@ -368,66 +358,63 @@ bool CIrrDeviceSDL::createWindow()
if ( Close ) if ( Close )
return false; return false;
if (CreationParams.DriverType == video::EDT_OPENGL) if (CreationParams.DriverType == video::EDT_OPENGL) {
{ if (CreationParams.Bits == 16) {
if (CreationParams.Bits==16) SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 4);
{ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4);
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 4 ); SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 4);
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 4 ); SDL_GL_SetAttribute(
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 4 ); SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?1:0 ); } else {
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(
SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);
} }
else SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
{
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );
}
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
if (CreationParams.Doublebuffer) if (CreationParams.Doublebuffer)
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0); SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);
if (CreationParams.Stereobuffer) if (CreationParams.Stereobuffer)
SDL_GL_SetAttribute( SDL_GL_STEREO, 1 ); SDL_GL_SetAttribute(SDL_GL_STEREO, 1);
if (CreationParams.AntiAlias>1) if (CreationParams.AntiAlias > 1) {
{ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 ); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );
} }
if ( !Screen ) if (!Window)
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags ); Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
if ( !Screen && CreationParams.AntiAlias>1) if (!Window && CreationParams.AntiAlias > 1) {
{ while (--CreationParams.AntiAlias > 1) {
while (--CreationParams.AntiAlias>1) SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);
{ Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias ); if (Window)
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
if (Screen)
break; break;
} }
if ( !Screen ) if (!Window) {
{ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 0 ); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, 0 ); Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags ); if (Window)
if (Screen) os::Printer::log("AntiAliasing disabled due to lack of support!");
os::Printer::log("AntiAliasing disabled due to lack of support!" );
} }
} }
}
else if ( !Screen )
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
if ( !Screen && CreationParams.Doublebuffer) if (Window)
{
Context = SDL_GL_CreateContext(Window);
}
} else if (!Window)
Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
if ( !Window && CreationParams.Doublebuffer)
{ {
// Try single buffer // Try single buffer
if (CreationParams.DriverType == video::EDT_OPENGL) if (CreationParams.DriverType == video::EDT_OPENGL)
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Flags &= ~SDL_DOUBLEBUF; Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
} }
if ( !Screen ) if ( !Window )
{ {
os::Printer::log( "Could not initialize display!" ); os::Printer::log( "Could not initialize display!" );
return false; return false;
@ -523,9 +510,9 @@ void CIrrDeviceSDL::createDriver()
if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 ) if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )
{ {
#ifdef _IRR_EMSCRIPTEN_PLATFORM_ #ifdef _IRR_EMSCRIPTEN_PLATFORM_
Screen = SDL_SetVideoMode( Width, Height, 32, SDL_Flags ); SDL_CreateWindowAndRenderer(Width, Height, SDL_Flags, &Window, &Renderer);
#else //_IRR_EMSCRIPTEN_PLATFORM_ #else //_IRR_EMSCRIPTEN_PLATFORM_
Screen = SDL_SetVideoMode( Width, Height, 0, SDL_Flags ); Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
#endif //_IRR_EMSCRIPTEN_PLATFOR #endif //_IRR_EMSCRIPTEN_PLATFOR
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height)); VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
} }
@ -557,10 +544,14 @@ bool CIrrDeviceSDL::run()
postEventFromUser(irrevent); postEventFromUser(irrevent);
