Drop IrrCompileConfig (#163)

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Vitaliy 2023-03-11 17:04:09 +03:00 committed by GitHub
parent 1d43ea17ca
commit 5a5a7d04b7
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125 changed files with 288 additions and 1179 deletions

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@ -48,9 +48,7 @@ jobs:
- name: Build
run: |
sed '/#define _IRR_COMPILE_WITH_OGLES2_/ s|^//||g' -i include/IrrCompileConfig.h
sed '/#define _IRR_COMPILE_WITH_OPENGL_/ s|^|//|g' -i include/IrrCompileConfig.h
cmake . -DBUILD_EXAMPLES=1
cmake . -DBUILD_EXAMPLES=1 -DENABLE_OPENGL=OFF -DENABLE_GLES2=ON
make -j2
- name: Test (headless)
@ -61,7 +59,7 @@ jobs:
- name: Test (Xvfb)
run: |
cd bin/Linux
LIBGL_ALWAYS_SOFTWARE=true xvfb-run ./AutomatedTest
LIBGL_ALWAYS_SOFTWARE=true xvfb-run ./AutomatedTest ogles2
linux-sdl:
runs-on: ubuntu-latest
@ -77,8 +75,7 @@ jobs:
- name: Build
run: |
sed '/#define _IRR_COMPILE_WITH_SDL_DEVICE_/ s|^//||g' -i include/IrrCompileConfig.h
cmake . -DBUILD_EXAMPLES=1
cmake . -DBUILD_EXAMPLES=1 -DUSE_SDL2=ON
make -j2
- name: Test (headless)

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@ -10,15 +10,17 @@ static int test_fail = 0;
void test_irr_array();
void test_irr_string();
static video::E_DRIVER_TYPE chooseDriver(const char *arg_)
static video::E_DRIVER_TYPE chooseDriver(core::stringc arg_)
{
if (core::stringc(arg_) == "null")
if (arg_ == "null")
return video::EDT_NULL;
if (IrrlichtDevice::isDriverSupported(video::EDT_OGLES1))
if (arg_ == "ogles1")
return video::EDT_OGLES1;
if (IrrlichtDevice::isDriverSupported(video::EDT_OGLES2))
if (arg_ == "ogles2")
return video::EDT_OGLES2;
if (arg_ == "opengl")
return video::EDT_OPENGL;
std::cerr << "Unknown driver type: " << arg_.c_str() << ". Trying OpenGL." << std::endl;
return video::EDT_OPENGL;
}

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@ -31,7 +31,7 @@ namespace irr
//! A device which uses Simple DirectMedia Layer
/** The SDL device works under all platforms supported by SDL but first must be compiled
in by defining the _IRR_COMPILE_WITH_SDL_DEVICE_ macro in IrrCompileConfig.h */
in by setting the USE_SDL2 CMake option to ON */
EIDT_SDL,
//! This selection allows Irrlicht to choose the best device from the ones available.

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@ -452,10 +452,10 @@ struct SEvent
/** Unlike other events, joystick events represent the result of polling
* each connected joystick once per run() of the device. Joystick events will
* not be generated by default. If joystick support is available for the
* active device, _IRR_COMPILE_WITH_JOYSTICK_EVENTS_ is defined, and
* @ref irr::IrrlichtDevice::activateJoysticks() has been called, an event of
* this type will be generated once per joystick per @ref IrrlichtDevice::run()
* regardless of whether the state of the joystick has actually changed. */
* active device, and @ref irr::IrrlichtDevice::activateJoysticks() has been
* called, an event of this type will be generated once per joystick per
* @ref IrrlichtDevice::run() regardless of whether the state of the joystick
* has actually changed. */
struct SJoystickEvent
{
enum

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@ -56,32 +56,11 @@ namespace video
ETS_WORLD,
//! Projection transformation
ETS_PROJECTION,
//! Texture transformation
//! Texture 0 transformation
//! Use E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + texture_number) to access other texture transformations
ETS_TEXTURE_0,
//! Texture transformation
ETS_TEXTURE_1,
//! Texture transformation
ETS_TEXTURE_2,
//! Texture transformation
ETS_TEXTURE_3,
#if _IRR_MATERIAL_MAX_TEXTURES_>4
//! Texture transformation
ETS_TEXTURE_4,
#if _IRR_MATERIAL_MAX_TEXTURES_>5
//! Texture transformation
ETS_TEXTURE_5,
#if _IRR_MATERIAL_MAX_TEXTURES_>6
//! Texture transformation
ETS_TEXTURE_6,
#if _IRR_MATERIAL_MAX_TEXTURES_>7
//! Texture transformation
ETS_TEXTURE_7,
#endif
#endif
#endif
#endif
//! Only used internally
ETS_COUNT = ETS_TEXTURE_0 + _IRR_MATERIAL_MAX_TEXTURES_
ETS_COUNT = ETS_TEXTURE_0 + MATERIAL_MAX_TEXTURES
};
//! Special render targets, which usually map to dedicated hardware

