Rip out quake 2 & 3 enums

This commit is contained in:
jordan4ibanez 2023-11-29 01:48:11 -05:00
parent 39f87fd37c
commit 5b0bddd852
1 changed files with 0 additions and 6 deletions

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@ -21,12 +21,6 @@ namespace scene
//! Unknown animated mesh type.
EAMT_UNKNOWN = 0,
//! Quake 2 MD2 model file
EAMT_MD2,
//! Quake 3 MD3 model file
EAMT_MD3,
//! Maya .obj static model
EAMT_OBJ,