break; break;
case SDL_MOUSEWHEEL:
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
irrevent.MouseInput.Wheel = static_cast<float>(SDL_event.wheel.y);
postEventFromUser(irrevent);
break;
case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONUP:
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT; irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.X = SDL_event.button.x; irrevent.MouseInput.X = SDL_event.button.x;
irrevent.MouseInput.Y = SDL_event.button.y; irrevent.MouseInput.Y = SDL_event.button.y;
@ -605,7 +596,7 @@ bool CIrrDeviceSDL::run()
else else
{ {
irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP; irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;
MouseButtonStates &= !irr::EMBSM_LEFT; MouseButtonStates &= ~irr::EMBSM_LEFT;
} }
break; break;
@ -618,7 +609,7 @@ bool CIrrDeviceSDL::run()
else else
{ {
irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP; irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;
MouseButtonStates &= !irr::EMBSM_RIGHT; MouseButtonStates &= ~irr::EMBSM_RIGHT;
} }
break; break;
@ -631,19 +622,9 @@ bool CIrrDeviceSDL::run()
else else
{ {
irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP; irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;
MouseButtonStates &= !irr::EMBSM_MIDDLE; MouseButtonStates &= ~irr::EMBSM_MIDDLE;
} }
break; break;
case SDL_BUTTON_WHEELUP:
irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
irrevent.MouseInput.Wheel = 1.0f;
break;
case SDL_BUTTON_WHEELDOWN:
irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
irrevent.MouseInput.Wheel = -1.0f;
break;
} }
irrevent.MouseInput.ButtonStates = MouseButtonStates; irrevent.MouseInput.ButtonStates = MouseButtonStates;
@ -691,19 +672,25 @@ bool CIrrDeviceSDL::run()
} }
#endif #endif
irrevent.EventType = irr::EET_KEY_INPUT_EVENT; irrevent.EventType = irr::EET_KEY_INPUT_EVENT;
irrevent.KeyInput.Char = SDL_event.key.keysym.unicode;
irrevent.KeyInput.Key = key; if (isNoUnicodeKey(key))
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
// On emscripten SDL does not (yet?) return 0 for invalid keysym.unicode's.
// Instead it sets keysym.unicode to keysym.sym.
// But we need to distinguish control keys from characters here as that info
// is necessary in other places like the editbox.
if ( isNoUnicodeKey(key) )
irrevent.KeyInput.Char = 0; irrevent.KeyInput.Char = 0;
#endif else
irrevent.KeyInput.Char = SDL_event.key.keysym.sym;
irrevent.KeyInput.Key = key;
irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN); irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);
irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0; irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;
irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0; irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;
// SDL2 no longer provides unicode character in the key event so we ensure the character is in the correct case
// TODO: Unicode input doesn't work like this, should probably use SDL_TextInputEvent
bool convertCharToUppercase =
irrevent.KeyInput.Shift != !!(SDL_event.key.keysym.mod & KMOD_CAPS);
if (convertCharToUppercase)
irrevent.KeyInput.Char = irr::core::locale_upper(irrevent.KeyInput.Char);
postEventFromUser(irrevent); postEventFromUser(irrevent);
} }
break; break;
@ -712,25 +699,25 @@ bool CIrrDeviceSDL::run()
Close = true; Close = true;
break; break;
case SDL_ACTIVEEVENT: case SDL_WINDOWEVENT:
if (SDL_event.active.state == SDL_APPACTIVE) switch (SDL_event.window.event)
WindowMinimized = (SDL_event.active.gain!=1);
break;
case SDL_VIDEORESIZE:
if ((SDL_event.resize.w != (int)Width) || (SDL_event.resize.h != (int)Height))
{ {
Width = SDL_event.resize.w; case SDL_WINDOWEVENT_MAXIMIZED:
Height = SDL_event.resize.h; WindowMinimized = true;
#ifdef _IRR_EMSCRIPTEN_PLATFORM_ break;
Screen = SDL_SetVideoMode( 0, 0, 32, SDL_Flags ); // 0,0 will use the canvas size case SDL_WINDOWEVENT_RESTORED:
#else //_IRR_EMSCRIPTEN_PLATFORM_ WindowMinimized = false;
Screen = SDL_SetVideoMode( Width, Height, 0, SDL_Flags ); break;
