Add a unified cross platform OpenGL core profile binding (#52)

This commit is contained in:
hecks
2021-08-07 21:56:00 +02:00
committed by GitHub
parent 7709e1e5f8
commit 5bf68b5731
16 changed files with 4466 additions and 22 deletions

View File

@ -54,6 +54,9 @@ namespace video
//! Change render context, disable old and activate new defined by videoData
bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) _IRR_OVERRIDE_;
// Get procedure address.
virtual void* getProcAddress(const std::string &procName) _IRR_OVERRIDE_;
// Swap buffers.
bool swapBuffers();