mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-10 20:30:41 +01:00
Merging r6364 through r6379 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6380 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
parent
993f990036
commit
67a488fc5c
|
@ -10,6 +10,8 @@ Changes in ogl-es (not yet released - will be merged with trunk at some point)
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--------------------------
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Changes in 1.9 (not yet released)
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- COSOperator::getSystemMemory now returns some value on OSX (thought same for total and available).
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Thanks @sfan5 for patch https://irrlicht.sourceforge.io/forum/viewtopic.php?f=2&t=52819 and https://github.com/minetest/irrlicht/commit/e469c54f76f6d24f92389b4e8a27b9cce7152888
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- Fix CVertexBuffer::setType switching types for non-empty arrays. Before we had some bad casts which could result in random initializing of some vertex data.
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- IVertexBuffer interface changes: pointer() now returns void*. Adding a const version of getData(). Some set functions have now overload for all vertex types.
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- S3DVertex now always initializes color to 0xffffff. That was previously the only uninitialized variable in there. Also both derived classes have now a constructor taking a const S3DVertex&.
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@ -1,6 +1,6 @@
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@ -27,8 +27,6 @@
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@ -61,8 +59,6 @@
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234
examples/08.SpecialFX/SpecialFX_vc16.vcxproj
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234
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<ProjectName>08.SpecialFX</ProjectName>
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<PlatformToolset>v142</PlatformToolset>
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@ -291,6 +291,7 @@ int main()
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|||
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// disable mouse cursor
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device->getCursorControl()->setVisible(false);
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switchToMayaCamera(device);
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@ -103,7 +103,7 @@
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@ -112,7 +112,7 @@
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@ -154,20 +154,27 @@
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@ -175,7 +182,7 @@
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234
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@ -236,6 +236,12 @@ int main()
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vsFileName = mediaPath + "opengl.vsh";
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234
examples/11.PerPixelLighting/PerPixelLighting_vc16.vcxproj
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234
examples/12.TerrainRendering/TerrainRendering_vc16.vcxproj
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192
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@ -248,6 +209,7 @@
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@ -291,6 +253,7 @@
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<Link>
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||||
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<OutputFile>..\..\bin\Win64-VisualStudio\22.MaterialViewer.exe</OutputFile>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
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|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
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<ImportGroup Label="ExtensionTargets">
|
||||
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|
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</Project>
|
|
@ -450,6 +450,12 @@ void CMaterialControl::init(IrrlichtDevice * device, const core::position2d<s32>
|
|||
TypicalColorsControl = new CTypicalColorsControl(guiEnv, core::position2d<s32>(pos.X, top), true, guiEnv->getRootGUIElement());
|
||||
top += 300;
|
||||
|
||||
guiEnv->addStaticText(L"Shininess", core::rect<s32>(pos.X, top, pos.X + 150, top + 15), true, false, 0, -1, true);
|
||||
top += 15;
|
||||
ShininessControl = guiEnv->addScrollBar(true, core::rect<s32>(pos.X, top, pos.X + 150, top + 15));
|
||||
ShininessControl->setMax(10000);
|
||||
top += 20;
|
||||
|
||||
// Controls for selecting the material textures
|
||||
guiEnv->addStaticText(L"Textures", core::rect<s32>(pos.X, top, pos.X+150, top+15), true, false, 0, -1, true);
|
||||
top += 15;
|
||||
|
@ -475,6 +481,9 @@ void CMaterialControl::setMaterial(const irr::video::SMaterial & material)
|
|||
TypicalColorsControl->setColorsToMaterialColors(material);
|
||||
for (irr::u32 i=0; i<TextureControls.size(); ++i)
|
||||
TextureControls[i]->setDirty();
|
||||
|
||||
if (ShininessControl)
|
||||
ShininessControl->setPos((int)(material.Shininess*100.f));
|
||||
}
|
||||
|
||||
void CMaterialControl::update(scene::IMeshSceneNode* sceneNode, scene::IMeshSceneNode* sceneNode2T, scene::IMeshSceneNode* sceneNodeTangents)
|
||||
|
@ -558,6 +567,7 @@ void CMaterialControl::updateMaterial(video::SMaterial & material)
|
|||
material.TextureLayer[i].Texture = Driver->findTexture( io::path(TextureControls[i]->getSelectedTextureName()) );
|
||||
}
|
||||
}
|
||||
material.Shininess = ShininessControl->getPos() * 0.01f;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -765,6 +775,7 @@ bool CApp::init(int argc, char *argv[])
|
|||
ComboMeshType->setAlignment(irr::gui::EGUIA_LOWERRIGHT, irr::gui::EGUIA_LOWERRIGHT, irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_UPPERLEFT);
|
||||
ComboMeshType->addItem(L"cube");
|
||||
ComboMeshType->addItem(L"sphere");
|
||||
ComboMeshType->addItem(L"sphere highres");
|
||||
ControlVertexColors = new CColorControl( guiEnv, core::position2d<s32>(440, controlsTop+30), L"Vertex colors", guiEnv->getRootGUIElement());
|
||||
ControlVertexColors->setAlignment(irr::gui::EGUIA_LOWERRIGHT, irr::gui::EGUIA_LOWERRIGHT, irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_UPPERLEFT);
|
||||
ControlVertexColors->setColor(irr::video::SColor(255,255,255,255));
|
||||
|
@ -817,8 +828,8 @@ bool CApp::update()
|
|||
GlobalAmbient->resetDirty();
|
||||
}
|
||||
|
||||
const float zoomSpeed = 10.f * deltaTime;
|
||||
const float rotationSpeed = 100.f * deltaTime;
|
||||
const float zoomSpeed = (KeysPressed[KEY_LSHIFT] ? 40.f : 10.f) * deltaTime;
|
||||
const float rotationSpeed = (KeysPressed[KEY_LSHIFT] ? 20.f : 100.f) * deltaTime;
|
||||
|
||||
// Let the user move the light around
|
||||
irr::gui::IGUIElement* focus=guiEnv->getFocus(); // some checks to prevent interfering with UI input
|
||||
|
@ -843,7 +854,7 @@ bool CApp::update()
|
|||
}
|
||||
|
||||
// Let the user move the camera around
|
||||
if (MousePressed)
|
||||
if (MousePressed && !focus)
|
||||
{
|
||||
gui::ICursorControl* cursorControl = Device->getCursorControl();
|
||||
const core::position2d<s32>& mousePos = cursorControl->getPosition ();
|
||||
|
@ -1051,13 +1062,13 @@ void CApp::setActiveMeshNodeType(ENodeType nodeType)
|
|||
|
||||
// add the nodes which are used to show the materials
|
||||
const irr::f32 size = 35.f;
|
||||
if ( nodeType == ENT_CUBE)
|
||||
if ( nodeType == ENT_CUBE )
|
||||
{
|
||||
SceneNode = smgr->addCubeSceneNode (size, 0, -1,
|
||||
core::vector3df(0, 0, 0),
|
||||
core::vector3df(0.f, 45.f, 0.f),
|
||||
core::vector3df(1.0f, 1.0f, 1.0f),
|
||||
scene::ECMT_1BUF_24VTX_NP);
|
||||
scene::ECMT_1BUF_24VTX_NP);
|
||||
// avoid wrong colored lines at cube-borders (uv's go from 0-1 currently, which does not work well with interpolation)
|
||||