#endif //_IRR_EMSCRIPTEN_PLATFOR case SDL_WINDOWEVENT_RESIZED:
if (VideoDriver) if ((SDL_event.window.data1 != (int)Width) || (SDL_event.window.data2 != (int)Height))
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height)); {
Width = SDL_event.window.data1;
Height = SDL_event.window.data2;
if (VideoDriver)
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
}
break;
} }
break;
case SDL_USEREVENT: case SDL_USEREVENT:
irrevent.EventType = irr::EET_USER_EVENT; irrevent.EventType = irr::EET_USER_EVENT;
@ -843,13 +830,13 @@ bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)
int joystick = 0; int joystick = 0;
for (; joystick<numJoysticks; ++joystick) for (; joystick<numJoysticks; ++joystick)
{ {
Joysticks.push_back(SDL_JoystickOpen(joystick)); Joysticks.push_back( SDL_JoystickOpen(joystick));
SJoystickInfo info; SJoystickInfo info;
info.Joystick = joystick; info.Joystick = joystick;
info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]); info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]);
info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]); info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]);
info.Name = SDL_JoystickName(joystick); info.Name = SDL_JoystickName(Joysticks[joystick]);
info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0) info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0)
? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT; ? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT;
@ -872,6 +859,11 @@ bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)
return false; return false;
} }
void CIrrDeviceSDL::SwapWindow()
{
SDL_GL_SwapWindow(Window);
}
//! pause execution temporarily //! pause execution temporarily
@ -898,8 +890,9 @@ void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)
//! sets the caption of the window //! sets the caption of the window
void CIrrDeviceSDL::setWindowCaption(const wchar_t* text) void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)
{ {
core::stringc textc = text; core::stringc textc;
SDL_WM_SetCaption( textc.c_str( ), textc.c_str( ) ); core::wStringToMultibyte(textc, text);
SDL_SetWindowTitle(Window, textc.c_str());
} }
@ -915,7 +908,7 @@ bool CIrrDeviceSDL::present(video::IImage* surface, void* windowId, core::rect<s
surface->getRedMask(), surface->getGreenMask(), surface->getBlueMask(), surface->getAlphaMask()); surface->getRedMask(), surface->getGreenMask(), surface->getBlueMask(), surface->getAlphaMask());
if (!sdlSurface) if (!sdlSurface)
return false; return false;
SDL_SetAlpha(sdlSurface, 0, 0); SDL_SetSurfaceAlphaMod(sdlSurface, 0);
SDL_SetColorKey(sdlSurface, 0, 0); SDL_SetColorKey(sdlSurface, 0, 0);
sdlSurface->format->BitsPerPixel=surface->getBitsPerPixel(); sdlSurface->format->BitsPerPixel=surface->getBitsPerPixel();
sdlSurface->format->BytesPerPixel=surface->getBytesPerPixel(); sdlSurface->format->BytesPerPixel=surface->getBytesPerPixel();
@ -964,7 +957,7 @@ bool CIrrDeviceSDL::present(video::IImage* surface, void* windowId, core::rect<s
SDL_Surface* scr = (SDL_Surface* )windowId; SDL_Surface* scr = (SDL_Surface* )windowId;
if (!scr) if (!scr)
scr = Screen; scr = SDL_GetWindowSurface(Window);
if (scr) if (scr)
{ {
if (srcClip) if (srcClip)
@ -978,7 +971,7 @@ bool CIrrDeviceSDL::present(video::IImage* surface, void* windowId, core::rect<s
} }
else else
SDL_BlitSurface(sdlSurface, NULL, scr, NULL); SDL_BlitSurface(sdlSurface, NULL, scr, NULL);
SDL_Flip(scr); SDL_RenderPresent(SDL_GetRenderer(Window));
} }
SDL_FreeSurface(sdlSurface); SDL_FreeSurface(sdlSurface);
@ -994,53 +987,6 @@ void CIrrDeviceSDL::closeDevice()
} }
//! \return Pointer to a list with all video modes supported
video::IVideoModeList* CIrrDeviceSDL::getVideoModeList()
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
os::Printer::log("VideoModeList not available on the web." , ELL_WARNING);
return VideoModeList;
#else // !_IRR_EMSCRIPTEN_PLATFORM_
if (!VideoModeList->getVideoModeCount())
{
// enumerate video modes.
