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Rip out quake 2 & 3 enums
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@ -21,12 +21,6 @@ namespace scene
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//! Unknown animated mesh type.
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//! Unknown animated mesh type.
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EAMT_UNKNOWN = 0,
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EAMT_UNKNOWN = 0,
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//! Quake 2 MD2 model file
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EAMT_MD2,
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//! Quake 3 MD3 model file
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EAMT_MD3,
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//! Maya .obj static model
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//! Maya .obj static model
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EAMT_OBJ,
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EAMT_OBJ,
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