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@ -20,454 +20,14 @@
#include <stdio.h> // TODO: Although included elsewhere this is required at least for mingw
//! The defines for different operating system are:
//! _IRR_WINDOWS_ for all irrlicht supported Windows versions
//! _IRR_WINDOWS_API_ for Windows or XBox
//! _IRR_LINUX_PLATFORM_ for Linux (it is defined here if no other os is defined)
//! _IRR_SOLARIS_PLATFORM_ for Solaris
//! _IRR_OSX_PLATFORM_ for Apple systems running OSX
//! _IRR_IOS_PLATFORM_ for Apple devices running iOS
//! _IRR_ANDROID_PLATFORM_ for devices running Android
//! _IRR_POSIX_API_ for Posix compatible systems
//! Note: PLATFORM defines the OS specific layer, API can group several platforms
//! DEVICE is the windowing system used, several PLATFORMs support more than one DEVICE
//! Irrlicht can be compiled with more than one device
//! _IRR_COMPILE_WITH_WINDOWS_DEVICE_ for Windows API based device
//! _IRR_COMPILE_WITH_OSX_DEVICE_ for Cocoa native windowing on OSX
//! _IRR_COMPILE_WITH_X11_DEVICE_ for Linux X11 based device
//! _IRR_COMPILE_WITH_SDL_DEVICE_ for platform independent SDL framework
//! Passing defines to the compiler which have NO in front of the _IRR definename is an alternative
//! way which can be used to disable defines (instead of outcommenting them in this header).
//! So defines can be controlled from Makefiles or Projectfiles which allows building
//! different library versions without having to change the sources.
//! Example: NO_IRR_COMPILE_WITH_X11_ would disable X11
//! Uncomment this line to compile with the SDL device
//#define _IRR_COMPILE_WITH_SDL_DEVICE_
#ifdef NO_IRR_COMPILE_WITH_SDL_DEVICE_
#undef _IRR_COMPILE_WITH_SDL_DEVICE_
#endif
//! WIN32 for Windows32
//! WIN64 for Windows64
// The windows platform and API support SDL and WINDOW device
#if defined(_WIN32) || defined(_WIN64)
#define _IRR_WINDOWS_
#define _IRR_WINDOWS_API_
#ifndef _IRR_COMPILE_WITH_SDL_DEVICE_
#define _IRR_COMPILE_WITH_WINDOWS_DEVICE_
#endif
#endif
#if defined(__APPLE__)
#if defined(__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__) || defined(__IPHONE_OS_VERSION_MIN_REQUIRED)
#define _IRR_IOS_PLATFORM_
#define _IRR_COMPILE_WITH_IOS_DEVICE_
#define NO_IRR_COMPILE_WITH_OPENGL_
// The application state events and following methods: IrrlichtDevice::isWindowActive, IrrlichtDevice::isWindowFocused,
// IrrlichtDevice::isWindowMinimized works out of box only if you'll use built-in CIrrDelegateiOS,
// so _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_ must be enabled in this case. If you need a custom UIApplicationDelegate
// you must disable _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_ definition and handle all application events yourself.
#define _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_
#else
#define _IRR_OSX_PLATFORM_
#ifndef _IRR_COMPILE_WITH_SDL_DEVICE_
#define _IRR_COMPILE_WITH_OSX_DEVICE_
#endif
#define NO_IRR_COMPILE_WITH_OGLES1_
#define NO_IRR_COMPILE_WITH_OGLES2_
#define NO_IRR_COMPILE_WITH_WEBGL1_
#endif
#endif
#if defined(__EMSCRIPTEN__)
#define _IRR_EMSCRIPTEN_PLATFORM_
#define NO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_
#define NO_IRR_COMPILE_WITH_OPENGL_
#define NO_IRR_COMPILE_WITH_OGLES1_
#define _IRR_COMPILE_WITH_OGLES2_
#define _IRR_COMPILE_WITH_WEBGL1_
#define _IRR_COMPILE_WITH_EGL_MANAGER_
#define _IRR_COMPILE_WITH_SDL_DEVICE_
#define NO_IRR_COMPILE_WITH_X11_DEVICE_
#define _IRR_LINUX_PLATFORM_ // emscripten basically working like a unix
#endif // __EMSCRIPTEN__
#if defined(__ANDROID__)
#define _IRR_ANDROID_PLATFORM_
#define _IRR_COMPILE_WITH_ANDROID_DEVICE_
#define _IRR_COMPILE_ANDROID_ASSET_READER_
#define NO_IRR_COMPILE_WITH_OPENGL_
#endif
#if defined(__SVR4) && defined(__sun)
#define _IRR_SOLARIS_PLATFORM_
#if defined(__sparc)
#define __BIG_ENDIAN__
#endif
#endif
#if !defined(_IRR_WINDOWS_API_) && !defined(_IRR_OSX_PLATFORM_) && !defined(_IRR_IOS_PLATFORM_) && !defined(_IRR_ANDROID_PLATFORM_) && !defined(_IRR_EMSCRIPTEN_PLATFORM_)
#ifndef _IRR_SOLARIS_PLATFORM_
#define _IRR_LINUX_PLATFORM_
#endif
#define _IRR_POSIX_API_
#ifndef _IRR_COMPILE_WITH_SDL_DEVICE_
#define _IRR_COMPILE_WITH_X11_DEVICE_
#endif
#endif
//! Define _IRR_COMPILE_WITH_JOYSTICK_SUPPORT_ if you want joystick events.
#if !(defined(__FreeBSD__) || defined(__OpenBSD__))
#define _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
#endif
#ifdef NO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_
#undef _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
#endif
//! Maximum number of texture an SMaterial can have, up to 8 are supported by Irrlicht.
#define _IRR_MATERIAL_MAX_TEXTURES_ 4
//! Add a leak-hunter to Irrlicht which helps finding unreleased reference counted objects.
//! NOTE: This is slow and should only be used for debugging
//#define _IRR_COMPILE_WITH_LEAK_HUNTER_
#ifdef NO_IRR_COMPILE_WITH_LEAK_HUNTER_
#undef _IRR_COMPILE_WITH_LEAK_HUNTER_
#endif
//! Enable profiling information in the engine
/** NOTE: The profiler itself always exists and can be used by applications.
This define is about the engine creating profile data
while it runs and enabling it will slow down the engine. */
//#define _IRR_COMPILE_WITH_PROFILING_
#ifdef NO_IRR_COMPILE_WITH_PROFILING_
#undef _IRR_COMPILE_WITH_PROFILING_
#endif
//! Define _IRR_COMPILE_WITH_DIRECT3D_9_ to compile the Irrlicht engine with DIRECT3D9.
/** If you only want to use the software device or opengl you can disable those defines.
This switch is mostly disabled because people do not get the g++ compiler compile
directX header files, and directX is only available on Windows platforms. If you
are using Dev-Cpp, and want to compile this using a DX dev pack, you can define
_IRR_COMPILE_WITH_DX9_DEV_PACK_. So you simply need to add something like this
to the compiler settings: -DIRR_COMPILE_WITH_DX9_DEV_PACK
and this to the linker settings: -ld3dx9
*/
#if defined(_IRR_WINDOWS_API_) && defined(IRR_COMPILE_WITH_DX9_DEV_PACK)
//! Define _IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_ if you want to use DirectInput for joystick handling.
/** This only applies to Windows devices, currently only supported under Win32 device.
If not defined, Windows Multimedia library is used, which offers also broad support for joystick devices. */
#define _IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_
#ifdef NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_
#undef _IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_
#endif
#endif
//! Define _IRR_COMPILE_WITH_OPENGL_ to compile the Irrlicht engine with OpenGL.
/** If you do not wish the engine to be compiled with OpenGL, comment this
define out. */
#define _IRR_COMPILE_WITH_OPENGL_
#ifdef NO_IRR_COMPILE_WITH_OPENGL_
#undef _IRR_COMPILE_WITH_OPENGL_
#endif
//! Define required options for OpenGL drivers.
#if defined(_IRR_COMPILE_WITH_OPENGL_)
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
#define _IRR_OPENGL_USE_EXTPOINTER_
#define _IRR_COMPILE_WITH_WGL_MANAGER_
#elif defined(_IRR_COMPILE_WITH_X11_DEVICE_)
#define _IRR_OPENGL_USE_EXTPOINTER_
#define _IRR_COMPILE_WITH_GLX_MANAGER_
#elif defined(_IRR_COMPILE_WITH_OSX_DEVICE_)
#define _IRR_COMPILE_WITH_NSOGL_MANAGER_
#elif defined(_IRR_SOLARIS_PLATFORM_)
#define _IRR_COMPILE_WITH_GLX_MANAGER_
#elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
#define _IRR_OPENGL_USE_EXTPOINTER_
#endif
#endif
//! Define _IRR_COMPILE_WITH_OGLES1_ to compile the Irrlicht engine with OpenGL ES 1.1.
/** If you do not wish the engine to be compiled with OpenGL ES 1.1, comment this
define out.
Depending on platform you may have to enable _IRR_OGLES1_USE_KHRONOS_API_HEADERS_ as well when using it.
*/
#if defined(_IRR_ANDROID_PLATFORM_) || defined(_IRR_IOS_PLATFORM_)
#define _IRR_COMPILE_WITH_OGLES1_
#endif
#ifdef NO_IRR_COMPILE_WITH_OGLES1_
#undef _IRR_COMPILE_WITH_OGLES1_
#endif
#ifdef _IRR_COMPILE_WITH_OGLES1_
//! Define _IRR_OGLES1_USE_KHRONOS_API_HEADERS_ to use the OpenGL ES headers from the Debian Khronos-api package
//#define _IRR_OGLES1_USE_KHRONOS_API_HEADERS_
#endif
//! Define required options for OpenGL ES 1.1 drivers.
#if defined(_IRR_COMPILE_WITH_OGLES1_)
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_) || defined(_IRR_COMPILE_WITH_X11_DEVICE_) || defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
#define _IRR_OGLES1_USE_EXTPOINTER_
#ifndef _IRR_COMPILE_WITH_EGL_MANAGER_
#define _IRR_COMPILE_WITH_EGL_MANAGER_
#endif
#elif defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#ifndef _IRR_COMPILE_WITH_EAGL_MANAGER_
#define _IRR_COMPILE_WITH_EAGL_MANAGER_
#endif
#endif
#endif
//! Define _IRR_COMPILE_WITH_OGLES2_ to compile the Irrlicht engine with OpenGL ES 2.0.
/** If you do not wish the engine to be compiled with OpenGL ES 2.0, comment this
define out. */
#if defined(_IRR_ANDROID_PLATFORM_) || defined(_IRR_IOS_PLATFORM_)
#define _IRR_COMPILE_WITH_OGLES2_
#else
//#define _IRR_COMPILE_WITH_OGLES2_
#endif
#ifdef NO_IRR_COMPILE_WITH_OGLES2_
#undef _IRR_COMPILE_WITH_OGLES2_
#endif
//! Define _IRR_COMPILE_WITH_WEBGL1_ to compile Irrlicht engine with a WebGL friendly
//! subset of the OpenGL ES 2.0 driver.
//#define _IRR_COMPILE_WITH_WEBGL1_
#ifdef NO_IRR_COMPILE_WITH_WEBGL1_
#undef _IRR_COMPILE_WITH_WEBGL1_
#endif
#ifdef _IRR_COMPILE_WITH_WEBGL1_
#define _IRR_COMPILE_WITH_OGLES2_ // it's a subset of OGL ES2, so always needed when using WebGL
#endif
//! Define required options for OpenGL ES 2.0 drivers.
#if defined(_IRR_COMPILE_WITH_OGLES2_)
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_) || defined(_IRR_COMPILE_WITH_X11_DEVICE_) || defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_) || defined(__EMSCRIPTEN__)
#define _IRR_OGLES2_USE_EXTPOINTER_
#ifndef _IRR_COMPILE_WITH_EGL_MANAGER_
#define _IRR_COMPILE_WITH_EGL_MANAGER_
#endif
#elif defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#ifndef _IRR_COMPILE_WITH_EAGL_MANAGER_
#define _IRR_COMPILE_WITH_EAGL_MANAGER_
#endif
#endif
#endif
//! Define _IRR_COMPILE_WITH_X11_ to compile the Irrlicht engine with X11 support.
/** If you do not wish the engine to be compiled with X11, comment this
define out. */
// Only used in LinuxDevice.
#define _IRR_COMPILE_WITH_X11_
#ifdef NO_IRR_COMPILE_WITH_X11_
#undef _IRR_COMPILE_WITH_X11_
#endif
#if defined(_IRR_LINUX_PLATFORM_) && defined(_IRR_COMPILE_WITH_X11_)
//! XInput2 (library called Xi) is currently only used to support touch-input.
#define _IRR_LINUX_X11_XINPUT2_
#ifdef NO_IRR_LINUX_X11_XINPUT2_
#undef _IRR_LINUX_X11_XINPUT2_
#endif
//! X11 has by default only monochrome cursors, but using the Xcursor library we can also get color cursor support.
//! If you have the need for custom color cursors on X11 then enable this and make sure you also link
//! to the Xcursor library in your Makefile/Projectfile.
//#define _IRR_LINUX_XCURSOR_
#ifdef NO_IRR_LINUX_XCURSOR_
#undef _IRR_LINUX_XCURSOR_
#endif
#endif
//! Define _IRR_COMPILE_WITH_GUI_ to compile the engine with the built-in GUI
/** Disable this if you are using an external library to draw the GUI. If you disable this then
you will not be able to use anything provided by the GUI Environment, including loading fonts. */
#define _IRR_COMPILE_WITH_GUI_
#ifdef NO_IRR_COMPILE_WITH_GUI_
#undef _IRR_COMPILE_WITH_GUI_
#endif
//! Define _IRR_COMPILE_WITH_LIBJPEG_ to enable compiling the engine using libjpeg.
/** This enables the engine to read jpeg images. If you comment this out,
the engine will no longer read .jpeg images. */
#define _IRR_COMPILE_WITH_LIBJPEG_
#ifdef NO_IRR_COMPILE_WITH_LIBJPEG_
#undef _IRR_COMPILE_WITH_LIBJPEG_
#endif
//! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng.
/** This enables the engine to read png images. If you comment this out,
the engine will no longer read .png images. */
#define _IRR_COMPILE_WITH_LIBPNG_
#ifdef NO_IRR_COMPILE_WITH_LIBPNG_
#undef _IRR_COMPILE_WITH_LIBPNG_
#endif
//! Uncomment the following line if you want to ignore the deprecated warnings
//#define IGNORE_DEPRECATED_WARNING
//! Define _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_ to support BillboardSceneNodes
#define _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_
#ifdef NO_IRR_COMPILE_WITH_BILLBOARD_SCENENODE_
#undef _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_
#endif
//! Define _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_ if you want to use bone based
/** animated meshes. If you compile without this, you will be unable to load
B3D, MS3D or X meshes */
#define _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
#ifdef NO_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
#undef _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
#endif
#ifdef _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
//! Define _IRR_COMPILE_WITH_B3D_LOADER_ if you want to use Blitz3D files
#define _IRR_COMPILE_WITH_B3D_LOADER_
#ifdef NO_IRR_COMPILE_WITH_B3D_LOADER_
#undef _IRR_COMPILE_WITH_B3D_LOADER_
#endif
//! Define _IRR_COMPILE_WITH_X_LOADER_ if you want to use Microsoft X files
#define _IRR_COMPILE_WITH_X_LOADER_
#ifdef NO_IRR_COMPILE_WITH_X_LOADER_
#undef _IRR_COMPILE_WITH_X_LOADER_
#endif
#endif // _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
//! Define _IRR_COMPILE_WITH_OBJ_LOADER_ if you want to load Wavefront OBJ files
#define _IRR_COMPILE_WITH_OBJ_LOADER_
#ifdef NO_IRR_COMPILE_WITH_OBJ_LOADER_
#undef _IRR_COMPILE_WITH_OBJ_LOADER_
#endif
//! Define _IRR_COMPILE_WITH_BMP_LOADER_ if you want to load .bmp files
//! Disabling this loader will also disable the built-in font
#define _IRR_COMPILE_WITH_BMP_LOADER_
#ifdef NO_IRR_COMPILE_WITH_BMP_LOADER_
#undef _IRR_COMPILE_WITH_BMP_LOADER_
#endif
//! Define _IRR_COMPILE_WITH_JPG_LOADER_ if you want to load .jpg files
#define _IRR_COMPILE_WITH_JPG_LOADER_
#ifdef NO_IRR_COMPILE_WITH_JPG_LOADER_
#undef _IRR_COMPILE_WITH_JPG_LOADER_
#endif
//! Define _IRR_COMPILE_WITH_PNG_LOADER_ if you want to load .png files
#define _IRR_COMPILE_WITH_PNG_LOADER_
#ifdef NO_IRR_COMPILE_WITH_PNG_LOADER_
#undef _IRR_COMPILE_WITH_PNG_LOADER_
#endif
//! Define _IRR_COMPILE_WITH_TGA_LOADER_ if you want to load .tga files
#define _IRR_COMPILE_WITH_TGA_LOADER_
#ifdef NO_IRR_COMPILE_WITH_TGA_LOADER_
#undef _IRR_COMPILE_WITH_TGA_LOADER_
#endif
//! Define _IRR_COMPILE_WITH_JPG_WRITER_ if you want to write .jpg files
#define _IRR_COMPILE_WITH_JPG_WRITER_
#ifdef NO_IRR_COMPILE_WITH_JPG_WRITER_
#undef _IRR_COMPILE_WITH_JPG_WRITER_
#endif
//! Define _IRR_COMPILE_WITH_PNG_WRITER_ if you want to write .png files
#define _IRR_COMPILE_WITH_PNG_WRITER_
#ifdef NO_IRR_COMPILE_WITH_PNG_WRITER_
#undef _IRR_COMPILE_WITH_PNG_WRITER_
#endif
//! Define __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_ if you want to open ZIP and GZIP archives
/** ZIP reading has several more options below to configure. */
#define __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
#ifdef NO__IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
#undef __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
#endif
#ifdef __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
//! Define _IRR_COMPILE_WITH_ZLIB_ to enable compiling the engine using zlib.
/** This enables the engine to read from compressed .zip archives. If you
disable this feature, the engine can still read archives, but only uncompressed
ones. */
#define _IRR_COMPILE_WITH_ZLIB_
#ifdef NO_IRR_COMPILE_WITH_ZLIB_
#undef _IRR_COMPILE_WITH_ZLIB_
#endif
#endif
//! Define __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_ if you want to mount folders as archives
#define __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
#ifdef NO__IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
#undef __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
#endif
// Some cleanup and standard stuff
#ifdef _IRR_WINDOWS_API_
// To build Irrlicht as a static library, you must define _IRR_STATIC_LIB_ in both the
// Irrlicht build, *and* in the user application, before #including <irrlicht.h>
#ifndef _IRR_STATIC_LIB_
#ifdef IRRLICHT_EXPORTS
#define IRRLICHT_API __declspec(dllexport)
#else
#define IRRLICHT_API __declspec(dllimport)
#endif // IRRLICHT_EXPORT
#else
#define IRRLICHT_API
#endif // _IRR_STATIC_LIB_
// Declare the calling convention.
#if defined(_STDCALL_SUPPORTED)
#ifdef _WIN32
#define IRRCALLCONV __stdcall
#else
#define IRRCALLCONV __cdecl
#endif // STDCALL_SUPPORTED
#else // _IRR_WINDOWS_API_
// Force symbol export in shared libraries built with gcc.
#if defined(__GNUC__) && !defined(_IRR_STATIC_LIB_) && defined(IRRLICHT_EXPORTS)
#define IRRLICHT_API __attribute__ ((visibility("default")))
#else
#define IRRLICHT_API
#endif
#define IRRCALLCONV
#endif // _IRR_WINDOWS_API_
#if defined(_IRR_SOLARIS_PLATFORM_)
#undef _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
#endif
//! Define __IRR_HAS_S64 if the irr::s64 type should be enable (needs long long, available on most platforms, but not part of ISO C++ 98)
#define __IRR_HAS_S64
#ifdef NO__IRR_HAS_S64
#undef __IRR_HAS_S64
#endif
#ifndef __has_feature
#define __has_feature(x) 0 // Compatibility with non-clang compilers.
#endif
#ifdef _DEBUG
//! A few attributes are written in CSceneManager when _IRR_SCENEMANAGER_DEBUG is enabled
// NOTE: Those attributes were used always until 1.8.0 and became a global define for 1.8.1
// which is only enabled in debug because it had a large (sometimes >5%) impact on speed.
// A better solution in the long run is to break the interface and remove _all_ attribute
// access in functions like CSceneManager::drawAll and instead put that information in some
// own struct/class or in CSceneManager.
// See http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=48211 for the discussion.
#define _IRR_SCENEMANAGER_DEBUG
#ifdef NO_IRR_SCENEMANAGER_DEBUG
#undef _IRR_SCENEMANAGER_DEBUG
#endif
#ifndef IRRLICHT_API
#define IRRLICHT_API
#endif
#endif // __IRR_COMPILE_CONFIG_H_INCLUDED__

