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https://github.com/minetest/irrlicht.git
synced 2024-11-05 01:40:44 +01:00
cleanup: remove _IRR_COMPILE_ANDROID_ASSET_READER_ build flag
it's enabled inconditionally on android also remove some _IRR_COMPILE_WITH_ANDROID_DEVICE_ which are useless because cmake is already properly configured
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@ -3,7 +3,6 @@
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_
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#include "CAndroidAssetReader.h"
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@ -106,4 +105,3 @@ void CAndroidAssetFileArchive::addDirectoryToFileList(const io::path &dirname_)
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} // end namespace io
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} // end namespace irr
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#endif // _IRR_COMPILE_ANDROID_ASSET_READER_
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@ -4,9 +4,6 @@
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#pragma once
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#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_
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#include "IReadFile.h"
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#include "IFileArchive.h"
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#include "CFileList.h"
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@ -61,4 +58,3 @@ namespace io
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} // end namespace io
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} // end namespace irr
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#endif // _IRR_COMPILE_ANDROID_ASSET_READER_
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@ -2,9 +2,6 @@
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_
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#include "CAndroidAssetReader.h"
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#include "CReadFile.h"
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@ -69,4 +66,3 @@ const io::path& CAndroidAssetReader::getFileName() const
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} // end namespace io
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} // end namespace irr
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#endif // _IRR_COMPILE_ANDROID_ASSET_READER_
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@ -4,9 +4,6 @@
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#pragma once
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#ifdef _IRR_COMPILE_ANDROID_ASSET_READER_
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#include "IReadFile.h"
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struct AAssetManager;
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@ -66,4 +63,3 @@ namespace io
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} // end namespace io
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} // end namespace irr
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#endif // _IRR_COMPILE_ANDROID_ASSET_READER_
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@ -5,8 +5,6 @@
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#include "CIrrDeviceAndroid.h"
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#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
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#include "os.h"
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#include "CFileSystem.h"
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#include "CAndroidAssetReader.h"
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@ -858,5 +856,3 @@ bool CIrrDeviceAndroid::isGyroscopeAvailable()
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}
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} // end namespace irr
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#endif
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@ -5,7 +5,6 @@
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#pragma once
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#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
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#include "CIrrDeviceStub.h"
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#include "IrrlichtDevice.h"
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@ -98,4 +97,3 @@ namespace irr
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_ANDROID_DEVICE_
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@ -3,8 +3,6 @@
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#include "CKeyEventWrapper.h"
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#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
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#include "os.h"
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namespace irr
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@ -58,6 +56,3 @@ int CKeyEventWrapper::getUnicodeChar(int metaState)
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} // namespace jni
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} // namespace irr
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#endif // _IRR_COMPILE_WITH_ANDROID_DEVICE_
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@ -3,8 +3,6 @@
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#pragma once
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#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
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#include <jni.h>
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struct android_app;
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@ -35,5 +33,3 @@ private:
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} // namespace jni
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} // namespace irr
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#endif // _IRR_COMPILE_WITH_ANDROID_DEVICE_
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@ -88,7 +88,7 @@ elseif(APPLE)
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add_definitions(-D_IRR_OSX_PLATFORM_)
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set(DEVICE "OSX")
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elseif(ANDROID)
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add_definitions(-D_IRR_ANDROID_PLATFORM_ -D_IRR_COMPILE_ANDROID_ASSET_READER_)
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add_definitions(-D_IRR_ANDROID_PLATFORM_)
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if(USE_SDL2)
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message(FATAL_ERROR "SDL2 device is not (yet) supported on Android")
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endif()
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