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Add a unified cross platform OpenGL core profile binding (#52)
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@ -67,6 +67,9 @@ namespace video
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virtual bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) _IRR_OVERRIDE_;
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// Get procedure address.
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virtual void* getProcAddress(const std::string &procName) _IRR_OVERRIDE_;
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// Swap buffers.
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virtual bool swapBuffers() _IRR_OVERRIDE_;
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@ -112,6 +115,8 @@ namespace video
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EGLint MajorVersion;
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EGLint MinorVersion;
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void* libHandle;
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};
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}
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}
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