View File

@ -14,6 +14,7 @@
#include "ICursorControl.h"
#include "ITimer.h"
#include "IOSOperator.h"
#include "IrrCompileConfig.h"
namespace irr
{
@ -34,6 +35,7 @@ namespace irr
namespace video {
class IContextManager;
extern "C" IRRLICHT_API bool IRRCALLCONV isDriverSupported(E_DRIVER_TYPE driver);
} // end namespace video
//! The Irrlicht device. You can create it with createDevice() or createDeviceEx().
@ -235,8 +237,8 @@ namespace irr
as this would consume joystick info that 3rd party libraries might rely on. Call this method to
activate joystick support in Irrlicht and to receive irr::SJoystickEvent events.
\param joystickInfo On return, this will contain an array of each joystick that was found and activated.
\return true if joysticks are supported on this device and _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
is defined, false if joysticks are not supported or support is compiled out.
\return true if joysticks are supported on this device, false if joysticks are not
supported or support is compiled out.
*/
virtual bool activateJoysticks(core::array<SJoystickInfo>& joystickInfo) =0;
@ -310,37 +312,7 @@ namespace irr
for a configuration requested when creating the device. */
static bool isDriverSupported(video::E_DRIVER_TYPE driver)
{
switch (driver)
{
case video::EDT_NULL:
return true;
case video::EDT_OPENGL:
#ifdef _IRR_COMPILE_WITH_OPENGL_
return true;
#else
return false;
#endif
case video::EDT_OGLES1:
#ifdef _IRR_COMPILE_WITH_OGLES1_
return true;
#else
return false;
#endif
case video::EDT_OGLES2:
#ifdef _IRR_COMPILE_WITH_OGLES2_
return true;
#else
return false;
#endif
case video::EDT_WEBGL1:
#ifdef _IRR_COMPILE_WITH_WEBGL1_
return true;
#else
return false;
#endif
default:
return false;
}
return video::isDriverSupported(driver);
}
};

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@ -11,7 +11,7 @@
#include "ILogger.h"
#include "position2d.h"
#include "path.h"
#include "IrrCompileConfig.h"
#include "IrrCompileConfig.h" // for IRRLICHT_SDK_VERSION
namespace irr
{
@ -53,7 +53,7 @@ namespace irr
UsePerformanceTimer(true),
SDK_version_do_not_use(IRRLICHT_SDK_VERSION),
PrivateData(0),
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_) || defined(_IRR_ANDROID_PLATFORM_) || defined(_IRR_EMSCRIPTEN_PLATFORM_)
#ifdef IRR_MOBILE_PATHS
OGLES2ShaderPath("media/Shaders/")
#else
OGLES2ShaderPath("../../media/Shaders/")

View File

@ -12,6 +12,7 @@
#include "EMaterialTypes.h"
#include "EMaterialFlags.h"
#include "SMaterialLayer.h"
#include "IrrCompileConfig.h" // for IRRLICHT_API
namespace irr
{
@ -280,7 +281,7 @@ namespace video
/** SMaterial might ignore some textures in most function, like assignment and comparison,
when SIrrlichtCreationParameters::MaxTextureUnits is set to a lower number.
*/
const u32 MATERIAL_MAX_TEXTURES = _IRR_MATERIAL_MAX_TEXTURES_;
const u32 MATERIAL_MAX_TEXTURES = 4;
//! Struct for holding parameters for a material renderer
// Note for implementors: Serialization is in CNullDriver

View File

@ -5,7 +5,6 @@
#ifndef __EXAMPLE_HELPER_H_INCLUDED__
#define __EXAMPLE_HELPER_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "path.h"
namespace irr
@ -13,7 +12,7 @@ namespace irr
static io::path getExampleMediaPath()
{
#if defined (_IRR_IOS_PLATFORM_) || defined (_IRR_ANDROID_PLATFORM_) || defined (_IRR_OSX_PLATFORM_) || defined (_IRR_EMSCRIPTEN_PLATFORM_)
#ifdef IRR_MOBILE_PATHS
return io::path("media/");
#else
return io::path("../../media/");