const SDL_VideoInfo *vi = SDL_GetVideoInfo();
SDL_PixelFormat pixelFormat = *(vi->vfmt);
core::array<Uint8> checkBitsPerPixel;
checkBitsPerPixel.push_back(8);
checkBitsPerPixel.push_back(16);
checkBitsPerPixel.push_back(24);
checkBitsPerPixel.push_back(32);
if ( pixelFormat.BitsPerPixel > 32 )
checkBitsPerPixel.push_back(pixelFormat.BitsPerPixel);
for ( u32 i=0; i<checkBitsPerPixel.size(); ++i)
{
pixelFormat.BitsPerPixel = checkBitsPerPixel[i];
SDL_Rect **modes = SDL_ListModes(&pixelFormat, SDL_Flags|SDL_FULLSCREEN);
if (modes != 0)
{
if (modes == (SDL_Rect **)-1)
{
core::stringc strLog("All modes available for bit-depth ");
strLog += core::stringc(pixelFormat.BitsPerPixel);
os::Printer::log(strLog.c_str());
}
else
{
for (u32 i=0; modes[i]; ++i)
VideoModeList->addMode(core::dimension2d<u32>(modes[i]->w, modes[i]->h), vi->vfmt->BitsPerPixel);
}
}
}
}
return VideoModeList;
#endif // !_IRR_EMSCRIPTEN_PLATFORM_
}
//! Sets if the window should be resizable in windowed mode. //! Sets if the window should be resizable in windowed mode.
void CIrrDeviceSDL::setResizable(bool resize) void CIrrDeviceSDL::setResizable(bool resize)
{ {
@ -1048,24 +994,15 @@ void CIrrDeviceSDL::setResizable(bool resize)
os::Printer::log("Resizable not available on the web." , ELL_WARNING); os::Printer::log("Resizable not available on the web." , ELL_WARNING);
return; return;
#else // !_IRR_EMSCRIPTEN_PLATFORM_ #else // !_IRR_EMSCRIPTEN_PLATFORM_
if (resize != Resizable) if (resize != Resizable) {
{
#if defined(_IRR_COMPILE_WITH_OPENGL_) && defined(_IRR_WINDOWS_)
if ( SDL_Flags & SDL_OPENGL )
{
// For unknown reasons the hack with sharing resources which was added in Irrlicht 1.8.5 for this no longer works in 1.9
// But at least we got a new WindowResizable flag since Irrlicht 1.9.
os::Printer::log("setResizable not supported with this device/driver combination. Use SIrrCreationParameters.WindowResizable instead.", ELL_WARNING);
return;
}
#endif
if (resize) if (resize)
SDL_Flags |= SDL_RESIZABLE; SDL_Flags |= SDL_WINDOW_RESIZABLE;
else else
SDL_Flags &= ~SDL_RESIZABLE; SDL_Flags &= ~SDL_WINDOW_RESIZABLE;
Screen = SDL_SetVideoMode( 0, 0, 0, SDL_Flags ); if (Window) {
SDL_SetWindowResizable(Window, (SDL_bool)resize);
}
Resizable = resize; Resizable = resize;
} }
#endif // !_IRR_EMSCRIPTEN_PLATFORM_ #endif // !_IRR_EMSCRIPTEN_PLATFORM_
@ -1075,7 +1012,9 @@ void CIrrDeviceSDL::setResizable(bool resize)
//! Minimizes window if possible //! Minimizes window if possible
void CIrrDeviceSDL::minimizeWindow() void CIrrDeviceSDL::minimizeWindow()
{ {
SDL_WM_IconifyWindow(); if (Window) {
SDL_MinimizeWindow(Window);
}
} }
@ -1122,15 +1061,15 @@ bool CIrrDeviceSDL::isWindowActive() const
return false; return false;
} }
#endif #endif
const Uint8 appState = SDL_GetAppState(); const u32 windowFlags = SDL_GetWindowFlags(Window);
return (appState&SDL_APPACTIVE && appState&SDL_APPINPUTFOCUS) ? true : false; return windowFlags & SDL_WINDOW_SHOWN && windowFlags & SDL_WINDOW_INPUT_FOCUS;
} }
//! returns if window has focus. //! returns if window has focus.
bool CIrrDeviceSDL::isWindowFocused() const bool CIrrDeviceSDL::isWindowFocused() const
{ {
return (SDL_GetAppState()&SDL_APPINPUTFOCUS) ? true : false; return SDL_GetWindowFlags(Window) & SDL_WINDOW_INPUT_FOCUS;
} }
@ -1163,18 +1102,19 @@ bool CIrrDeviceSDL::getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightne
//! returns color format of the window. //! returns color format of the window.