for ( u32 i=0; i < irr::video::MATERIAL_MAX_TEXTURES_USED; ++i)
|
||||
{
|
||||
|
@ -1067,8 +1078,14 @@ void CApp::setActiveMeshNodeType(ENodeType nodeType)
|
|||
}
|
||||
else
|
||||
{
|
||||
SceneNode = smgr->addSphereSceneNode(size*0.5f);
|
||||
SceneNode = smgr->addSphereSceneNode(size * 0.5f, nodeType == ENT_SPHERE_HIGHRES ? 128 : 16);
|
||||
}
|
||||
// off center to test shader
|
||||
//SceneNode->setPosition(core::vector3df(20.f, -4.f, 10.f));
|
||||
//SceneNode->setScale(core::vector3df(1.f, 0.2f, 1.5f));
|
||||
//SceneNode->setRotation(core::vector3df(0.f, 30.f, -10.f));
|
||||
//defaultMaterial.NormalizeNormals = true;
|
||||
|
||||
SceneNode->getMaterial(0) = defaultMaterial;
|
||||
// SceneNode->setDebugDataVisible(scene::EDS_NORMALS); // showing normals can sometimes be useful to understand what's going on
|
||||
|
||||
|
|
|
@ -146,6 +146,7 @@ public:
|
|||
CMaterialControl()
|
||||
: Initialized(false), Driver(0)
|
||||
, TypicalColorsControl(0), ButtonLighting(0), InfoLighting(0), ComboMaterial(0)
|
||||
, ShininessControl(0)
|
||||
{}
|
||||
|
||||
// Destructor
|
||||
|
@ -183,6 +184,8 @@ protected:
|
|||
irr::gui::IGUIStaticText* InfoLighting;
|
||||
irr::gui::IGUIComboBox * ComboMaterial;
|
||||
irr::core::array<CTextureControl*> TextureControls;
|
||||
|
||||
irr::gui::IGUIScrollBar* ShininessControl;
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -302,7 +305,8 @@ protected:
|
|||
enum ENodeType
|
||||
{
|
||||
ENT_CUBE,
|
||||
ENT_SPHERE
|
||||
ENT_SPHERE,
|
||||
ENT_SPHERE_HIGHRES,
|
||||
};
|
||||
void setActiveMeshNodeType(ENodeType nodeType);
|
||||
|
||||
|
|
|
@ -103,7 +103,7 @@
|
|||
5E34C6D91B7F4A0C00F212E8 /* Project object */ = {
|
||||
isa = PBXProject;
|
||||
attributes = {
|
||||
LastUpgradeCheck = 0830;
|
||||
LastUpgradeCheck = 0710;
|
||||
TargetAttributes = {
|
||||
5E34CC501B7F8E6E00F212E8 = {
|
||||
CreatedOnToolsVersion = 6.1;
|
||||
|
@ -115,6 +115,7 @@
|
|||
developmentRegion = English;
|
||||
hasScannedForEncodings = 0;
|
||||
knownRegions = (
|
||||
English,
|
||||
en,
|
||||
Base,
|
||||
);
|
||||
|
@ -154,28 +155,8 @@
|
|||
5E34C6DD1B7F4A0C00F212E8 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = c11;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.9;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
};
|
||||
name = Debug;
|
||||
|
@ -183,27 +164,7 @@
|
|||
5E34C6DE1B7F4A0C00F212E8 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = c11;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.9;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
|
@ -248,6 +209,7 @@
|
|||
INSTALL_PATH = /;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = "$(SRCROOT)/../../lib/OSX";
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
MTL_ENABLE_DEBUG_INFO = YES;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
|
@ -291,6 +253,7 @@
|
|||
INSTALL_PATH = /;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = "$(SRCROOT)/../../lib/OSX";
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
MTL_ENABLE_DEBUG_INFO = NO;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SDKROOT = macosx;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0830"
|
||||
LastUpgradeVersion = "1240"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
|
@ -27,8 +27,6 @@
|
|||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
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|
@ -38,8 +36,8 @@
|
|||
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@ -61,8 +59,6 @@
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190
examples/23.SMeshHandling/SMeshHandling_vc16.vcxproj
Normal file
190
examples/23.SMeshHandling/SMeshHandling_vc16.vcxproj
Normal file
|
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|
@ -356,6 +356,7 @@ int main(int argc, char* argv[])
|
|||
// Add the mesh to the scene graph
|
||||
IMeshSceneNode* meshnode = smgr -> addMeshSceneNode(mesh.Mesh);
|
||||
meshnode->setMaterialFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
meshnode->getMaterial(0).Shininess = 80.f;
|
||||
|
||||
// light is just for nice effects
|
||||
ILightSceneNode *node = smgr->addLightSceneNode(0, vector3df(0,100,0),
|
||||
|
@ -378,6 +379,7 @@ int main(int argc, char* argv[])
|
|||
camera->setTarget(vector3df(200.f, -80.f, 150.f));
|
||||
camera->setFarValue(20000.0f);
|
||||
}
|
||||
switchToMayaCamera(device);
|
||||
|
||||
/*
|
||||
Just a usual render loop with event handling. The custom mesh is
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|
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186
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@ -17,11 +17,10 @@ written in HLSL and GLSL.
|
|||
|
||||
We include all headers and define necessary variables as we have done before.
|
||||
*/
|
||||
#include <irrlicht.h>
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
@ -218,6 +217,7 @@ int main()
|
|||
break;
|
||||
|
||||
case video::EDT_OPENGL:
|
||||
case video::EDT_BURNINGSVIDEO:
|
||||
psFileName = mediaPath + "pp_opengl.frag";
|
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vsFileName = mediaPath + "pp_opengl.vert";
|
||||
break;
|
||||
|
|
234
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Normal file
234
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Normal file
|
@ -0,0 +1,234 @@
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|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>..\..\bin\Win64-VisualStudio\30.Profiling.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)Profiling.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>
|
||||
</DebugInformationFormat>
|
||||
<CallingConvention>Cdecl</CallingConvention>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>..\..\bin\Win32-VisualStudio\30.Profiling.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>
|
||||
</DebugInformationFormat>
|
||||
<CallingConvention>Cdecl</CallingConvention>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>..\..\bin\Win64-VisualStudio\30.Profiling.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25420.1
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.32413.511
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01.HelloWorld", "01.HelloWorld\HelloWorld_vc14.vcxproj", "{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
|
@ -147,8 +147,14 @@ EndProject
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Irrlicht", "..\source\Irrlicht\Irrlicht14.0.vcxproj", "{E08E042A-6C45-411B-92BE-3CC31331019F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "27.PostProcessing", "27.PostProcessing\PostProcessing_vc14.vcxproj", "{F25F2AC4-AEDA-4A95-9769-01A2652B54A2}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "28.CubeMapping", "28.CubeMapping\CubeMapping_vc14.vcxproj", "{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
@ -1096,4 +1102,7 @@ Global
|
|||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {2722D524-E069-40BF-B51A-2BD81342E7D7}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
849
examples/BuildAllExamples_vc16.sln
Normal file
849
examples/BuildAllExamples_vc16.sln
Normal file
|
@ -0,0 +1,849 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.32413.511
