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https://github.com/minetest/irrlicht.git
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Reduce IrrCompileConfig usage to files that actually need it
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@ -11,7 +11,7 @@
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#include "ILogger.h"
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#include "position2d.h"
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#include "path.h"
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#include "IrrCompileConfig.h"
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#include "IrrCompileConfig.h" // for IRRLICHT_SDK_VERSION
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namespace irr
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{
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@ -12,6 +12,7 @@
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#include "EMaterialTypes.h"
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#include "EMaterialFlags.h"
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#include "SMaterialLayer.h"
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#include "IrrCompileConfig.h" // for IRRLICHT_API
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namespace irr
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{
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@ -5,7 +5,6 @@
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#ifndef __EXAMPLE_HELPER_H_INCLUDED__
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#define __EXAMPLE_HELPER_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#include "path.h"
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namespace irr
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@ -5,7 +5,6 @@
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#ifndef __IRR_MATH_H_INCLUDED__
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#define __IRR_MATH_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#include "irrTypes.h"
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#include <math.h>
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#include <float.h>
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@ -5,7 +5,6 @@
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#ifndef __IRR_TYPES_H_INCLUDED__
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#define __IRR_TYPES_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#include <stdint.h>
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namespace irr
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@ -29,7 +29,6 @@
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#ifndef __IRRLICHT_H_INCLUDED__
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#define __IRRLICHT_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#include "aabbox3d.h"
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#include "CIndexBuffer.h"
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#include "CMeshBuffer.h"
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@ -135,6 +134,7 @@
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#include "triangle3d.h"
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#include "vector2d.h"
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#include "vector3d.h"
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#include "IrrCompileConfig.h" // for IRRLICHT_API and IRRCALLCONV
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/*! \mainpage Irrlicht Engine 1.9 API documentation
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*
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@ -12,6 +12,7 @@
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#include "aabbox3d.h"
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#include "rect.h"
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#include "irrString.h"
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#include "IrrCompileConfig.h" // for IRRLICHT_API
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// enable this to keep track of changes to the matrix
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// and make simpler identity check for seldom changing matrices
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@ -5,7 +5,7 @@
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#include <string>
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#include <unordered_set>
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#include "IrrCompileConfig.h"
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#include "IrrCompileConfig.h" // for IRRLICHT_API
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#include "irrTypes.h"
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#include "IContextManager.h"
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#include <KHR/khrplatform.h>
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