View File

@ -5,7 +5,6 @@
#ifndef __IRR_MATH_H_INCLUDED__
#define __IRR_MATH_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "irrTypes.h"
#include <math.h>
#include <float.h>
@ -21,9 +20,7 @@ namespace core
const s32 ROUNDING_ERROR_S32 = 0;
#ifdef __IRR_HAS_S64
const s64 ROUNDING_ERROR_S64 = 0;
#endif
const f32 ROUNDING_ERROR_f32 = 0.000001f;
const f64 ROUNDING_ERROR_f64 = 0.00000001;
@ -186,7 +183,6 @@ namespace core
return ROUNDING_ERROR_S32;
}
#ifdef __IRR_HAS_S64
template <>
inline s64 roundingError()
{
@ -198,7 +194,6 @@ namespace core
{
return ROUNDING_ERROR_S64;
}
#endif
template <class T>
inline T relativeErrorFactor()
@ -310,13 +305,11 @@ namespace core
return a <= tolerance;
}
#ifdef __IRR_HAS_S64
//! returns if a equals zero, taking rounding errors into account
inline bool iszero(const s64 a, const s64 tolerance = 0)
{
return abs_(a) <= tolerance;
}
#endif
inline s32 s32_min(s32 a, s32 b)
{
@ -406,13 +399,11 @@ namespace core
return static_cast<s32>(squareroot(static_cast<f32>(f)));
}
#ifdef __IRR_HAS_S64
// calculate: sqrt ( x )
REALINLINE s64 squareroot(const s64 f)
{
return static_cast<s64>(squareroot(static_cast<f64>(f)));
}
#endif
// calculate: 1 / sqrt ( x )
REALINLINE f64 reciprocal_squareroot(const f64 x)

View File

@ -5,7 +5,6 @@
#ifndef __IRR_TYPES_H_INCLUDED__
#define __IRR_TYPES_H_INCLUDED__
#include "IrrCompileConfig.h"
#include <stdint.h>
namespace irr
@ -38,13 +37,11 @@ typedef uint32_t u32;
typedef int32_t s32;
#ifdef __IRR_HAS_S64
//! 64 bit unsigned variable.
typedef uint64_t u64;
//! 64 bit signed variable.
typedef int64_t s64;
#endif // __IRR_HAS_S64

View File

@ -174,7 +174,7 @@ inline core::array<u8> getUnicodeBOM(EUTF_ENCODE mode)
COPY_ARRAY(BOM_ENCODE_UTF8, BOM_ENCODE_UTF8_LEN);
break;
case EUTFE_UTF16:
#ifdef __BIG_ENDIAN__
#if __BYTE_ORDER == __BIG_ENDIAN
COPY_ARRAY(BOM_ENCODE_UTF16_BE, BOM_ENCODE_UTF16_LEN);
#else
COPY_ARRAY(BOM_ENCODE_UTF16_LE, BOM_ENCODE_UTF16_LEN);
@ -187,7 +187,7 @@ inline core::array<u8> getUnicodeBOM(EUTF_ENCODE mode)
COPY_ARRAY(BOM_ENCODE_UTF16_LE, BOM_ENCODE_UTF16_LEN);
break;
case EUTFE_UTF32:
#ifdef __BIG_ENDIAN__
#if __BYTE_ORDER == __BIG_ENDIAN
COPY_ARRAY(BOM_ENCODE_UTF32_BE, BOM_ENCODE_UTF32_LEN);
#else
COPY_ARRAY(BOM_ENCODE_UTF32_LE, BOM_ENCODE_UTF32_LEN);

View File

@ -29,7 +29,6 @@
#ifndef __IRRLICHT_H_INCLUDED__
#define __IRRLICHT_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "aabbox3d.h"
#include "CIndexBuffer.h"
#include "CMeshBuffer.h"
@ -135,6 +134,7 @@
#include "triangle3d.h"
#include "vector2d.h"
#include "vector3d.h"
#include "IrrCompileConfig.h" // for IRRLICHT_API and IRRCALLCONV
/*! \mainpage Irrlicht Engine 1.9 API documentation
*

View File

@ -12,6 +12,7 @@
#include "aabbox3d.h"
#include "rect.h"
#include "irrString.h"
#include "IrrCompileConfig.h" // for IRRLICHT_API
// enable this to keep track of changes to the matrix
// and make simpler identity check for seldom changing matrices

View File

@ -5,7 +5,7 @@
#include <string>
#include <unordered_set>
#include "IrrCompileConfig.h"
#include "IrrCompileConfig.h" // for IRRLICHT_API
#include "irrTypes.h"
#include "IContextManager.h"
#include <KHR/khrplatform.h>

View File

@ -349,7 +349,7 @@ f:write[[
#include <string>
#include <unordered_set>
#include "IrrCompileConfig.h"
#include "IrrCompileConfig.h" // for IRRLICHT_API
#include "irrTypes.h"
#include "IContextManager.h"
#include <KHR/khrplatform.h>

View File

@ -2,7 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_

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@ -6,7 +6,6 @@
#define __C_ANDROID_ASSET_FILE_ARCHIVE_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_

View File

@ -2,7 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_

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@ -6,7 +6,6 @@
#define __C_ANDROID_ASSET_READER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_

View File

@ -5,7 +5,6 @@
#ifndef __C_IRR_DEVICE_ANDROID_H_INCLUDED__
#define __C_IRR_DEVICE_ANDROID_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_

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@ -4,7 +4,6 @@
#ifndef __C_IRR_KEY_EVENT_WRAPPER_H_INCLUDED__
#define __C_IRR_KEY_EVENT_WRAPPER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_

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@ -5,8 +5,6 @@
#ifndef __BUILD_IN_FONT_H_INCLUDED__
#define __BUILD_IN_FONT_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
// header file generated by Bin2H, copyright 2002 by N.Gebhardt.
// Bin2H is Freeware. Download it freely from www.code3d.com.
@ -16,7 +14,6 @@ namespace irr
{
namespace gui
{
#ifdef _IRR_COMPILE_WITH_BMP_LOADER_
const u8 BuiltInFontData[] =
{
0x42, 0x4d, 0x4a, 0x20, 0x00, 0x00, 0x00, 0x00,
@ -1056,20 +1053,7 @@ const u8 BuiltInFontData[] =
};
const u32 BuiltInFontDataSize = sizeof(BuiltInFontData);
#else // !defined(_IRR_COMPILE_WITH_BMP_LOADER_)
// built-in font cannot be loaded if there is no BMP loader
const u8 * const BuiltInFontData=0;
const u32 BuiltInFontDataSize = 0;
#endif
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif

View File

@ -7,7 +7,9 @@
#include "ISceneManager.h"
#include "S3DVertex.h"
#include "os.h"
#ifdef _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
#include "CSkinnedMesh.h"
#endif
#include "IDummyTransformationSceneNode.h"
#include "IBoneSceneNode.h"
#include "IMaterialRenderer.h"

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@ -5,7 +5,6 @@
#ifndef __C_ATTRIBUTES_H_INCLUDED__
#define __C_ATTRIBUTES_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "IAttributes.h"
#include "IAttribute.h"

View File

@ -6,9 +6,6 @@
// File format designed by Mark Sibly for the Blitz3D engine and has been
// declared public domain
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_B3D_LOADER_
#include "CB3DMeshFileLoader.h"
#include "IVideoDriver.h"
@ -1055,7 +1052,3 @@ void CB3DMeshFileLoader::readFloats(f32* vec, u32 count)
} // end namespace scene
} // end namespace irr
#endif // _IRR_COMPILE_WITH_B3D_LOADER_

View File

@ -6,7 +6,6 @@
// File format designed by Mark Sibly for the Blitz3D engine and has been
// declared public domain
#include "IrrCompileConfig.h"
#ifndef __C_B3D_MESH_LOADER_H_INCLUDED__
#define __C_B3D_MESH_LOADER_H_INCLUDED__

View File

@ -4,9 +4,6 @@
// TODO: replace printf's by logging messages
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_B3D_WRITER_
#include "CB3DMeshWriter.h"
#include "os.h"
@ -531,6 +528,3 @@ void CB3DMeshWriter::writeSizeFrom(io::IWriteFile* file, const u32 from, const u
} // end namespace
} // end namespace
#endif // _IRR_COMPILE_WITH_B3D_WRITER_

View File

@ -2,8 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_
#include "CBillboardSceneNode.h"
#include "IVideoDriver.h"
#include "ISceneManager.h"
@ -281,5 +279,3 @@ ISceneNode* CBillboardSceneNode::clone(ISceneNode* newParent, ISceneManager* new
} // end namespace scene
} // end namespace irr
#endif // _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_

View File

@ -2,9 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
#include "CBoneSceneNode.h"
namespace irr
@ -98,6 +95,3 @@ void CBoneSceneNode::updateAbsolutePositionOfAllChildren()
} // namespace scene
} // namespace irr
#endif

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@ -5,7 +5,6 @@
#ifndef __C_EAGL_MANAGER_H_INCLUDED__
#define __C_EAGL_MANAGER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_EAGL_MANAGER_

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@ -5,7 +5,6 @@
#ifndef __C_EGL_MANAGER_H_INCLUDED__
#define __C_EGL_MANAGER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_EGL_MANAGER_

View File

@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CFileList.h"
#include "IrrCompileConfig.h"
#include "irrArray.h"
#include "coreutil.h"

View File

@ -2,7 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#include "CFileSystem.h"
#include "IReadFile.h"
@ -54,9 +53,7 @@ CFileSystem::CFileSystem()
//! reset current working directory
getWorkingDirectory();
#ifdef __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
ArchiveLoader.push_back(new CArchiveLoaderZIP(this));
#endif
}

View File

@ -5,7 +5,6 @@
#ifndef __C_GLX_MANAGER_H_INCLUDED__
#define __C_GLX_MANAGER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GLX_MANAGER_

View File

@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIButton.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
@ -558,6 +557,3 @@ bool CGUIButton::isDrawingBorder() const
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

View File

@ -5,9 +5,6 @@
#ifndef __C_GUI_BUTTON_H_INCLUDED__
#define __C_GUI_BUTTON_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIButton.h"
#include "IGUISpriteBank.h"
#include "ITexture.h"
@ -244,7 +241,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_BUTTON_H_INCLUDED__

View File

@ -4,8 +4,6 @@
#include "CGUICheckBox.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
#include "IVideoDriver.h"
@ -227,6 +225,3 @@ bool CGUICheckBox::isDrawBorderEnabled() const
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

View File

@ -5,9 +5,6 @@
#ifndef __C_GUI_CHECKBOX_H_INCLUDED__
#define __C_GUI_CHECKBOX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUICheckBox.h"
namespace irr
@ -61,5 +58,3 @@ namespace gui
} // end namespace irr
#endif // __C_GUI_CHECKBOX_H_INCLUDED__
#endif // _IRR_COMPILE_WITH_GUI_