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01.HelloWorld", "01.HelloWorld\HelloWorld_vc16.vcxproj", "{5AD4C95C-BA38-4692-BA4B-8C25A86208F9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02.Quake3Map", "02.Quake3Map\Quake3Map_vc16.vcxproj", "{D1A464A2-D479-458C-98A2-60965D823CD1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "03.CustomSceneNode", "03.CustomSceneNode\CustomSceneNode_vc16.vcxproj", "{171CCDFA-C140-4956-8EB7-F0168F4521D3}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "04.Movement", "04.Movement\Movement_vc16.vcxproj", "{7BDBB7E8-E0C9-4A0D-83C1-D389D6140FEF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05.UserInterface", "05.UserInterface\UserInterface_vc16.vcxproj", "{622C9DD7-0391-49FF-AF53-24F9D5A8EC53}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "06.2DGraphics", "06.2DGraphics\2DGraphics_vc16.vcxproj", "{E71B6F18-10DC-4101-A541-F6D33F71B2BD}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "07.Collision", "07.Collision\Collision_vc16.vcxproj", "{3E30297B-5BE3-4A5C-B31E-08A28ADDB29E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "08.SpecialFX", "08.SpecialFX\SpecialFX_vc16.vcxproj", "{C869BF55-B9D6-4980-BC92-60FA0CF8411A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "09.Meshviewer", "09.Meshviewer\Meshviewer_vc16.vcxproj", "{2AE24484-22FC-481B-9A40-7CD0DA5C8E06}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "10.Shaders", "10.Shaders\Shaders_vc16.vcxproj", "{27158C82-CD15-4A9B-9848-35E7065B209F}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "11.PerPixelLighting", "11.PerPixelLighting\PerPixelLighting_vc16.vcxproj", "{C4B42409-542D-4EFC-9E6B-44713FD47A33}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "12.TerrainRendering", "12.TerrainRendering\TerrainRendering_vc16.vcxproj", "{3A5B74E5-6390-43B0-A459-2793B81FFD31}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "13.RenderToTexture", "13.RenderToTexture\RenderToTexture_vc16.vcxproj", "{0914E5C8-5352-467B-8421-C9EB35BD5596}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "14.Win32Window", "14.Win32Window\Win32Window_vc16.vcxproj", "{772FBE05-D05A-467B-9842-BEC409EEA8D0}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "15.LoadIrrFile", "15.LoadIrrFile\LoadIrrFile_vc16.vcxproj", "{78C9F424-523C-49AC-94B7-823AA4A26BF9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "16.Quake3MapShader", "16.Quake3MapShader\Quake3MapShader_vc16.vcxproj", "{EB3B38EA-5CE7-4983-845B-880661E69D09}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "18.SplitScreen", "18.SplitScreen\SplitScreen_vc16.vcxproj", "{1AB9413E-4F53-42A3-8CB2-CB4BE22336D0}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "19.MouseAndJoystick", "19.MouseAndJoystick\MouseAndJoystick_vc16.vcxproj", "{FE853A36-E0D1-4AC5-A792-B643E70D2953}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "20.ManagedLights", "20.ManagedLights\ManagedLights_vc16.vcxproj", "{16007FE2-142B-47F8-93E1-519BA3F39E71}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "21.Quake3Explorer", "21.Quake3Explorer\Quake3Explorer_vc16.vcxproj", "{CDC4AAA9-72E1-4FFA-A04D-7EF59D8B97CD}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "22.MaterialViewer", "22.MaterialViewer\MaterialViewer_vc16.vcxproj", "{4E6C2F8D-BA92-4C5B-96FD-72D4FE8BD7FA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "23.SMeshHandling", "23.SMeshHandling\SMeshHandling_vc16.vcxproj", "{6AEC2AA2-C9FF-4B7D-B07A-94A9D34B41D7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "24.CursorControl", "24.CursorControl\CursorControl_vc16.vcxproj", "{02B67A37-50E1-49DB-BECF-905BC029C2FE}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "25.XmlHandling", "25.XmlHandling\XmlHandling_vc16.vcxproj", "{8FDA260E-EF27-4F8C-8720-7AF707DD0D9E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "26.OcclusionQuery", "26.OcclusionQuery\OcclusionQuery_vc16.vcxproj", "{5CE0E2E7-879D-4152-B61D-24E7D0707B45}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "30.Profiling", "30.Profiling\Profiling_vc16.vcxproj", "{65D9DE2E-B73E-4ADF-96D1-BF4A8B7F4F97}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GUI Editor", "..\tools\GUIEditor\GUI Editor_vc16.vcxproj", "{621827DF-F399-4754-AD51-B53F4DC6BB0D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FontTool", "..\tools\IrrFontTool\newFontTool\irrFontTool_vc16.vcxproj", "{FBE4BE88-FC64-4F51-8A43-B7883BA1195B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MeshConverter", "..\tools\MeshConverter\MeshConverter_vc16.vcxproj", "{E72B637E-4AA6-46F3-885F-AC67B4B470ED}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E08E042A-6C45-411B-92BE-3CC31331019F} = {E08E042A-6C45-411B-92BE-3CC31331019F}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
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|
||||
{F25F2AC4-AEDA-4A95-9769-01A2652B54A2}.Static lib - Debug|x64.Build.0 = Debug|x64
|
||||
{F25F2AC4-AEDA-4A95-9769-01A2652B54A2}.Static lib - Release|Win32.ActiveCfg = Release|Win32
|
||||
{F25F2AC4-AEDA-4A95-9769-01A2652B54A2}.Static lib - Release|Win32.Build.0 = Release|Win32
|
||||
{F25F2AC4-AEDA-4A95-9769-01A2652B54A2}.Static lib - Release|x64.ActiveCfg = Release|x64
|
||||
{F25F2AC4-AEDA-4A95-9769-01A2652B54A2}.Static lib - Release|x64.Build.0 = Release|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Debug|x64.Build.0 = Debug|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Release|Win32.Build.0 = Release|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Release|x64.ActiveCfg = Release|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Release|x64.Build.0 = Release|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.SDL-Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.SDL-Debug|Win32.Build.0 = Debug|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.SDL-Debug|x64.ActiveCfg = Debug|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.SDL-Debug|x64.Build.0 = Debug|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Debug|Win32.Build.0 = Debug|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Debug|x64.ActiveCfg = Debug|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Debug|x64.Build.0 = Debug|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Release|Win32.ActiveCfg = Release|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Release|Win32.Build.0 = Release|Win32
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Release|x64.ActiveCfg = Release|x64
|
||||
{DEE0160F-8FBD-43EC-BB96-1B9C0ED1B51A}.Static lib - Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {2722D524-E069-40BF-B51A-2BD81342E7D7}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -27,11 +27,7 @@ CMainMenu::CMainMenu()
|
|||
|
||||
bool CMainMenu::run()
|
||||
{
|
||||
video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
|
||||
if (!IrrlichtDevice::isDriverSupported(video::EDT_OPENGL))
|
||||
driverType = video::EDT_BURNINGSVIDEO;
|
||||
|
||||
MenuDevice = createDevice(driverType,
|
||||
MenuDevice = createDevice(video::EDT_BURNINGSVIDEO,
|
||||
core::dimension2d<u32>(512, 384), 16, false, false, false, this);
|
||||
|
||||
const io::path mediaPath = getExampleMediaPath();
|
||||
|
@ -72,14 +68,17 @@ bool CMainMenu::run()
|
|||
// add list box
|
||||
|
||||
gui::IGUIListBox* box = guienv->addListBox(core::rect<int>(10,10,220,120), optTab, 1);
|
||||
for (u32 i=1; i<video::EDT_COUNT; ++i)
|
||||
box->addItem(L"OpenGL 1.5");
|
||||
box->addItem(L"Direct3D 9.0c");
|
||||
box->addItem(L"Burning's Video 0.54");
|
||||
box->addItem(L"Irrlicht Software Renderer 1.0");
|
||||
switch (driverType )
|
||||
{
|
||||
if (IrrlichtDevice::isDriverSupported(video::E_DRIVER_TYPE(i)))
|
||||
{
|
||||
box->addItem(core::stringw(video::DRIVER_TYPE_NAMES[i]).c_str());
|
||||
if ( driverType == video::E_DRIVER_TYPE(i) )
|
||||
selected = box->getItemCount()-1;
|
||||
}
|
||||
case video::EDT_OPENGL: selected = 0; break;
|
||||
case video::EDT_DIRECT3D9: selected = 1; break;
|
||||
case video::EDT_BURNINGSVIDEO: selected = 2; break;
|
||||
case video::EDT_SOFTWARE: selected = 3; break;
|
||||
default: break;
|
||||
}
|
||||
box->setSelected(selected);
|
||||
|
||||
|
@ -261,17 +260,12 @@ bool CMainMenu::run()
|
|||
|
||||
MenuDevice->drop();
|
||||
|
||||
for (u32 i=1; i<video::EDT_COUNT; ++i)
|
||||
switch(selected)
|
||||
{
|
||||
if (IrrlichtDevice::isDriverSupported(video::E_DRIVER_TYPE(i)))
|
||||
{
|
||||
if (!selected)
|
||||
{
|
||||
driverType=video::E_DRIVER_TYPE(i);
|
||||
break;
|
||||
}
|
||||
--selected;
|
||||
}
|
||||
case 0: driverType = video::EDT_OPENGL; break;
|
||||
case 1: driverType = video::EDT_DIRECT3D9; break;
|
||||
case 2: driverType = video::EDT_BURNINGSVIDEO; break;
|
||||
case 3: driverType = video::EDT_SOFTWARE; break;
|
||||
}
|
||||
|
||||
return start;
|
||||
|
|
|
@ -113,7 +113,7 @@
|
|||
5E34C6D91B7F4A0C00F212E8 /* Project object */ = {
|
||||
isa = PBXProject;
|
||||
attributes = {
|
||||
LastUpgradeCheck = 0830;
|
||||
LastUpgradeCheck = 0710;
|
||||
