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Drop IrrCompileConfig (#163)
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@ -2,9 +2,6 @@
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
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#include "CBoneSceneNode.h"
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namespace irr
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@ -98,6 +95,3 @@ void CBoneSceneNode::updateAbsolutePositionOfAllChildren()
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} // namespace scene
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} // namespace irr
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#endif
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