View File

@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIComboBox.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIEnvironment.h"
#include "IVideoDriver.h"
@ -488,7 +487,3 @@ void CGUIComboBox::openCloseMenu()
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_COMBO_BOX_H_INCLUDED__
#define __C_GUI_COMBO_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIComboBox.h"
#include "IGUIStaticText.h"
#include "irrString.h"
@ -107,7 +104,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_COMBO_BOX_H_INCLUDED__

View File

@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIEditBox.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
@ -1652,6 +1651,3 @@ bool CGUIEditBox::acceptsIME()
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

View File

@ -5,9 +5,6 @@
#ifndef __C_GUI_EDIT_BOX_H_INCLUDED__
#define __C_GUI_EDIT_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIEditBox.h"
#include "irrArray.h"
#include "IOSOperator.h"
@ -201,6 +198,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_EDIT_BOX_H_INCLUDED__

View File

@ -5,8 +5,6 @@
#include "CGUIEnvironment.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IVideoDriver.h"
#include "CGUISkin.h"
@ -25,8 +23,9 @@
#include "CGUIComboBox.h"
#include "IWriteFile.h"
#ifdef IRR_ENABLE_BUILTIN_FONT
#include "BuiltInFont.h"
#endif
#include "os.h"
namespace irr
@ -143,6 +142,7 @@ CGUIEnvironment::~CGUIEnvironment()
void CGUIEnvironment::loadBuiltInFont()
{
#ifdef IRR_ENABLE_BUILTIN_FONT
io::IReadFile* file = FileSystem->createMemoryReadFile(BuiltInFontData,
BuiltInFontDataSize, DefaultFontName, false);
@ -161,6 +161,7 @@ void CGUIEnvironment::loadBuiltInFont()
Fonts.push_back(f);
file->drop();
#endif
}
@ -1107,6 +1108,3 @@ IGUIEnvironment* createGUIEnvironment(io::IFileSystem* fs,
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

View File

@ -5,9 +5,6 @@
#ifndef __C_GUI_ENVIRONMENT_H_INCLUDED__
#define __C_GUI_ENVIRONMENT_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIEnvironment.h"
#include "IGUIElement.h"
#include "irrArray.h"
@ -231,8 +228,4 @@ private:
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_ENVIRONMENT_H_INCLUDED__

View File

@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIFileOpenDialog.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
@ -411,5 +410,3 @@ void CGUIFileOpenDialog::sendCancelEvent()
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

View File

@ -5,9 +5,6 @@
#ifndef __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#define __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIFileOpenDialog.h"
#include "IGUIButton.h"
#include "IGUIListBox.h"
@ -90,7 +87,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__

View File

@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIFont.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "os.h"
#include "coreutil.h"
@ -594,6 +593,3 @@ IGUISpriteBank* CGUIFont::getSpriteBank() const
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_FONT_H_INCLUDED__
#define __C_GUI_FONT_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIFontBitmap.h"
#include "irrString.h"
#include "IReadFile.h"
@ -111,7 +108,4 @@ private:
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_FONT_H_INCLUDED__

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@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIImage.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
@ -177,7 +176,3 @@ core::rect<f32> CGUIImage::getDrawBounds() const
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_IMAGE_H_INCLUDED__
#define __C_GUI_IMAGE_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIImage.h"
namespace irr
@ -102,6 +99,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_IMAGE_H_INCLUDED__

View File

@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIListBox.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "CGUIListBox.h"
#include "IGUISkin.h"
@ -841,6 +840,3 @@ IGUIScrollBar* CGUIListBox::getVerticalScrollBar() const
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_LIST_BOX_H_INCLUDED__
#define __C_GUI_LIST_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIListBox.h"
#include "irrArray.h"
@ -178,6 +175,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif

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@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIScrollBar.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
@ -534,6 +533,3 @@ void CGUIScrollBar::refreshControls()
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_SCROLL_BAR_H_INCLUDED__
#define __C_GUI_SCROLL_BAR_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIScrollBar.h"
#include "IGUIButton.h"
@ -101,7 +98,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif

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@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUISkin.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIFont.h"
#include "IGUISpriteBank.h"
@ -973,6 +972,3 @@ void CGUISkin::draw2DRectangle(IGUIElement* element,
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_SKIN_H_INCLUDED__
#define __C_GUI_SKIN_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "irrString.h"
@ -234,8 +231,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif

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@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUISpriteBank.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIEnvironment.h"
#include "IVideoDriver.h"
@ -249,5 +248,3 @@ void CGUISpriteBank::draw2DSpriteBatch( const core::array<u32>& indices,
} // namespace gui
} // namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_SPRITE_BANK_H_INCLUDED__
#define __C_GUI_SPRITE_BANK_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISpriteBank.h"
namespace irr
@ -99,7 +96,4 @@ protected:
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_SPRITE_BANK_H_INCLUDED__

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@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUIStaticText.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
@ -592,6 +591,3 @@ s32 CGUIStaticText::getTextWidth() const
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_STATIC_TEXT_H_INCLUDED__
#define __C_GUI_STATIC_TEXT_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIStaticText.h"
#include "irrArray.h"
@ -136,7 +133,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif

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@ -3,7 +3,6 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CGUITabControl.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "CGUIButton.h"
#include "IGUISkin.h"
@ -1030,6 +1029,3 @@ void CGUITabControl::updateAbsolutePosition()
} // end namespace irr
} // end namespace gui
#endif // _IRR_COMPILE_WITH_GUI_

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@ -5,9 +5,6 @@
#ifndef __C_GUI_TAB_CONTROL_H_INCLUDED__
#define __C_GUI_TAB_CONTROL_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUITabControl.h"
#include "irrArray.h"
#include "IGUISkin.h"
@ -184,7 +181,4 @@ namespace gui
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif

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@ -4,8 +4,6 @@
#include "CImageLoaderBMP.h"
#ifdef _IRR_COMPILE_WITH_BMP_LOADER_
#include "IReadFile.h"
#include "SColor.h"
#include "CColorConverter.h"
@ -371,6 +369,3 @@ IImageLoader* createImageLoaderBMP()
} // end namespace video
} // end namespace irr
#endif

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@ -5,7 +5,6 @@
#ifndef __C_IMAGE_LOADER_BMP_H_INCLUDED__
#define __C_IMAGE_LOADER_BMP_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "IImageLoader.h"
@ -15,9 +14,6 @@ namespace irr
namespace video
{
#if defined(_IRR_COMPILE_WITH_BMP_LOADER_) || defined(_IRR_COMPILE_WITH_BMP_WRITER_)
// byte-align structures
#include "irrpack.h"
@ -59,10 +55,6 @@ namespace video
// Default alignment
#include "irrunpack.h"
#endif // defined with loader or writer
#ifdef _IRR_COMPILE_WITH_BMP_LOADER_
/*!
Surface Loader for Windows bitmaps
*/
@ -91,10 +83,7 @@ private:
};
#endif // compiled with loader
} // end namespace video
} // end namespace irr
#endif

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@ -4,8 +4,6 @@
#include "CImageLoaderJPG.h"
#ifdef _IRR_COMPILE_WITH_JPG_LOADER_
#include "IReadFile.h"
#include "CImage.h"
#include "os.h"
@ -40,21 +38,18 @@ bool CImageLoaderJPG::isALoadableFileExtension(const io::path& filename) const
return core::hasFileExtension ( filename, "jpg", "jpeg" );
}
// struct for handling jpeg errors
struct irr_jpeg_error_mgr
{
// public jpeg error fields
struct jpeg_error_mgr pub;
#ifdef _IRR_COMPILE_WITH_LIBJPEG_
// for longjmp, to return to caller on a fatal error
jmp_buf setjmp_buffer;
// struct for handling jpeg errors
struct irr_jpeg_error_mgr
{
// public jpeg error fields
struct jpeg_error_mgr pub;
// for longjmp, to return to caller on a fatal error
jmp_buf setjmp_buffer;
// for having access to the filename when printing the error messages
core::stringc* filename;
};
// for having access to the filename when printing the error messages
core::stringc* filename;
};
void CImageLoaderJPG::init_source (j_decompress_ptr cinfo)
{
@ -116,31 +111,20 @@ void CImageLoaderJPG::output_message(j_common_ptr cinfo)
errMsg += *myerr->filename;
os::Printer::log(errMsg.c_str(),temp1, ELL_ERROR);
}
#endif // _IRR_COMPILE_WITH_LIBJPEG_
//! returns true if the file maybe is able to be loaded by this class
bool CImageLoaderJPG::isALoadableFileFormat(io::IReadFile* file) const
{
#ifndef _IRR_COMPILE_WITH_LIBJPEG_
return false;
#else
if (!(file && file->seek(0)))
return false;
unsigned char header[3];
size_t headerLen = file->read(header, sizeof(header));
return headerLen >= 3 && !memcmp(header, "\xFF\xD8\xFF", 3);
#endif
}
//! creates a surface from the file
IImage* CImageLoaderJPG::loadImage(io::IReadFile* file) const
{
#ifndef _IRR_COMPILE_WITH_LIBJPEG_
os::Printer::log("Can't load as not compiled with _IRR_COMPILE_WITH_LIBJPEG_:", file->getFileName(), ELL_DEBUG);
return 0;
#else
if (!file)
return 0;
@ -288,8 +272,6 @@ IImage* CImageLoaderJPG::loadImage(io::IReadFile* file) const
delete [] input;
return image;
#endif
}
@ -302,6 +284,3 @@ IImageLoader* createImageLoaderJPG()
} // end namespace video
} // end namespace irr
#endif

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@ -5,19 +5,12 @@
#ifndef __C_IMAGE_LOADER_JPG_H_INCLUDED__
#define __C_IMAGE_LOADER_JPG_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_JPG_LOADER_
#include "IImageLoader.h"
#include <stdio.h> // required for jpeglib.h
#ifdef _IRR_COMPILE_WITH_LIBJPEG_
extern "C" {
#include <jpeglib.h> // use system lib
#include <setjmp.h>
}
#endif // _IRR_COMPILE_WITH_LIBJPEG_
#include <jpeglib.h> // use system lib
#include <setjmp.h>
namespace irr
@ -48,8 +41,6 @@ public:
IImage* loadImage(io::IReadFile* file) const override;
private:
#ifdef _IRR_COMPILE_WITH_LIBJPEG_
// several methods used via function pointers by jpeglib
/* Receives control for a fatal error. Information sufficient to
@ -95,8 +86,6 @@ private:
/* Terminate source --- called by jpeg_finish_decompress() after all
data has been read. Often a no-op. */
static void term_source (j_decompress_ptr cinfo);
#endif // _IRR_COMPILE_WITH_LIBJPEG_
};
@ -105,5 +94,3 @@ private:
#endif
#endif