TargetAttributes = {
|
||||
5E34CC501B7F8E6E00F212E8 = {
|
||||
CreatedOnToolsVersion = 6.1;
|
||||
|
@ -125,6 +125,7 @@
|
|||
developmentRegion = English;
|
||||
hasScannedForEncodings = 0;
|
||||
knownRegions = (
|
||||
English,
|
||||
en,
|
||||
Base,
|
||||
);
|
||||
|
@ -166,28 +167,8 @@
|
|||
5E34C6DD1B7F4A0C00F212E8 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = c11;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.9;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
};
|
||||
name = Debug;
|
||||
|
@ -195,27 +176,7 @@
|
|||
5E34C6DE1B7F4A0C00F212E8 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = c11;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.9;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.7;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
|
@ -260,6 +221,7 @@
|
|||
INSTALL_PATH = /;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = "$(SRCROOT)/../../lib/OSX";
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
MTL_ENABLE_DEBUG_INFO = YES;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
|
@ -303,6 +265,7 @@
|
|||
INSTALL_PATH = /;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = "$(SRCROOT)/../../lib/OSX";
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.11;
|
||||
MTL_ENABLE_DEBUG_INFO = NO;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SDKROOT = macosx;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0830"
|
||||
LastUpgradeVersion = "1240"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
|
@ -27,8 +27,6 @@
|
|||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES">
|
||||
<Testables>
|
||||
</Testables>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
|
@ -38,8 +36,8 @@
|
|||
ReferencedContainer = "container:Demo.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
buildConfiguration = "Debug"
|
||||
|
@ -61,8 +59,6 @@
|
|||
ReferencedContainer = "container:Demo.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
buildConfiguration = "Release"
|
||||
|
|
282
examples/Demo/Demo_vc16.vcxproj
Normal file
282
examples/Demo/Demo_vc16.vcxproj
Normal file
|
@ -0,0 +1,282 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{6F076455-D955-45D4-9C68-4AD4E45F2D47}</ProjectGuid>
|
||||
<ProjectName>Demo</ProjectName>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/Demo.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0c07</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<OutputFile>..\..\bin\Win32-VisualStudio\Demo.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TypeLibraryName>.\Release/Demo.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0c07</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/Demo.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0c07</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TypeLibraryName>.\Debug/Demo.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0c07</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="CDemo.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="CMainMenu.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="CDemo.h" />
|
||||
<ClInclude Include="CMainMenu.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="icon.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -38,8 +38,8 @@ public:
|
|||
virtual bool getProcessorSpeedMHz(u32* MHz) const = 0;
|
||||
|
||||
//! Get the total and available system RAM
|
||||
/** \param totalBytes: will contain the total system memory in bytes
|
||||
\param availableBytes: will contain the available memory in bytes
|
||||
/** \param totalBytes: will contain the total system memory in Kilobytes (1024 B)
|
||||
\param availableBytes: will contain the available memory in Kilobytes (1024 B)
|
||||
\return True if successful, false if not */
|
||||
virtual bool getSystemMemory(u32* totalBytes, u32* availableBytes) const = 0;
|
||||
|
||||
|
|
|
@ -616,7 +616,9 @@ namespace scene
|
|||
virtual ICameraSceneNode* addCameraSceneNodeMaya(ISceneNode* parent=0,
|
||||
f32 rotateSpeed=-1500.f, f32 zoomSpeed=200.f,
|
||||
f32 translationSpeed=1500.f, s32 id=-1, f32 distance=70.f,
|
||||
bool makeActive=true) =0;
|
||||
bool makeActive=true
|
||||
, f32 rotX = 0.f, f32 rotY = 0.f
|
||||
) =0;
|
||||
|
||||
//! Adds a camera scene node with an animator which provides mouse and keyboard control appropriate for first person shooters (FPS).
|
||||
/** This FPS camera is intended to provide a demonstration of a
|
||||
|
|
|
@ -962,4 +962,11 @@ precision will be lower but speed higher. currently X86 only
|
|||
#endif
|
||||
#endif
|
||||
|
||||
//! Solve Camera errors - Debug Feature
|
||||
/* - Allow Camera 90 degree up, Target==Position,buildCameraLookAtMatrixLH
|
||||
- pre v1.9 CCameraSceneNode moved the up non-particular in the positive x-Direction. not compatible
|
||||
- Enabled is not compatible with Irrlicht Collision and Response.
|
||||
*/
|
||||
//#define _IRR_COMPILE_WITH_90_DEGREE_CAMERA
|
||||
|
||||
#endif // IRR_COMPILE_CONFIG_H_INCLUDED
|
||||
|
|
|
@ -61,6 +61,7 @@ struct SExposedVideoData
|
|||
void* X11Display;
|
||||
void* X11Context;
|
||||
unsigned long X11Window;
|
||||
unsigned long GLXWindow;
|
||||
};
|
||||
|
||||
struct SOpenGLOSX
|
||||
|
|
|
@ -50,6 +50,42 @@ namespace irr
|
|||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
For using an alternative camera in the examples.
|
||||
Try to translate the viewpoint (Maya internal CameraRotation)
|
||||
*/
|
||||
static inline void switchToMayaCamera(IrrlichtDevice* device)
|
||||
{
|
||||
#if 1
|
||||
return;
|
||||
#else
|
||||
if (!device) return;
|
||||
|
||||
scene::ICameraSceneNode* camera = device->getSceneManager()->getActiveCamera();
|
||||
if (!camera || camera->getID() == 54321) return;
|
||||
|
||||
|
||||
core::vector3df target = camera->getTarget() - camera->getPosition();
|
||||
core::vector3df relativeRotation = target.getHorizontalAngle();
|
||||
|
||||
scene::ICameraSceneNode* maya = device->getSceneManager()->addCameraSceneNodeMaya(
|
||||
0, -1500, 1000, 1500,
|
||||
54321,
|
||||
target.getLength(),
|
||||
true,
|
||||
relativeRotation.X + 90, relativeRotation.Y
|
||||
);
|
||||
if (maya)
|
||||
{
|
||||
maya->setNearValue(camera->getNearValue());
|
||||
maya->setFarValue(camera->getFarValue());
|
||||
}
|
||||
|
||||
device->getCursorControl()->setVisible(true);
|
||||
device->setResizable(true);
|
||||
#endif
|
||||
}
|
||||
|
||||
} // end namespace irr
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1908,10 +1908,10 @@ namespace core
|
|||
const vector3df& upVector)
|
||||
{
|
||||
vector3df zaxis = target - position;
|
||||
zaxis.normalize();
|
||||
zaxis.normalize_z();
|
||||
|
||||
vector3df xaxis = upVector.crossProduct(zaxis);
|
||||
xaxis.normalize();
|
||||
vector3df xaxis = normalize_y(upVector).crossProduct(zaxis);
|
||||
xaxis.normalize_x();
|
||||
|
||||
vector3df yaxis = zaxis.crossProduct(xaxis);
|
||||
|
||||
|
|
|
@ -195,6 +195,36 @@ namespace core
|
|||
return (*this *= newlength);
|
||||
}
|
||||
|
||||
#if defined(_IRR_COMPILE_WITH_90_DEGREE_CAMERA)
|
||||
vector3d<T>& normalize_camera_direction(const vector3d<T>& def)
|
||||
{
|
||||
f64 l = (f64)X * X + (f64)Y * Y + (f64)Z * Z;
|
||||
if (::fabs(l) < 0.000000001)
|
||||
{
|
||||
X = def.X;
|
||||
Y = def.Y;
|
||||
Z = def.Z;
|
||||
}
|
||||
else
|
||||
{
|
||||
l = 1.0 / ::sqrt(l);
|
||||
f64 v;
|
||||
v = X * l; X = ::fabs(v) < 0.00000001 ? (T)0 : (T)v;
|
||||
v = Y * l; Y = ::fabs(v) < 0.00000001 ? (T)0 : (T)v;
|
||||
v = Z * l; Z = ::fabs(v) < 0.00000001 ? (T)0 : (T)v;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
#define normalize_x() normalize_camera_direction(core::vector3df(1.f, 0.f, 0.f))
|
||||
#define normalize_z() normalize_camera_direction(core::vector3df(0.f, 0.f, 1.f))
|
||||
#define normalize_y(v) core::vector3df(v).normalize_camera_direction(core::vector3df(0.f, 1.f, 0.f))
|
||||
#else
|
||||
#define normalize_x() normalize()
|
||||
#define normalize_z() normalize()
|
||||
#define normalize_y(v) v
|
||||
#endif
|
||||
|
||||
|
||||
//! Inverts the vector.
