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Workaround for too old GL header on older SDL versions
Problem: Since the removal of !_IRR_OPENGL_USE_EXTPOINTER_ we require some quite recent symbols to compile the legacy GL driver. (*) Since the previous commit we prefer including them via SDL but those are sometimes too old. (*) This was in fact always a problem since USE_EXTPOINTER is the default. I guess people just had recent enough headers usually.
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3e8d8440e3
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@ -185,7 +185,7 @@ endif()
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if(ENABLE_OPENGL)
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add_definitions(-D_IRR_COMPILE_WITH_OPENGL_)
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set(OPENGL_DIRECT_LINK TRUE) # not yet possible to remove this
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set(OPENGL_DIRECT_LINK TRUE) # driver relies on this
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if(DEVICE STREQUAL "WINDOWS")
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add_definitions(-D_IRR_COMPILE_WITH_WGL_MANAGER_)
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elseif(DEVICE STREQUAL "X11")
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@ -269,6 +269,24 @@ if(USE_SDL2)
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message(STATUS "Found SDL2: ${SDL2_LIBRARIES}")
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endif()
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# More special config
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if(ENABLE_OPENGL AND DEVICE STREQUAL "SDL")
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# The legacy GL driver requires some symbols from GL 4.5 to compile,
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# which SDL only provides since 2.26.0 (Nov 2022).
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# We have a fallback in case this isn't satisfied so test for it.
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set(CMAKE_REQUIRED_INCLUDES ${SDL2_INCLUDE_DIRS})
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unset(CHECK_GL_VERSION_4_5 CACHE)
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check_cxx_source_compiles("#include <SDL_opengl.h>\n\
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#ifndef GL_VERSION_4_5\n\
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#error\n\
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#endif\n\
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int main() {}" CHECK_GL_VERSION_4_5)
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if(CHECK_GL_VERSION_4_5)
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add_definitions(-DIRR_PREFER_SDL_GL_HEADER)
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endif()
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endif()
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# Platform-specific libs
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if(ANDROID)
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@ -6,7 +6,7 @@
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#ifdef _IRR_COMPILE_WITH_OPENGL_
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#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
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#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && defined(IRR_PREFER_SDL_GL_HEADER)
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#include <SDL_video.h>
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#include <SDL_opengl.h>
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#else
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