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@ -4,11 +4,7 @@
#include "CImageLoaderPNG.h"
#ifdef _IRR_COMPILE_WITH_PNG_LOADER_
#ifdef _IRR_COMPILE_WITH_LIBPNG_
#include <png.h> // use system lib png
#endif // _IRR_COMPILE_WITH_LIBPNG_
#include <png.h> // use system lib png
#include "CImage.h"
#include "CReadFile.h"
@ -19,7 +15,6 @@ namespace irr
namespace video
{
#ifdef _IRR_COMPILE_WITH_LIBPNG_
// PNG function for error handling
static void png_cpexcept_error(png_structp png_ptr, png_const_charp msg)
{
@ -46,25 +41,19 @@ void PNGAPI user_read_data_fcn(png_structp png_ptr, png_bytep data, png_size_t l
if (check != length)
png_error(png_ptr, "Read Error");
}
#endif // _IRR_COMPILE_WITH_LIBPNG_
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".tga")
bool CImageLoaderPng::isALoadableFileExtension(const io::path& filename) const
{
#ifdef _IRR_COMPILE_WITH_LIBPNG_
return core::hasFileExtension ( filename, "png" );
#else
return false;
#endif // _IRR_COMPILE_WITH_LIBPNG_
}
//! returns true if the file maybe is able to be loaded by this class
bool CImageLoaderPng::isALoadableFileFormat(io::IReadFile* file) const
{
#ifdef _IRR_COMPILE_WITH_LIBPNG_
if (!file)
return false;
@ -75,16 +64,12 @@ bool CImageLoaderPng::isALoadableFileFormat(io::IReadFile* file) const
// Check if it really is a PNG file
return !png_sig_cmp(buffer, 0, 8);
#else
return false;
#endif // _IRR_COMPILE_WITH_LIBPNG_
}
// load in the image data
IImage* CImageLoaderPng::loadImage(io::IReadFile* file) const
{
#ifdef _IRR_COMPILE_WITH_LIBPNG_
if (!file)
return 0;
@ -267,9 +252,6 @@ IImage* CImageLoaderPng::loadImage(io::IReadFile* file) const
png_destroy_read_struct(&png_ptr,&info_ptr, 0); // Clean up memory
return image;
#else
return 0;
#endif // _IRR_COMPILE_WITH_LIBPNG_
}
@ -281,6 +263,3 @@ IImageLoader* createImageLoaderPNG()
}// end namespace irr
}//end namespace video
#endif

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@ -9,9 +9,6 @@
#ifndef __C_IMAGE_LOADER_PNG_H_INCLUDED__
#define __C_IMAGE_LOADER_PNG_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_PNG_LOADER_
#include "IImageLoader.h"
@ -41,5 +38,3 @@ public:
} // end namespace irr
#endif
#endif

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@ -4,8 +4,6 @@
#include "CImageLoaderTGA.h"
#ifdef _IRR_COMPILE_WITH_TGA_LOADER_
#include "IReadFile.h"
#include "os.h"
#include "CColorConverter.h"
@ -238,6 +236,3 @@ IImageLoader* createImageLoaderTGA()
} // end namespace video
} // end namespace irr
#endif

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@ -5,7 +5,6 @@
#ifndef __C_IMAGE_LOADER_TGA_H_INCLUDED__
#define __C_IMAGE_LOADER_TGA_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "IImageLoader.h"
@ -15,8 +14,6 @@ namespace irr
namespace video
{
#if defined(_IRR_COMPILE_WITH_TGA_LOADER_) || defined(_IRR_COMPILE_WITH_TGA_WRITER_)
// byte-align structures
#include "irrpack.h"
@ -46,10 +43,6 @@ namespace video
// Default alignment
#include "irrunpack.h"
#endif // compiled with loader or reader
#ifdef _IRR_COMPILE_WITH_TGA_LOADER_
/*!
Surface Loader for targa images
*/
@ -73,10 +66,7 @@ private:
u8* loadCompressedImage(io::IReadFile *file, const STGAHeader& header) const;
};
#endif // compiled with loader
} // end namespace video
} // end namespace irr
#endif

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@ -4,15 +4,12 @@
#include "CImageWriterJPG.h"
#ifdef _IRR_COMPILE_WITH_JPG_WRITER_
#include "CColorConverter.h"
#include "IWriteFile.h"
#include "CImage.h"
#include "irrString.h"
#include "os.h"
#ifdef _IRR_COMPILE_WITH_LIBJPEG_
#include <stdio.h> // required for jpeglib.h
extern "C"
{
@ -181,7 +178,7 @@ static bool writeJPEGFile(io::IWriteFile* file, IImage* image, u32 quality)
} // namespace video
} // namespace irr
#endif // _IRR_COMPILE_WITH_LIBJPEG_
namespace irr
{
@ -209,15 +206,8 @@ bool CImageWriterJPG::isAWriteableFileExtension(const io::path& filename) const
bool CImageWriterJPG::writeImage(io::IWriteFile *file, IImage *image, u32 quality) const
{
#ifndef _IRR_COMPILE_WITH_LIBJPEG_
return false;
#else
return writeJPEGFile(file, image, quality);
#endif
}
} // namespace video
} // namespace irr
#endif

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@ -5,9 +5,6 @@
#ifndef _C_IMAGE_WRITER_JPG_H_INCLUDED__
#define _C_IMAGE_WRITER_JPG_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_JPG_WRITER_
#include "IImageWriter.h"
@ -33,5 +30,3 @@ public:
}
#endif // _C_IMAGE_WRITER_JPG_H_INCLUDED__
#endif

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@ -4,17 +4,13 @@
#include "CImageWriterPNG.h"
#ifdef _IRR_COMPILE_WITH_PNG_WRITER_
#include "CImageLoaderPNG.h"
#include "CColorConverter.h"
#include "IWriteFile.h"
#include "irrString.h"
#include "os.h" // for logging
#ifdef _IRR_COMPILE_WITH_LIBPNG_
#include <png.h> // use system lib png
#endif // _IRR_COMPILE_WITH_LIBPNG_
#include <png.h> // use system lib png
namespace irr
{
@ -26,7 +22,6 @@ IImageWriter* createImageWriterPNG()
return new CImageWriterPNG;
}
#ifdef _IRR_COMPILE_WITH_LIBPNG_
// PNG function for error handling
static void png_cpexcept_error(png_structp png_ptr, png_const_charp msg)
{
@ -51,7 +46,6 @@ void PNGAPI user_write_data_fcn(png_structp png_ptr, png_bytep data, png_size_t
if (check != length)
png_error(png_ptr, "Write Error");
}
#endif // _IRR_COMPILE_WITH_LIBPNG_
CImageWriterPNG::CImageWriterPNG()
{
@ -62,16 +56,11 @@ CImageWriterPNG::CImageWriterPNG()
bool CImageWriterPNG::isAWriteableFileExtension(const io::path& filename) const
{
#ifdef _IRR_COMPILE_WITH_LIBPNG_
return core::hasFileExtension ( filename, "png" );
#else
return false;
#endif
}
bool CImageWriterPNG::writeImage(io::IWriteFile* file, IImage* image,u32 param) const
{
#ifdef _IRR_COMPILE_WITH_LIBPNG_
if (!file || !image)
return false;
@ -206,13 +195,7 @@ bool CImageWriterPNG::writeImage(io::IWriteFile* file, IImage* image,u32 param)
delete [] tmpImage;
png_destroy_write_struct(&png_ptr, &info_ptr);
return true;
#else
return false;
#endif
}
} // namespace video
} // namespace irr
#endif

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@ -5,9 +5,6 @@
#ifndef _C_IMAGE_WRITER_PNG_H_INCLUDED__
#define _C_IMAGE_WRITER_PNG_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_PNG_WRITER_
#include "IImageWriter.h"
@ -33,5 +30,3 @@ public:
} // namespace irr
#endif // _C_IMAGE_WRITER_PNG_H_INCLUDED__
#endif

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@ -5,7 +5,6 @@
#ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__
#define __C_IRR_DEVICE_LINUX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_X11_DEVICE_

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@ -6,7 +6,6 @@
#ifndef __C_IRR_DEVICE_OSX_H_INCLUDED__
#define __C_IRR_DEVICE_OSX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OSX_DEVICE_

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@ -4,7 +4,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OSX_DEVICE_

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@ -2,7 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_

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@ -7,7 +7,6 @@
#ifndef __C_IRR_DEVICE_SDL_H_INCLUDED__
#define __C_IRR_DEVICE_SDL_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_

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@ -9,10 +9,10 @@
#include "IGUIElement.h"
#include "IGUIEnvironment.h"
#include "os.h"
#include "IrrCompileConfig.h"
#include "CTimer.h"
#include "CLogger.h"
#include "irrString.h"
#include "IrrCompileConfig.h" // for IRRLICHT_SDK_VERSION
namespace irr
{
@ -88,10 +88,8 @@ CIrrDeviceStub::~CIrrDeviceStub()
void CIrrDeviceStub::createGUIAndScene()
{
#ifdef _IRR_COMPILE_WITH_GUI_
// create gui environment
GUIEnvironment = gui::createGUIEnvironment(FileSystem, VideoDriver, Operator);
#endif
// create Scene manager
SceneManager = scene::createSceneManager(VideoDriver, FileSystem, CursorControl, GUIEnvironment);

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@ -2,7 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_

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@ -5,7 +5,6 @@
#ifndef __C_IRR_DEVICE_WIN32_H_INCLUDED__
#define __C_IRR_DEVICE_WIN32_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
#include "CIrrDeviceStub.h"

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@ -7,7 +7,6 @@
#ifndef __C_IRR_DEVICE_IOS_H_INCLUDED__
#define __C_IRR_DEVICE_IOS_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_IOS_DEVICE_