|
||||
vector3d<T>& invert()
|
||||
{
|
||||
|
|
|
@ -612,6 +612,7 @@ bool C3DSMeshFileLoader::readTrackChunk(io::IReadFile* file, ChunkData& data,
|
|||
vec-=pivot;
|
||||
|
||||
// apply transformation to mesh buffer
|
||||
#if 0
|
||||
if (false)//mb)
|
||||
{
|
||||
video::S3DVertex *vertices=(video::S3DVertex*)mb->getVertices();
|
||||
|
@ -629,6 +630,7 @@ bool C3DSMeshFileLoader::readTrackChunk(io::IReadFile* file, ChunkData& data,
|
|||
//TODO
|
||||
}
|
||||
}
|
||||
#endif
|
||||
// skip further frames
|
||||
file->seek(data.header.length - data.read, true);
|
||||
data.read += data.header.length - data.read;
|
||||
|
|
|
@ -1473,7 +1473,7 @@ static s32 StretchBlit(eBlitter operation,
|
|||
|
||||
// Methods for Software drivers
|
||||
//! draws a rectangle
|
||||
static void drawRectangle(video::IImage* img, const core::rect<s32>& rect, const video::SColor &color)
|
||||
static inline void drawRectangle(video::IImage* img, const core::rect<s32>& rect, const video::SColor &color)
|
||||
{
|
||||
Blit(color.getAlpha() == 0xFF ? BLITTER_COLOR : BLITTER_COLOR_ALPHA,
|
||||
img, 0, &rect.UpperLeftCorner, 0, &rect, color.color);
|
||||
|
@ -1481,7 +1481,7 @@ static void drawRectangle(video::IImage* img, const core::rect<s32>& rect, const
|
|||
|
||||
|
||||
//! draws a line from to with color
|
||||
static void drawLine(video::IImage* img, const core::position2d<s32>& from,
|
||||
static inline void drawLine(video::IImage* img, const core::position2d<s32>& from,
|
||||
const core::position2d<s32>& to, const video::SColor &color)
|
||||
{
|
||||
AbsRectangle clip;
|
||||
|
|
|
@ -265,6 +265,9 @@ void CCameraSceneNode::render()
|
|||
//! update
|
||||
void CCameraSceneNode::updateMatrices()
|
||||
{
|
||||
#if defined(_IRR_COMPILE_WITH_90_DEGREE_CAMERA)
|
||||
ViewArea.getTransform(video::ETS_VIEW).buildCameraLookAtMatrixLH(getAbsolutePosition(), Target, UpVector);
|
||||
#else
|
||||
core::vector3df pos = getAbsolutePosition();
|
||||
core::vector3df tgtv = Target - pos;
|
||||
tgtv.normalize();
|
||||
|
@ -282,6 +285,7 @@ void CCameraSceneNode::updateMatrices()
|
|||
}
|
||||
|
||||
ViewArea.getTransform(video::ETS_VIEW).buildCameraLookAtMatrixLH(pos, Target, up);
|
||||
#endif
|
||||
ViewArea.getTransform(video::ETS_VIEW) *= Affector;
|
||||
recalculateViewArea();
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@ CDepthBuffer::~CDepthBuffer()
|
|||
|
||||
|
||||
//! clears the zbuffer
|
||||
void CDepthBuffer::clear(f32 value, interlaced_control interlaced)
|
||||
void CDepthBuffer::clear(f32 value, const interlaced_control interlaced)
|
||||
{
|
||||
ieee754 zMaxValue;
|
||||
|
||||
|
@ -69,7 +69,7 @@ void CDepthBuffer::setSize(const core::dimension2d<u32>& size)
|
|||
size_t TotalSize = Pitch * size.Height;
|
||||
Buffer = new u8[align_next(TotalSize,16)];
|
||||
|
||||
clear( 1.f, interlace_disabled());
|
||||
clear( 1.f, interlaced_disabled());
|
||||
}
|
||||
|
||||
|
||||
|
@ -135,7 +135,7 @@ void CStencilBuffer::setSize(const core::dimension2d<u32>& size)
|
|||
size_t TotalSize = Pitch * size.Height;
|
||||
Buffer = new u8[align_next(TotalSize,16)];
|
||||
|
||||
clear(0, interlace_disabled());
|
||||
clear(0, interlaced_disabled());
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -294,7 +294,11 @@ bool CGLXManager::generateSurface()
|
|||
return false;
|
||||
}
|
||||
|
||||
CurrentContext.OpenGLLinux.X11Window=GlxWin;
|
||||
CurrentContext.OpenGLLinux.GLXWindow=GlxWin;
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentContext.OpenGLLinux.GLXWindow=CurrentContext.OpenGLLinux.X11Window;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -353,13 +357,14 @@ bool CGLXManager::activateContext(const SExposedVideoData& videoData, bool resto
|
|||
{
|
||||
if (videoData.OpenGLLinux.X11Display && videoData.OpenGLLinux.X11Context)
|
||||
{
|
||||
if (!glXMakeCurrent((Display*)videoData.OpenGLLinux.X11Display, videoData.OpenGLLinux.X11Window, (GLXContext)videoData.OpenGLLinux.X11Context))
|
||||
if (!glXMakeCurrent((Display*)videoData.OpenGLLinux.X11Display, videoData.OpenGLLinux.GLXWindow, (GLXContext)videoData.OpenGLLinux.X11Context))
|
||||
{
|
||||
os::Printer::log("Context activation failed.");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentContext.OpenGLLinux.GLXWindow = videoData.OpenGLLinux.GLXWindow;
|
||||
CurrentContext.OpenGLLinux.X11Window = videoData.OpenGLLinux.X11Window;
|
||||
CurrentContext.OpenGLLinux.X11Display = videoData.OpenGLLinux.X11Display;
|
||||
}
|
||||
|
@ -367,13 +372,14 @@ bool CGLXManager::activateContext(const SExposedVideoData& videoData, bool resto
|
|||
else
|
||||
{
|
||||
// in case we only got a window ID, try with the existing values for display and context
|
||||
if (!glXMakeCurrent((Display*)PrimaryContext.OpenGLLinux.X11Display, videoData.OpenGLLinux.X11Window, (GLXContext)PrimaryContext.OpenGLLinux.X11Context))
|
||||
if (!glXMakeCurrent((Display*)PrimaryContext.OpenGLLinux.X11Display, videoData.OpenGLLinux.GLXWindow, (GLXContext)PrimaryContext.OpenGLLinux.X11Context))
|
||||
{
|
||||
os::Printer::log("Context activation failed.");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentContext.OpenGLLinux.GLXWindow = videoData.OpenGLLinux.GLXWindow;
|
||||
CurrentContext.OpenGLLinux.X11Window = videoData.OpenGLLinux.X11Window;
|
||||
CurrentContext.OpenGLLinux.X11Display = PrimaryContext.OpenGLLinux.X11Display;
|
||||
}
|
||||
|
@ -425,7 +431,7 @@ void CGLXManager::destroyContext()
|
|||
|
||||
bool CGLXManager::swapBuffers()
|
||||
{
|
||||
glXSwapBuffers((Display*)CurrentContext.OpenGLLinux.X11Display, CurrentContext.OpenGLLinux.X11Window);
|
||||