video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const
{ {
if (Screen) if (Window)
{ {
if (Screen->format->BitsPerPixel==16) SDL_Surface *surface = SDL_GetWindowSurface(Window);
if (surface->format->BitsPerPixel == 16)
{ {
if (Screen->format->Amask != 0) if (surface->format->Amask != 0)
return video::ECF_A1R5G5B5; return video::ECF_A1R5G5B5;
else else
return video::ECF_R5G6B5; return video::ECF_R5G6B5;
} }
else else
{ {
if (Screen->format->Amask != 0) if (surface->format->Amask != 0)
return video::ECF_A8R8G8B8; return video::ECF_A8R8G8B8;
else else
return video::ECF_R8G8B8; return video::ECF_R8G8B8;
@ -1222,9 +1162,9 @@ void CIrrDeviceSDL::createKeyMap()
KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN)); KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN));
// select missing // select missing
KeyMap.push_back(SKeyMap(SDLK_PRINT, KEY_PRINT)); KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_PRINT));
// execute missing // execute missing
KeyMap.push_back(SKeyMap(SDLK_PRINT, KEY_SNAPSHOT)); KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_SNAPSHOT));
KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT)); KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT));
KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE)); KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE));
@ -1268,21 +1208,21 @@ void CIrrDeviceSDL::createKeyMap()
KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y)); KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y));
KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z)); KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z));
KeyMap.push_back(SKeyMap(SDLK_LSUPER, KEY_LWIN)); KeyMap.push_back(SKeyMap(SDLK_LGUI, KEY_LWIN));
KeyMap.push_back(SKeyMap(SDLK_RSUPER, KEY_RWIN)); KeyMap.push_back(SKeyMap(SDLK_RGUI, KEY_RWIN));
// apps missing // apps missing
KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //?? KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //??
KeyMap.push_back(SKeyMap(SDLK_KP0, KEY_NUMPAD0)); KeyMap.push_back(SKeyMap(SDLK_KP_0, KEY_NUMPAD0));
KeyMap.push_back(SKeyMap(SDLK_KP1, KEY_NUMPAD1)); KeyMap.push_back(SKeyMap(SDLK_KP_1, KEY_NUMPAD1));
KeyMap.push_back(SKeyMap(SDLK_KP2, KEY_NUMPAD2)); KeyMap.push_back(SKeyMap(SDLK_KP_2, KEY_NUMPAD2));
KeyMap.push_back(SKeyMap(SDLK_KP3, KEY_NUMPAD3)); KeyMap.push_back(SKeyMap(SDLK_KP_3, KEY_NUMPAD3));
KeyMap.push_back(SKeyMap(SDLK_KP4, KEY_NUMPAD4)); KeyMap.push_back(SKeyMap(SDLK_KP_4, KEY_NUMPAD4));
KeyMap.push_back(SKeyMap(SDLK_KP5, KEY_NUMPAD5)); KeyMap.push_back(SKeyMap(SDLK_KP_5, KEY_NUMPAD5));
KeyMap.push_back(SKeyMap(SDLK_KP6, KEY_NUMPAD6)); KeyMap.push_back(SKeyMap(SDLK_KP_6, KEY_NUMPAD6));
KeyMap.push_back(SKeyMap(SDLK_KP7, KEY_NUMPAD7)); KeyMap.push_back(SKeyMap(SDLK_KP_7, KEY_NUMPAD7));
KeyMap.push_back(SKeyMap(SDLK_KP8, KEY_NUMPAD8)); KeyMap.push_back(SKeyMap(SDLK_KP_8, KEY_NUMPAD8));
KeyMap.push_back(SKeyMap(SDLK_KP9, KEY_NUMPAD9)); KeyMap.push_back(SKeyMap(SDLK_KP_9, KEY_NUMPAD9));
KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY)); KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY));
KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD)); KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD));
// KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR)); // KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR));
@ -1307,8 +1247,8 @@ void CIrrDeviceSDL::createKeyMap()
KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15)); KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15));