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@ -1,11 +1,21 @@
option(BUILD_SHARED_LIBS "Build shared library" TRUE)
option(USE_SDL2 "Use the SDL2 backend" FALSE)
# Compiler flags
add_definitions(-DIRRLICHT_EXPORTS)
if(NOT BUILD_SHARED_LIBS)
if(BUILD_SHARED_LIBS)
if(WIN32)
set(API_IMPORT "__declspec(dllimport)")
set(API_EXPORT "__declspec(dllexport)")
elseif(CMAKE_CXX_COMPILER_ID MATCHES "^(GNU|Clang|AppleClang)$")
set(API_EXPORT "__attribute__ ((visibility(\"default\")))") # only necessary if default visibility is set to hidden
endif()
else()
add_definitions(-D_IRR_STATIC_LIB_)
endif()
add_definitions("-DIRRLICHT_API=${API_EXPORT}")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
add_definitions(-D_DEBUG)
endif()
@ -56,46 +66,195 @@ if(NOT REVISION_SANITY_CHECK)
message(FATAL_ERROR "IrrlichtMt revision number mismatches between CMake and headers.")
endif()
# Platform-independent configuration (hard-coded currently)
add_definitions(
-DIRR_ENABLE_BUILTIN_FONT
-D_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
)
# Platform-specific configuration
if(CMAKE_SYSTEM_NAME STREQUAL "SunOS")
set(SOLARIS TRUE)
endif()
if(APPLE AND NOT IOS)
set(OSX TRUE)
endif()
# Device
if(WIN32)
add_definitions(-D_IRR_WINDOWS_ -D_IRR_WINDOWS_API_)
set(DEVICE "WINDOWS")
elseif(IOS)
add_definitions(-D_IRR_IOS_PLATFORM_ -D_IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_)
if(USE_SDL2)
message(WARNING "SDL2 backend is not supported on iOS")
set(USE_SDL2 FALSE)
endif()
set(DEVICE "IOS")
elseif(OSX)
add_definitions(-D_IRR_OSX_PLATFORM_)
set(DEVICE "OSX")
elseif(ANDROID)
add_definitions(-D_IRR_ANDROID_PLATFORM_ -D_IRR_COMPILE_ANDROID_ASSET_READER_)
if(USE_SDL2)
message(WARNING "SDL2 backend is not supported on Android")
set(USE_SDL2 FALSE)
endif()
set(DEVICE "Android")
elseif(EMSCRIPTEN)
add_definitions(-D_IRR_EMSCRIPTEN_PLATFORM_ -D_IRR_COMPILE_WITH_EGL_MANAGER_)
set(LINUX_PLATFORM TRUE)
set(DEVICE "SDL")
elseif(SOLARIS)
add_definitions(-D_IRR_SOLARIS_PLATFORM_ -D_IRR_POSIX_API_)
set(DEVICE "X11")
else()
add_definitions(-D_IRR_POSIX_API_)
set(LINUX_PLATFORM TRUE)
set(DEVICE "X11")
endif()
if(LINUX_PLATFORM)
add_definitions(-D_IRR_LINUX_PLATFORM_)
endif()
if(USE_SDL2)
set(DEVICE "SDL")
endif()
add_definitions("-D_IRR_COMPILE_WITH_${DEVICE}_DEVICE_")
# X11
if(DEVICE STREQUAL "X11")
option(USE_X11 "Use X11" TRUE)
else()
set(USE_X11 FALSE)
endif()
if(LINUX_PLATFORM AND USE_X11)
option(USE_XINPUT2 "Use XInput2" TRUE)
option(USE_XCURSOR "Use XCursor" FALSE)
else()
set(USE_XINPUT2 FALSE)
set(USE_XCURSOR FALSE)
endif()
# Joystick
if(NOT (BSD OR SOLARIS OR EMSCRIPTEN))
add_definitions(-D_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
endif()
# OpenGL
if(IOS OR ANDROID OR EMSCRIPTEN)
set(ENABLE_OPENGL FALSE)
else()
option(ENABLE_OPENGL "Enable OpenGL" TRUE)
endif()
if(EMSCRIPTEN OR OSX)
set(ENABLE_GLES1 FALSE)
else()
if(ANDROID OR IOS)
set(DEFAULT_GLES1 TRUE)
endif()
option(ENABLE_GLES1 "Enable OpenGL ES" ${DEFAULT_GLES1})
endif()
if(OSX)
set(ENABLE_GLES2 FALSE)
set(ENABLE_WEBGL1 FALSE)
else()
if(ANDROID OR IOS OR EMSCRIPTEN)
set(DEFAULT_GLES2 TRUE)
endif()
if(EMSCRIPTEN)
set(DEFAULT_WEBGL1 TRUE)
endif()
option(ENABLE_GLES2 "Enable OpenGL ES 2+" ${DEFAULT_GLES2})
option(ENABLE_WEBGL1 "Enable WebGL (requires GLES2)" ${DEFAULT_WEBGL1})
if(ENABLE_WEBGL1)
set(ENABLE_GLES2 TRUE)
endif()
endif()
if(ENABLE_OPENGL)
add_definitions(-D_IRR_COMPILE_WITH_OPENGL_)
if(DEVICE STREQUAL "WINDOWS")
add_definitions(-D_IRR_COMPILE_WITH_WGL_MANAGER_ -D_IRR_OPENGL_USE_EXTPOINTER_)
elseif(DEVICE STREQUAL "X11")
add_definitions(-D_IRR_COMPILE_WITH_GLX_MANAGER_ -D_IRR_OPENGL_USE_EXTPOINTER_)
elseif(DEVICE STREQUAL "OSX")
add_definitions(-D_IRR_COMPILE_WITH_NSOGL_MANAGER_)
elseif(DEVICE STREQUAL "SDL")
add_definitions(-D_IRR_OPENGL_USE_EXTPOINTER_)
endif()
endif()
if(ENABLE_GLES1)
add_definitions(-D_IRR_COMPILE_WITH_OGLES1_)
if(DEVICE MATCHES "^(WINDOWS|X11|ANDROID)$")
add_definitions(-D_IRR_COMPILE_WITH_EGL_MANAGER_ -D_IRR_OGLES1_USE_EXTPOINTER_)
elseif(DEVICE STREQUAL "IOS")
add_definitions(-D_IRR_COMPILE_WITH_EAGL_MANAGER_)
endif()
endif()
if(ENABLE_GLES2)
add_definitions(-D_IRR_COMPILE_WITH_OGLES2_)
if(DEVICE MATCHES "^(WINDOWS|X11|ANDROID)$" OR EMSCRIPTEN)
add_definitions(-D_IRR_COMPILE_WITH_EGL_MANAGER_ -D_IRR_OGLES2_USE_EXTPOINTER_)
elseif(DEVICE STREQUAL "IOS")
add_definitions(-D_IRR_COMPILE_WITH_EAGL_MANAGER_)
endif()
endif()
if(ENABLE_WEBGL1)
add_definitions(-D_IRR_COMPILE_WITH_WEBGL1_)
endif()
# Misc
include(TestBigEndian)
TEST_BIG_ENDIAN(BIG_ENDIAN)
if(BIG_ENDIAN)
add_definitions(-D__BIG_ENDIAN__)
endif()
# Configuration report
message(STATUS "Device: ${DEVICE}")
message(STATUS "OpenGL: ${ENABLE_OPENGL}")
message(STATUS "OpenGL ES: ${ENABLE_GLES1}")
message(STATUS "OpenGL ES 2: ${ENABLE_GLES2}")
message(STATUS "WebGL: ${ENABLE_WEBGL1}")
# Required libs
find_package(ZLIB REQUIRED)
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
# To configure the features available in this Irrlicht build please edit include/IrrCompileConfig.h.
include(CheckSymbolExists)
set(CMAKE_REQUIRED_INCLUDES ${PROJECT_SOURCE_DIR}/include)
unset(OGLES1_ENABLED CACHE)
unset(OGLES2_ENABLED CACHE)
unset(OGL_ENABLED CACHE)
unset(XINPUT2_ENABLED CACHE)
unset(SDL_ENABLED CACHE)
# tell cmake about the dependency
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${CMAKE_REQUIRED_INCLUDES}/IrrCompileConfig.h)
check_symbol_exists(_IRR_COMPILE_WITH_OGLES1_ "IrrCompileConfig.h" OGLES1_ENABLED)
if(OGLES1_ENABLED)
if(ENABLE_GLES1)
# only tested on Android, probably works on Linux (is this needed anywhere else?)
find_library(OPENGLES_LIBRARY NAMES GLESv1_CM REQUIRED)
find_library(EGL_LIBRARY NAMES EGL REQUIRED)
message(STATUS "Found OpenGLES: ${OPENGLES_LIBRARY}")
endif()
check_symbol_exists(_IRR_COMPILE_WITH_OGLES2_ "IrrCompileConfig.h" OGLES2_ENABLED)
if(OGLES2_ENABLED)
if(ENABLE_GLES2)
find_package(OpenGLES2 REQUIRED)
endif()
check_symbol_exists(_IRR_COMPILE_WITH_OPENGL_ "IrrCompileConfig.h" OGL_ENABLED)
if(OGL_ENABLED)
if(ENABLE_OPENGL)
set(OpenGL_GL_PREFERENCE "LEGACY")
find_package(OpenGL REQUIRED)
endif()
if(UNIX AND NOT ANDROID AND NOT APPLE)
check_symbol_exists(_IRR_LINUX_X11_XINPUT2_ "IrrCompileConfig.h" XINPUT2_ENABLED)
endif()
check_symbol_exists(_IRR_COMPILE_WITH_SDL_DEVICE_ "IrrCompileConfig.h" SDL_ENABLED)
if(SDL_ENABLED)
if(USE_SDL2)
find_package(SDL2 CONFIG REQUIRED)
message(STATUS "Found SDL2: ${SDL2_LIBRARIES}")
endif()
@ -113,7 +272,7 @@ elseif(APPLE)
else()
# Unix probably
find_package(X11 REQUIRED)
if(XINPUT2_ENABLED AND NOT X11_Xi_FOUND)
if(USE_XINPUT2 AND NOT X11_Xi_FOUND)
message(FATAL_ERROR "XInput not found")
endif()
endif()
@ -259,6 +418,18 @@ elseif(APPLE)
)
endif()
if(USE_X11)
target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_COMPILE_WITH_X11_)
endif()
if(USE_XINPUT2)
target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_LINUX_X11_XINPUT2_)
endif()
if(USE_XCURSOR)
target_compile_definitions(IRROTHEROBJ PRIVATE _IRR_LINUX_XCURSOR_)
endif()
add_library(IRRGUIOBJ OBJECT
CGUIButton.cpp
CGUICheckBox.cpp
@ -303,9 +474,12 @@ target_include_directories(IrrlichtMt
target_link_libraries(IrrlichtMt PRIVATE ${link_libs})
# Propagate static library flag to lib users, only needed for Windows
if(NOT BUILD_SHARED_LIBS)
target_compile_definitions(IrrlichtMt INTERFACE _IRR_STATIC_LIB_)
if(WIN32)
target_compile_definitions(IrrlichtMt INTERFACE _IRR_WINDOWS_API_) # used in _IRR_DEBUG_BREAK_IF definition in a public header
endif()
target_compile_definitions(IrrlichtMt INTERFACE "IRRLICHT_API=${API_IMPORT}")
if(APPLE OR ANDROID OR EMSCRIPTEN)
target_compile_definitions(IrrlichtMt PUBLIC IRR_MOBILE_PATHS)
endif()
set_target_properties(IrrlichtMt PROPERTIES