glXSwapBuffers((Display*)CurrentContext.OpenGLLinux.X11Display, CurrentContext.OpenGLLinux.GLXWindow);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -32,10 +32,7 @@ CGUISpriteBank::CGUISpriteBank(IGUIEnvironment* env) :
|
|||
|
||||
CGUISpriteBank::~CGUISpriteBank()
|
||||
{
|
||||
// drop textures
|
||||
for (u32 i=0; i<Textures.size(); ++i)
|
||||
if (Textures[i])
|
||||
Textures[i]->drop();
|
||||
clear();
|
||||
|
||||
// drop video driver
|
||||
if (Driver)
|
||||
|
@ -133,15 +130,38 @@ s32 CGUISpriteBank::addTextureAsSprite(video::ITexture* texture)
|
|||
return Sprites.size() - 1;
|
||||
}
|
||||
|
||||
// get FrameNr for time. return true on exisiting frame
|
||||
inline bool CGUISpriteBank::getFrameNr(u32& frame,u32 index, u32 time, bool loop) const
|
||||
{
|
||||
frame = 0;
|
||||
if (index >= Sprites.size())
|
||||
return false;
|
||||
|
||||
const SGUISprite& sprite = Sprites[index];
|
||||
const u32 frameSize = sprite.Frames.size();
|
||||
if (frameSize < 1)
|
||||
return false;
|
||||
|
||||
if (sprite.frameTime)
|
||||
{
|
||||
u32 f = (time / sprite.frameTime);
|
||||
if (loop)
|
||||
frame = f % frameSize;
|
||||
else
|
||||
frame = (f >= frameSize) ? frameSize - 1 : f;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//! draws a sprite in 2d with scale and color
|
||||
void CGUISpriteBank::draw2DSprite(u32 index, const core::position2di& pos,
|
||||
const core::rect<s32>* clip, const video::SColor& color,
|
||||
u32 starttime, u32 currenttime, bool loop, bool center)
|
||||
{
|
||||
if (index >= Sprites.size() || Sprites[index].Frames.empty() )
|
||||
u32 frame = 0;
|
||||
if (!getFrameNr(frame, index, currenttime - starttime, loop))
|
||||
return;
|
||||
|
||||
u32 frame = getFrameNr(index, currenttime - starttime, loop);
|
||||
const video::ITexture* tex = getTexture(Sprites[index].Frames[frame].textureNumber);
|
||||
if (!tex)
|
||||
return;
|
||||
|
@ -163,10 +183,10 @@ void CGUISpriteBank::draw2DSprite(u32 index, const core::rect<s32>& destRect,
|
|||
const core::rect<s32>* clip, const video::SColor * const colors,
|
||||
u32 timeTicks, bool loop)
|
||||
{
|
||||
if (index >= Sprites.size() || Sprites[index].Frames.empty() )
|
||||
u32 frame = 0;
|
||||
if (!getFrameNr(frame,index, timeTicks, loop))
|
||||
return;
|
||||
|
||||
u32 frame = getFrameNr(index, timeTicks, loop);
|
||||
const video::ITexture* tex = getTexture(Sprites[index].Frames[frame].textureNumber);
|
||||
if (!tex)
|
||||
return;
|
||||
|
@ -201,21 +221,16 @@ void CGUISpriteBank::draw2DSpriteBatch( const core::array<u32>& indices,
|
|||
{
|
||||
const u32 index = indices[i];
|
||||
|
||||
if (index >= Sprites.size() || Sprites[index].Frames.empty() )
|
||||
continue;
|
||||
|
||||
// work out frame number
|
||||
u32 frame = 0;
|
||||
if (Sprites[index].frameTime)
|
||||
{
|
||||
u32 f = ((currenttime - starttime) / Sprites[index].frameTime);
|
||||
if (loop)
|
||||
frame = f % Sprites[index].Frames.size();
|
||||
else
|
||||
frame = (f >= Sprites[index].Frames.size()) ? Sprites[index].Frames.size()-1 : f;
|
||||
}
|
||||
if (!getFrameNr(frame, index, currenttime - starttime, loop))
|
||||
return;
|
||||
|
||||
const u32 texNum = Sprites[index].Frames[frame].textureNumber;
|
||||
if (texNum >= drawBatches.size())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
SDrawBatch& currentBatch = drawBatches[texNum];
|
||||
|
||||
const u32 rn = Sprites[index].Frames[frame].rectNumber;
|
||||
|
|
|
@ -67,19 +67,7 @@ public:
|
|||
|
||||
protected:
|
||||
|
||||
inline u32 getFrameNr(u32 index, u32 time, bool loop) const
|
||||
{
|
||||
u32 frame = 0;
|
||||
if (Sprites[index].frameTime && Sprites[index].Frames.size() )
|
||||
{
|
||||
u32 f = (time / Sprites[index].frameTime);
|
||||
if (loop)
|
||||
frame = f % Sprites[index].Frames.size();
|
||||
else
|
||||
frame = (f >= Sprites[index].Frames.size()) ? Sprites[index].Frames.size()-1 : f;
|
||||
}
|
||||
return frame;
|
||||
}
|
||||
bool getFrameNr(u32& frameNr, u32 index, u32 time, bool loop) const;
|
||||
|
||||
struct SDrawBatch
|
||||
{
|
||||
|
|
|
@ -284,8 +284,8 @@ void CImage::copyToScalingBoxFilter(IImage* target, s32 bias, bool blend)
|
|||
|
||||
target->getData();
|
||||
|
||||
s32 fx = core::ceil32( sourceXStep );
|
||||
s32 fy = core::ceil32( sourceYStep );
|
||||
const s32 fx = core::ceil32( sourceXStep );
|
||||
const s32 fy = core::ceil32( sourceYStep );
|
||||
f32 sx;
|
||||
f32 sy;
|
||||
|
||||
|
@ -403,14 +403,15 @@ void CImage::flip(bool topBottom, bool leftRight)
|
|||
}
|
||||
|
||||
//! get a filtered pixel
|
||||
inline SColor CImage::getPixelBox( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) const
|
||||
inline SColor CImage::getPixelBox( const s32 x, const s32 y, const s32 fx, const s32 fy, const s32 bias ) const
|
||||
{
|
||||
/*
|
||||
if (IImage::isCompressedFormat(Format))
|
||||
{
|
||||
os::Printer::log("IImage::getPixelBox method doesn't work with compressed images.", ELL_WARNING);
|
||||
return SColor(0);
|
||||
}
|
||||
|
||||
*/
|
||||
SColor c;
|
||||
s32 a = 0, r = 0, g = 0, b = 0;
|
||||
|
||||
|
@ -430,12 +431,12 @@ inline SColor CImage::getPixelBox( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) cons
|
|||
|
||||
}
|
||||
|
||||
s32 sdiv = s32_log2_s32(fx * fy);
|
||||
const s32 sdiv = fx * fy; // s32_log2_s32(fx * fy);
|
||||
|
||||
a = core::s32_clamp( ( a >> sdiv ) + bias, 0, 255 );
|
||||
r = core::s32_clamp( ( r >> sdiv ) + bias, 0, 255 );
|
||||
g = core::s32_clamp( ( g >> sdiv ) + bias, 0, 255 );
|
||||
b = core::s32_clamp( ( b >> sdiv ) + bias, 0, 255 );
|
||||
a = core::s32_clamp( ( a / sdiv ) + bias, 0, 255 );
|
||||
r = core::s32_clamp( ( r / sdiv ) + bias, 0, 255 );
|
||||
g = core::s32_clamp( ( g / sdiv ) + bias, 0, 255 );
|
||||