// no higher F-keys // no higher F-keys
KeyMap.push_back(SKeyMap(SDLK_NUMLOCK, KEY_NUMLOCK)); KeyMap.push_back(SKeyMap(SDLK_NUMLOCKCLEAR, KEY_NUMLOCK));
KeyMap.push_back(SKeyMap(SDLK_SCROLLOCK, KEY_SCROLL)); KeyMap.push_back(SKeyMap(SDLK_SCROLLLOCK, KEY_SCROLL));
KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT)); KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT));
KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT)); KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT));
KeyMap.push_back(SKeyMap(SDLK_LCTRL, KEY_LCONTROL)); KeyMap.push_back(SKeyMap(SDLK_LCTRL, KEY_LCONTROL));

View File

@ -20,8 +20,8 @@
#include <emscripten/html5.h> #include <emscripten/html5.h>
#endif #endif
#include <SDL/SDL.h> #include <SDL2/SDL.h>
#include <SDL/SDL_syswm.h> #include <SDL2/SDL_syswm.h>
namespace irr namespace irr
{ {
@ -66,9 +66,6 @@ namespace irr
//! notifies the device that it should close itself //! notifies the device that it should close itself
virtual void closeDevice() _IRR_OVERRIDE_; virtual void closeDevice() _IRR_OVERRIDE_;
//! \return Returns a pointer to a list with all video modes supported
virtual video::IVideoModeList* getVideoModeList() _IRR_OVERRIDE_;
//! Sets if the window should be resizable in windowed mode. //! Sets if the window should be resizable in windowed mode.
virtual void setResizable(bool resize=false) _IRR_OVERRIDE_; virtual void setResizable(bool resize=false) _IRR_OVERRIDE_;
@ -103,6 +100,8 @@ namespace irr
return EIDT_SDL; return EIDT_SDL;
} }
void SwapWindow();
//! Implementation of the linux cursor control //! Implementation of the linux cursor control
class CCursorControl : public gui::ICursorControl class CCursorControl : public gui::ICursorControl
{ {
@ -152,7 +151,7 @@ namespace irr
//! Sets the new position of the cursor. //! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y) _IRR_OVERRIDE_ virtual void setPosition(s32 x, s32 y) _IRR_OVERRIDE_
{ {
SDL_WarpMouse( x, y ); SDL_WarpMouseInWindow(Device->Window, x, y);
} }
//! Returns the current position of the mouse cursor. //! Returns the current position of the mouse cursor.
@ -224,9 +223,9 @@ namespace irr
static EM_BOOL MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData); static EM_BOOL MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData);
static EM_BOOL MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData); static EM_BOOL MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData);
// Check if it's a special key like left, right, up down and so on which shouldn't have a Unicode character.
bool isNoUnicodeKey(EKEY_CODE key) const;
#endif #endif
// Check if it's a special key like left, right, up down and so on which shouldn't have a Unicode character.
bool isNoUnicodeKey(EKEY_CODE key) const;
//! create the driver //! create the driver
void createDriver(); void createDriver();
@ -236,8 +235,8 @@ namespace irr
void createKeyMap(); void createKeyMap();
void logAttributes(); void logAttributes();
SDL_GLContext Context;
SDL_Surface* Screen; SDL_Window *Window;
int SDL_Flags; int SDL_Flags;
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
core::array<SDL_Joystick*> Joysticks; core::array<SDL_Joystick*> Joysticks;

View File

@ -56,6 +56,7 @@ unset(OGLES1_ENABLED CACHE)
unset(OGLES2_ENABLED CACHE) unset(OGLES2_ENABLED CACHE)
unset(OGL_ENABLED CACHE) unset(OGL_ENABLED CACHE)
unset(XINPUT2_ENABLED CACHE) unset(XINPUT2_ENABLED CACHE)
unset(SDL_ENABLED CACHE)
