mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-13 14:00:27 +01:00
Test for texture coordinates on cube
This commit is contained in:
parent
742307f077
commit
72cb09a566
|
@ -18,6 +18,13 @@
|
|||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
template <class T>
|
||||
struct Span
|
||||
{
|
||||
T* buffer = nullptr;
|
||||
std::size_t size = 0;
|
||||
};
|
||||
|
||||
class BufferOffset
|
||||
{
|
||||
public:
|
||||
|
@ -63,7 +70,8 @@ static bool tryParseGLTF(io::IReadFile* file, tinygltf::Model& model)
|
|||
}
|
||||
|
||||
template <class T>
|
||||
static T readPrimitive(const BufferOffset& readFrom) {
|
||||
static T readPrimitive(const BufferOffset& readFrom)
|
||||
{
|
||||
unsigned char d[sizeof(T)]{};
|
||||
for (std::size_t i = 0; i < sizeof(T); ++i) {
|
||||
d[i] = readFrom.at(i);
|
||||
|
@ -71,7 +79,16 @@ static T readPrimitive(const BufferOffset& readFrom) {
|
|||
return *reinterpret_cast<T*>(d);
|
||||
}
|
||||
|
||||
static core::vector3df readVector(const BufferOffset& readFrom, const float scale) {
|
||||
static core::vector2df readVec2DF(const BufferOffset& readFrom)
|
||||
{
|
||||
return core::vector2df(
|
||||
readPrimitive<float>(readFrom),
|
||||
readPrimitive<float>(BufferOffset(readFrom, sizeof(float))));
|
||||
|
||||
}
|
||||
|
||||
static core::vector3df readVec3DF(const BufferOffset& readFrom, const float scale)
|
||||
{
|
||||
// glTF coordinates are right-handed, minetest ones are left-handed
|
||||
// 1 glTF coordinate is equivalent to 10 Irrlicht coordinates
|
||||
return core::vector3df(
|
||||
|
@ -98,24 +115,55 @@ float getScale(const tinygltf::Model& model)
|
|||
return 1.0f;
|
||||
}
|
||||
|
||||
video::S3DVertex* getVertices(const tinygltf::Model& model, const std::size_t accessorId)
|
||||
static void copyPositions(const tinygltf::Model& model,
|
||||
const Span<video::S3DVertex> vertices,
|
||||
const std::size_t accessorId)
|
||||
{
|
||||
const auto& view = model.bufferViews[
|
||||
model.accessors[accessorId].bufferView];
|
||||
const auto& buffer = model.buffers[view.buffer];
|
||||
|
||||
auto* vertices = new video::S3DVertex[model.accessors[accessorId].count];
|
||||
|
||||
for (std::size_t i = 0; i < model.accessors[accessorId].count; ++i) {
|
||||
const auto v = readVector(BufferOffset(
|
||||
buffer.data, view.byteOffset + 3 * sizeof(float) * i), getScale(model));
|
||||
vertices[i] = {v, {0.0f, 0.0f, 0.0f}, {}, {0.0f, 0.0f}};
|
||||
const auto v = readVec3DF(BufferOffset(
|
||||
buffer.data, view.byteOffset + 3 * sizeof(float) * i),
|
||||
getScale(model));
|
||||
vertices.buffer[i].Pos = v;
|
||||
}
|
||||
|
||||
return vertices;
|
||||
}
|
||||
|
||||
u16* getIndices(const tinygltf::Model& model, const std::size_t accessorId)
|
||||
static void copyTCoords(const tinygltf::Model& model,
|
||||
const Span<video::S3DVertex> vertices,
|
||||
const std::size_t accessorId)
|
||||
{
|
||||
const auto& view = model.bufferViews[
|
||||
model.accessors[accessorId].bufferView];
|
||||
const auto& buffer = model.buffers[view.buffer];
|
||||
for (std::size_t i = 0; i < model.accessors[accessorId].count; ++i) {
|
||||
const auto t = readVec2DF(BufferOffset(
|
||||
buffer.data, view.byteOffset + 2 * sizeof(float) * i));
|
||||
vertices.buffer[i].TCoords = t;
|
||||
}
|
||||
}
|
||||
|
||||
static video::S3DVertex* getVertices(const tinygltf::Model& model,
|
||||
const std::size_t accessorId)
|
||||
{
|
||||
auto* vertexBuffer = new video::S3DVertex[
|
||||
model.accessors[accessorId].count]{};
|
||||
Span<video::S3DVertex> vertices{
|
||||
vertexBuffer, model.accessors[accessorId].count};
|
||||
copyPositions(model, vertices, accessorId);
|
||||
|
||||
const auto tCoordsField
|
||||
= model.meshes[0].primitives[0].attributes.find("TEXCOORD_0");
|
||||
if (tCoordsField != model.meshes[0].primitives[0].attributes.end()) {
|
||||
copyTCoords(model, vertices, tCoordsField->second);
|
||||
}
|
||||
|
||||
return vertexBuffer;
|
||||
}
|
||||
|
||||
static u16* getIndices(const tinygltf::Model& model,
|
||||
const std::size_t accessorId)
|
||||
{
|
||||
const auto& view = model.bufferViews[
|
||||
model.accessors[accessorId].bufferView];
|
||||
|
|
|
@ -84,8 +84,7 @@ TEST_CASE("blender cube") {
|
|||
CHECK(vertices[21].Pos == irr::core::vector3df{-10.0f, 10.0f, -10.0f});
|
||||
}
|
||||
|
||||
SECTION("vertex indices are correct")
|
||||
{
|
||||
SECTION("vertex indices are correct") {
|
||||
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 36);
|
||||
const auto* indices = reinterpret_cast<irr::u16*>(
|
||||
sm.getMesh()->getMeshBuffer(0)->getIndices());
|
||||
|
@ -93,6 +92,17 @@ TEST_CASE("blender cube") {
|
|||
CHECK(indices[1] == 3);
|
||||
CHECK(indices[2] == 9);
|
||||
}
|
||||
|
||||
SECTION("texture coords are correct") {
|
||||
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
|
||||
const auto* vertices = reinterpret_cast<irr::video::S3DVertex*>(
|
||||
sm.getMesh()->getMeshBuffer(0)->getVertices());
|
||||
CHECK(vertices[0].TCoords == irr::core::vector2df{0.375f, 1.0f});
|
||||
CHECK(vertices[1].TCoords == irr::core::vector2df{0.125f, 0.25f});
|
||||
CHECK(vertices[2].TCoords == irr::core::vector2df{0.375f, 0.0f});
|
||||
CHECK(vertices[3].TCoords == irr::core::vector2df{0.6250f, 1.0f});
|
||||
CHECK(vertices[6].TCoords == irr::core::vector2df{0.375f, 0.75f});
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("mesh loader returns nullptr when given null file pointer") {
|
||||
|
|
Loading…
Reference in New Issue
Block a user