b = core::s32_clamp( ( b / sdiv ) + bias, 0, 255 );
|
||||
|
||||
c.set( a, r, g, b );
|
||||
return c;
|
||||
|
|
|
@ -62,7 +62,7 @@ public:
|
|||
virtual void fill(const SColor &color) IRR_OVERRIDE;
|
||||
|
||||
private:
|
||||
inline SColor getPixelBox ( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) const;
|
||||
inline SColor getPixelBox ( const s32 x, const s32 y, const s32 fx, const s32 fy, s32 bias ) const;
|
||||
};
|
||||
|
||||
} // end namespace video
|
||||
|
|
|
@ -559,9 +559,10 @@ namespace irr
|
|||
//! constructor
|
||||
CIrrDeviceMacOSX::CIrrDeviceMacOSX(const SIrrlichtCreationParameters& param)
|
||||
: CIrrDeviceStub(param), Window(NULL), Display(NULL),
|
||||
SoftwareDriverTarget(0), DeviceWidth(0), DeviceHeight(0),
|
||||
ScreenWidth(0), ScreenHeight(0), MouseButtonStates(0), SoftwareRendererType(0),
|
||||
IsActive(true), IsFullscreen(false), IsShiftDown(false), IsControlDown(false), IsResizable(false)
|
||||
DeviceWidth(0), DeviceHeight(0),
|
||||
ScreenWidth(0), ScreenHeight(0), MouseButtonStates(0),
|
||||
IsActive(true), IsFullscreen(false), IsShiftDown(false), IsControlDown(false), IsResizable(false),
|
||||
SoftwareDriverTarget(nil),SoftwareRendererType(0)
|
||||
{
|
||||
struct utsname name;
|
||||
NSString *path;
|
||||
|
@ -628,7 +629,6 @@ CIrrDeviceMacOSX::CIrrDeviceMacOSX(const SIrrlichtCreationParameters& param)
|
|||
|
||||
CIrrDeviceMacOSX::~CIrrDeviceMacOSX()
|
||||
{
|
||||
[SoftwareDriverTarget release];
|
||||
#ifdef __MAC_10_6
|
||||
[NSApp setPresentationOptions:(NSApplicationPresentationDefault)];
|
||||
#else
|
||||
|
@ -646,6 +646,12 @@ CIrrDeviceMacOSX::~CIrrDeviceMacOSX()
|
|||
|
||||
void CIrrDeviceMacOSX::closeDevice()
|
||||
{
|
||||
if ( SoftwareDriverTarget != nil )
|
||||
{
|
||||
[SoftwareDriverTarget release];
|
||||
SoftwareDriverTarget = nil;
|
||||
}
|
||||
|
||||
if (Window != nil)
|
||||
{
|
||||
[Window setIsVisible:FALSE];
|
||||
|
@ -677,8 +683,13 @@ bool CIrrDeviceMacOSX::createWindow()
|
|||
ScreenWidth = (int)CGDisplayPixelsWide(Display);
|
||||
ScreenHeight = (int)CGDisplayPixelsHigh(Display);
|
||||
|
||||
const NSBackingStoreType type = (CreationParams.DriverType == video::EDT_OPENGL) ? NSBackingStoreBuffered : NSBackingStoreNonretained;
|
||||
|
||||
//NSBackingStoreNonretained not working since El Capitan (TA has)
|
||||
#ifdef __MAC_10_6
|
||||
const NSBackingStoreType backing_type = NSBackingStoreBuffered;
|
||||
#else
|
||||
const NSBackingStoreType backing_type = (CreationParams.DriverType == video::EDT_OPENGL) ? NSBackingStoreBuffered : NSBackingStoreNonretained;
|
||||
#endif
|
||||
|
||||
if (!CreationParams.Fullscreen)
|
||||
{
|
||||
if (!CreationParams.WindowId) //create another window when WindowId is null
|
||||
|
@ -692,7 +703,10 @@ bool CIrrDeviceMacOSX::createWindow()
|
|||
y = screenHeight - y - CreationParams.WindowSize.Height;
|
||||
}
|
||||
|
||||
Window = [[NSWindow alloc] initWithContentRect:NSMakeRect(x, y, CreationParams.WindowSize.Width,CreationParams.WindowSize.Height) styleMask:NSTitledWindowMask+NSClosableWindowMask+NSResizableWindowMask backing:type defer:FALSE];
|
||||
Window = [[NSWindow alloc] initWithContentRect:NSMakeRect(x, y, CreationParams.WindowSize.Width,CreationParams.WindowSize.Height)
|
||||
styleMask:NSTitledWindowMask+NSClosableWindowMask+NSResizableWindowMask
|
||||
backing:backing_type
|
||||
defer:NO];
|
||||
|
||||
if (CreationParams.WindowPosition.X == -1 && CreationParams.WindowPosition.Y == -1)
|
||||
[Window center];
|
||||
|
@ -757,7 +771,7 @@ bool CIrrDeviceMacOSX::createWindow()
|
|||
|
||||
if (error == CGDisplayNoErr)
|
||||
{
|
||||
Window = [[NSWindow alloc] initWithContentRect:[[NSScreen mainScreen] frame] styleMask:NSBorderlessWindowMask backing:type defer:FALSE screen:[NSScreen mainScreen]];
|
||||
Window = [[NSWindow alloc] initWithContentRect:[[NSScreen mainScreen] frame] styleMask:NSBorderlessWindowMask backing:backing_type defer:FALSE screen:[NSScreen mainScreen]];
|
||||
|
||||
[Window setLevel: CGShieldingWindowLevel()];
|
||||
[Window setBackgroundColor:[NSColor blackColor]];
|
||||
|
@ -823,6 +837,20 @@ void CIrrDeviceMacOSX::setResize(int width, int height)
|
|||
getVideoDriver()->OnResize(core::dimension2d<u32>( (s32)driverFrame.size.width, (s32)driverFrame.size.height));
|
||||
DeviceWidth = (s32)driverFrame.size.width;
|
||||
DeviceHeight = (s32)driverFrame.size.height;
|
||||
|
||||
//SceneManager ( Camera ) should react with reset, otherwise sticky mouse
|
||||
irr::SEvent ievent;
|
||||
ievent.EventType = irr::EET_MOUSE_INPUT_EVENT;
|
||||
MouseButtonStates &= ~irr::EMBSM_LEFT;
|
||||
ievent.MouseInput.ButtonStates = MouseButtonStates;
|
||||
ievent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;
|
||||
ievent.MouseInput.Control = false;
|
||||
ievent.MouseInput.Shift = false;
|
||||
|
||||
const core::position2di& curr = ((CCursorControl *)CursorControl)->getPosition(false);
|
||||
ievent.MouseInput.X = curr.X;
|
||||
ievent.MouseInput.Y = curr.Y;
|
||||
postEventFromUser(ievent);
|
||||
}
|
||||
else
|
||||
getVideoDriver()->OnResize(core::dimension2d<u32>( (s32)width, (s32)height));
|
||||
|
@ -837,6 +865,10 @@ void CIrrDeviceMacOSX::createDriver()
|
|||
#ifdef _IRR_COMPILE_WITH_SOFTWARE_
|
||||
VideoDriver = video::createSoftwareDriver(CreationParams.WindowSize, CreationParams.Fullscreen, FileSystem, this);
|
||||
SoftwareRendererType = 2;
|
||||
if (Window)
|
||||
{
|
||||
Window.contentView.wantsLayer = YES;
|
||||
}
|
||||
#else
|
||||
os::Printer::log("No Software driver support compiled in.", ELL_ERROR);
|
||||
#endif
|
||||
|
@ -846,6 +878,12 @@ void CIrrDeviceMacOSX::createDriver()
|
|||
#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