View File

@ -5,7 +5,6 @@
#ifndef __C_NSOGL_MANAGER_H_INCLUDED__
#define __C_NSOGL_MANAGER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_NSOGL_MANAGER_

View File

@ -32,57 +32,15 @@ IImageLoader* createImageLoaderJPG();
//! creates a loader which is able to load targa images
IImageLoader* createImageLoaderTGA();
//! creates a loader which is able to load psd images
IImageLoader* createImageLoaderPSD();
//! creates a loader which is able to load psd images
IImageLoader* createImageLoaderPVR();
//! creates a loader which is able to load dds images
IImageLoader* createImageLoaderDDS();
//! creates a loader which is able to load pcx images
IImageLoader* createImageLoaderPCX();
//! creates a loader which is able to load png images
IImageLoader* createImageLoaderPNG();
//! creates a loader which is able to load WAL images
IImageLoader* createImageLoaderWAL();
//! creates a loader which is able to load halflife images
IImageLoader* createImageLoaderHalfLife();
//! creates a loader which is able to load lmp images
IImageLoader* createImageLoaderLMP();
//! creates a loader which is able to load ppm/pgm/pbm images
IImageLoader* createImageLoaderPPM();
//! creates a loader which is able to load rgb images
IImageLoader* createImageLoaderRGB();
//! creates a writer which is able to save bmp images
IImageWriter* createImageWriterBMP();
//! creates a writer which is able to save jpg images
IImageWriter* createImageWriterJPG();
//! creates a writer which is able to save tga images
IImageWriter* createImageWriterTGA();
//! creates a writer which is able to save psd images
IImageWriter* createImageWriterPSD();
//! creates a writer which is able to save pcx images
IImageWriter* createImageWriterPCX();
//! creates a writer which is able to save png images
IImageWriter* createImageWriterPNG();
//! creates a writer which is able to save ppm images
IImageWriter* createImageWriterPPM();
//! constructor
CNullDriver::CNullDriver(io::IFileSystem* io, const core::dimension2d<u32>& screenSize)
@ -95,8 +53,8 @@ CNullDriver::CNullDriver(io::IFileSystem* io, const core::dimension2d<u32>& scre
#endif
DriverAttributes = new io::CAttributes();
DriverAttributes->addInt("MaxTextures", _IRR_MATERIAL_MAX_TEXTURES_);
DriverAttributes->addInt("MaxSupportedTextures", _IRR_MATERIAL_MAX_TEXTURES_);
DriverAttributes->addInt("MaxTextures", MATERIAL_MAX_TEXTURES);
DriverAttributes->addInt("MaxSupportedTextures", MATERIAL_MAX_TEXTURES);
DriverAttributes->addInt("MaxAnisotropy", 1);
// DriverAttributes->addInt("MaxUserClipPlanes", 0);
// DriverAttributes->addInt("MaxAuxBuffers", 0);
@ -124,68 +82,14 @@ CNullDriver::CNullDriver(io::IFileSystem* io, const core::dimension2d<u32>& scre
if (FileSystem)
FileSystem->grab();
// create surface loader
#ifdef _IRR_COMPILE_WITH_WAL_LOADER_
SurfaceLoader.push_back(video::createImageLoaderHalfLife());
SurfaceLoader.push_back(video::createImageLoaderWAL());
#endif
#ifdef _IRR_COMPILE_WITH_LMP_LOADER_
SurfaceLoader.push_back(video::createImageLoaderLMP());
#endif
#ifdef _IRR_COMPILE_WITH_PPM_LOADER_
SurfaceLoader.push_back(video::createImageLoaderPPM());
#endif
#ifdef _IRR_COMPILE_WITH_RGB_LOADER_
SurfaceLoader.push_back(video::createImageLoaderRGB());
#endif
#ifdef _IRR_COMPILE_WITH_PSD_LOADER_
SurfaceLoader.push_back(video::createImageLoaderPSD());
#endif
#ifdef _IRR_COMPILE_WITH_PVR_LOADER_
SurfaceLoader.push_back(video::createImageLoaderPVR());
#endif
#if defined(_IRR_COMPILE_WITH_DDS_LOADER_) || defined(_IRR_COMPILE_WITH_DDS_DECODER_LOADER_)
SurfaceLoader.push_back(video::createImageLoaderDDS());
#endif
#ifdef _IRR_COMPILE_WITH_PCX_LOADER_
SurfaceLoader.push_back(video::createImageLoaderPCX());
#endif
#ifdef _IRR_COMPILE_WITH_TGA_LOADER_
// create surface loaders and writers
SurfaceLoader.push_back(video::createImageLoaderTGA());
#endif
#ifdef _IRR_COMPILE_WITH_PNG_LOADER_
SurfaceLoader.push_back(video::createImageLoaderPNG());
#endif
#ifdef _IRR_COMPILE_WITH_JPG_LOADER_
SurfaceLoader.push_back(video::createImageLoaderJPG());
#endif
#ifdef _IRR_COMPILE_WITH_BMP_LOADER_
SurfaceLoader.push_back(video::createImageLoaderBMP());
#endif
#ifdef _IRR_COMPILE_WITH_PPM_WRITER_
SurfaceWriter.push_back(video::createImageWriterPPM());
#endif
#ifdef _IRR_COMPILE_WITH_PCX_WRITER_
SurfaceWriter.push_back(video::createImageWriterPCX());
#endif
#ifdef _IRR_COMPILE_WITH_PSD_WRITER_
SurfaceWriter.push_back(video::createImageWriterPSD());
#endif
#ifdef _IRR_COMPILE_WITH_TGA_WRITER_
SurfaceWriter.push_back(video::createImageWriterTGA());
#endif
#ifdef _IRR_COMPILE_WITH_JPG_WRITER_
SurfaceWriter.push_back(video::createImageWriterJPG());
#endif
#ifdef _IRR_COMPILE_WITH_PNG_WRITER_
SurfaceWriter.push_back(video::createImageWriterPNG());
#endif
#ifdef _IRR_COMPILE_WITH_BMP_WRITER_
SurfaceWriter.push_back(video::createImageWriterBMP());
#endif
// set ExposedData to 0

View File

@ -2,9 +2,6 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OBJ_LOADER_
#include "COBJMeshFileLoader.h"
#include "IMeshManipulator.h"
#include "IVideoDriver.h"
@ -612,6 +609,3 @@ void COBJMeshFileLoader::cleanUp()
} // end namespace scene
} // end namespace irr
#endif // _IRR_COMPILE_WITH_OBJ_LOADER_

View File

@ -5,7 +5,6 @@
#ifndef __C_OGLES2_COMMON_H_INCLUDED__
#define __C_OGLES2_COMMON_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_

View File

@ -6,7 +6,6 @@
#ifndef __C_OGLES2_DRIVER_H_INCLUDED__
#define __C_OGLES2_DRIVER_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "SIrrCreationParameters.h"

View File

@ -6,7 +6,6 @@
#ifndef __C_OGLES2_EXTENSION_HANDLER_H_INCLUDED__
#define __C_OGLES2_EXTENSION_HANDLER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_

View File

@ -176,7 +176,7 @@ void COGLES2MaterialSolid2CB::OnSetConstants(IMaterialRendererServices* services
core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);
services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);
Matrix = driver->getTransform(ETS_TEXTURE_1);
Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));
services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);
services->setPixelShaderConstant(TextureUsage0ID, &TextureUsage0, 1);
@ -223,7 +223,7 @@ void COGLES2MaterialLightmapCB::OnSetConstants(IMaterialRendererServices* servic
core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);
services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);
Matrix = driver->getTransform(ETS_TEXTURE_1);
Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));
services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);
services->setPixelShaderConstant(ModulateID, &Modulate, 1);

View File

@ -5,7 +5,6 @@
#ifndef __C_OGLES2_FIXED_PIPELINE_SHADER_H_INCLUDED__
#define __C_OGLES2_FIXED_PIPELINE_SHADER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_

View File

@ -5,7 +5,6 @@
#ifndef __C_OGLES2_SL_MATERIAL_RENDERER_H_INCLUDED__
#define __C_OGLES2_SL_MATERIAL_RENDERER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_

View File

@ -5,7 +5,6 @@
#ifndef __C_OGLES2_RENDERER_2D_H_INCLUDED__
#define __C_OGLES2_RENDERER_2D_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_

View File

@ -5,7 +5,6 @@
#ifndef __C_OGLES_COMMON_H_INCLUDED__
#define __C_OGLES_COMMON_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES1_

View File

@ -5,7 +5,6 @@
#ifndef __E_OGLES_CORE_EXTENSION_HANDLER_H_INCLUDED__
#define __E_OGLES_CORE_EXTENSION_HANDLER_H_INCLUDED__
#include "IrrCompileConfig.h"
// Can be included from different ES versions
// (this is also the reason why this file is header-only as correct OGL ES headers have to be included first)

View File

@ -5,7 +5,6 @@
#ifndef __C_OGLES1_DRIVER_H_INCLUDED__
#define __C_OGLES1_DRIVER_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "SIrrCreationParameters.h"

View File

@ -6,7 +6,6 @@
#ifndef __C_OGLES_EXTENSION_HANDLER_H_INCLUDED__
#define __C_OGLES_EXTENSION_HANDLER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES1_

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