check_symbol_exists(_IRR_COMPILE_WITH_OGLES1_ "IrrCompileConfig.h" OGLES1_ENABLED) check_symbol_exists(_IRR_COMPILE_WITH_OGLES1_ "IrrCompileConfig.h" OGLES1_ENABLED)
if(OGLES1_ENABLED) if(OGLES1_ENABLED)
@ -79,6 +80,12 @@ if(XINPUT2_ENABLED)
find_library(XINPUT_LIBRARY Xi REQUIRED) find_library(XINPUT_LIBRARY Xi REQUIRED)
endif() endif()
check_symbol_exists(_IRR_COMPILE_WITH_SDL_DEVICE_ "IrrCompileConfig.h" SDL_ENABLED)
if(SDL_ENABLED)
find_package(SDL2 CONFIG REQUIRED)
message(STATUS "Found SDL2: ${SDL2_LIBRARIES}")
endif()
# Platform-specific libs # Platform-specific libs
if(ANDROID) if(ANDROID)
@ -101,6 +108,7 @@ set(link_includes
"${ZLIB_INCLUDE_DIR}" "${ZLIB_INCLUDE_DIR}"
"${JPEG_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}"
"${PNG_INCLUDE_DIR}" "${PNG_INCLUDE_DIR}"
"${SDL2_INCLUDE_DIRS}"
${OPENGL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}
${OPENGLES2_INCLUDE_DIR} ${OPENGLES2_INCLUDE_DIR}
@ -114,6 +122,7 @@ set(link_libs
"${ZLIB_LIBRARY}" "${ZLIB_LIBRARY}"
"${JPEG_LIBRARY}" "${JPEG_LIBRARY}"
"${PNG_LIBRARY}" "${PNG_LIBRARY}"
"${SDL2_LIBRARIES}"
${OPENGL_LIBRARIES} ${OPENGL_LIBRARIES}
${OPENGLES_LIBRARY} ${OPENGLES_LIBRARY}

View File

@ -36,13 +36,15 @@
#elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_) #elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_)
#if defined(_IRR_OPENGL_USE_EXTPOINTER_) #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
#define GL_GLEXT_LEGACY 1 #define GL_GLEXT_LEGACY 1
#define GLX_GLXEXT_LEGACY 1
#else #else
#define GL_GLEXT_PROTOTYPES 1 #define GL_GLEXT_PROTOTYPES 1
#define GLX_GLXEXT_PROTOTYPES 1
#endif #endif
#include <SDL/SDL_video.h> #include <SDL2/SDL_video.h>
#include <SDL/SDL_opengl.h> #include <SDL2/SDL_opengl.h>
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
// The SDL2 header doesn't cut it for extensions
#include <GL/glext.h>
#endif
#else #else
#if defined(_IRR_OPENGL_USE_EXTPOINTER_) #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
#define GL_GLEXT_LEGACY 1 #define GL_GLEXT_LEGACY 1

View File

@ -21,7 +21,7 @@
#include "mt_opengl.h" #include "mt_opengl.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_ #ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include <SDL/SDL.h> #include "CIrrDeviceSDL.h"
#endif #endif
namespace irr namespace irr
@ -268,7 +268,7 @@ bool COpenGLDriver::beginScene(u16 clearFlag, SColor clearColor, f32 clearDepth,
ContextManager->activateContext(videoData, true); ContextManager->activateContext(videoData, true);
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_) #if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
if ( DeviceType == EIDT_SDL ) if (SDLDevice)
glFrontFace(GL_CW); glFrontFace(GL_CW);
#endif #endif
@ -289,9 +289,9 @@ bool COpenGLDriver::endScene()
status = ContextManager->swapBuffers(); status = ContextManager->swapBuffers();
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_ #ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if ( DeviceType == EIDT_SDL ) if (SDLDevice)
{ {
SDL_GL_SwapBuffers(); SDLDevice->SwapWindow();
status = true; status = true;
} }
#endif #endif

View File

@ -8,7 +8,7 @@
#include "irrMath.h" #include "irrMath.h"
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_) #if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
#include <SDL/SDL_endian.h> #include <SDL2/SDL_endian.h>
#define bswap_16(X) SDL_Swap16(X) #define bswap_16(X) SDL_Swap16(X)
#define bswap_32(X) SDL_Swap32(X) #define bswap_32(X) SDL_Swap32(X)
#define bswap_64(X) SDL_Swap64(X) #define bswap_64(X) SDL_Swap64(X)