|
||||
VideoDriver = video::createBurningVideoDriver(CreationParams, FileSystem, this);
|
||||
SoftwareRendererType = 1;
|
||||
if (Window)
|
||||
{
|
||||
Window.contentView.wantsLayer = YES;
|
||||
[ Window setOpaque:YES];
|
||||
}
|
||||
|
||||
#else
|
||||
os::Printer::log("Burning's video driver was not compiled in.", ELL_ERROR);
|
||||
#endif
|
||||
|
@ -967,7 +1005,7 @@ bool CIrrDeviceMacOSX::run()
|
|||
|
||||
case NSLeftMouseUp:
|
||||
ievent.EventType = irr::EET_MOUSE_INPUT_EVENT;
|
||||
MouseButtonStates &= !irr::EMBSM_LEFT;
|
||||
MouseButtonStates &= ~irr::EMBSM_LEFT;
|
||||
ievent.MouseInput.ButtonStates = MouseButtonStates;
|
||||
ievent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;
|
||||
postMouseEvent(event,ievent);
|
||||
|
@ -983,7 +1021,7 @@ bool CIrrDeviceMacOSX::run()
|
|||
|
||||
case NSOtherMouseUp:
|
||||
ievent.EventType = irr::EET_MOUSE_INPUT_EVENT;
|
||||
MouseButtonStates &= !irr::EMBSM_MIDDLE;
|
||||
MouseButtonStates &= ~irr::EMBSM_MIDDLE;
|
||||
ievent.MouseInput.ButtonStates = MouseButtonStates;
|
||||
ievent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;
|
||||
postMouseEvent(event,ievent);
|
||||
|
@ -1010,7 +1048,7 @@ bool CIrrDeviceMacOSX::run()
|
|||
case NSRightMouseUp:
|
||||
ievent.EventType = irr::EET_MOUSE_INPUT_EVENT;
|
||||
ievent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;
|
||||
MouseButtonStates &= !irr::EMBSM_RIGHT;
|
||||
MouseButtonStates &= ~irr::EMBSM_RIGHT;
|
||||
ievent.MouseInput.ButtonStates = MouseButtonStates;
|
||||
postMouseEvent(event,ievent);
|
||||
break;
|
||||
|
@ -1473,6 +1511,106 @@ core::position2di CIrrDeviceMacOSX::getWindowPosition()
|
|||
|
||||
|
||||
bool CIrrDeviceMacOSX::present(video::IImage* surface, void* windowId, core::rect<s32>* src )
|
||||
{
|
||||
if (SoftwareRendererType > 0 && surface)
|
||||
{
|
||||
int src_width = surface->getDimension().Width;
|
||||
int src_height = surface->getDimension().Height;
|
||||
const u32 src_pitch = surface->getPitch();
|
||||
|
||||
const u8* src = (u8*)surface->getData();
|
||||
const video::ECOLOR_FORMAT src_format = surface->getColorFormat();
|
||||
|
||||
//little endian likely not in memory ARGB
|
||||
//ECOLOR_FORMAT dstFormat = ECF_B8G8R8A8;
|
||||
const u32 dst_colorsamples = SoftwareRendererType == 2 ? 3 : 3;
|
||||
const u32 dst_pitch = src_width * dst_colorsamples;
|
||||
|
||||
@autoreleasepool {
|
||||
NSBitmapImageRep *rep = [[
|
||||
[NSBitmapImageRep alloc] initWithBitmapDataPlanes: nil
|
||||
pixelsWide: src_width
|
||||
pixelsHigh: src_height
|
||||
bitsPerSample: 8
|
||||
samplesPerPixel: dst_colorsamples
|
||||
hasAlpha: dst_colorsamples == 4 ? YES : NO
|
||||
isPlanar: NO
|
||||
colorSpaceName: NSDeviceRGBColorSpace
|
||||
bitmapFormat: NSAlphaNonpremultipliedBitmapFormat
|
||||
bytesPerRow: dst_pitch
|
||||
bitsPerPixel: 8 * dst_colorsamples] autorelease
|
||||
];
|
||||
|
||||
if ( rep == nil) return false;
|
||||
// convert to BGR
|
||||
u8* dst = (u8*) [rep bitmapData];
|
||||
if ( 0 == dst ) return false;
|
||||
|
||||
|
||||
int blitter = 0;
|
||||
if ( src_format == video::ECF_A8R8G8B8 && dst_colorsamples == 3 ) blitter = 1;
|
||||
else if ( src_format == video::ECF_A8R8G8B8 && dst_colorsamples == 4 ) blitter = 2;
|
||||
else if ( src_format == video::ECF_A1R5G5B5 && dst_colorsamples == 3 ) blitter = 3;
|
||||
|
||||
for (s32 y=0; y < src_height; ++y)
|
||||
{
|
||||
switch(blitter)
|
||||
{
|
||||
// video::CColorConverter::convert_A8R8G8B8toB8G8R8(srcdata, minWidth, destData); // broken ?
|
||||
case 1:
|
||||
{
|
||||
const u8* sB = src;
|
||||
u8* dB = dst;
|
||||
|
||||
for (s32 x = 0; x < src_width; ++x)
|
||||
{
|
||||
dB[0] = sB[2];
|
||||
dB[1] = sB[1];
|
||||
dB[2] = sB[0];
|
||||
//dB[3] = sB[3];
|
||||
|
||||
sB += 4;
|
||||
dB += 3;
|
||||
}
|
||||
} break;
|
||||
|
||||
case 2:
|
||||
{
|
||||
const u32* sB = (const u32*)src;
|
||||
u32 * dB = (u32*)dst;
|
||||
|
||||
for (s32 x = 0; x < src_width; ++x)
|
||||
{
|
||||
size_t v = *sB++;
|
||||
*dB++ =
|
||||
(( v & 0x00ff0000 ) >> 16 ) |
|
||||
(( v & 0x0000ff00 ) ) |
|
||||
(( v & 0x000000ff ) << 16 ) |
|
||||
0xff000000;
|
||||
}
|
||||
} break;
|
||||
|
||||
case 3: video::CColorConverter::convert_A1R5G5B5toB8G8R8(src, src_width, dst); break;
|
||||
default: video::CColorConverter::convert_viaFormat(src, src_format, src_width, dst, video::ECF_R8G8B8); break;
|
||||
}
|
||||
src += src_pitch;
|
||||
dst += dst_pitch;
|
||||
}
|
||||
|
||||
// add layer
|
||||
NSSize imageSize = NSMakeSize(src_width, src_height);
|
||||
NSImage *image = [[[NSImage alloc] initWithSize: imageSize] autorelease];
|
||||
|
||||
[image addRepresentation: rep];
|
||||
Window.contentView.layer.contents = image;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#if 0
|
||||
bool CIrrDeviceMacOSX::present_v0(video::IImage* surface, void* windowId, core::rect<s32>* src )
|
||||
{
|
||||
// todo: implement window ID and src rectangle
|
||||
|
||||
|
@ -1550,6 +1688,7 @@ bool CIrrDeviceMacOSX::present(video::IImage* surface, void* windowId, core::rec
|
|||
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if defined (_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
|
||||
|
|
|
@ -49,7 +49,7 @@ namespace video
|
|||
void destroyContext() IRR_OVERRIDE;
|
||||
|
||||
//! Get current context
|
||||
const SExposedVideoData& getContext() const;
|
||||
const SExposedVideoData& getContext() const IRR_OVERRIDE;
|
||||
|
||||
//! Change render context, disable old and activate new defined by videoData
|
||||
bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) IRR_OVERRIDE;
|
||||
|
|
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Reference in New Issue
Block a user