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@ -320,19 +320,17 @@ namespace core
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inline s32 s32_min(s32 a, s32 b)
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{
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const s32 mask = (a - b) >> 31;
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return (a & mask) | (b & ~mask);
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return min_(a, b);
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}
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inline s32 s32_max(s32 a, s32 b)
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{
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const s32 mask = (a - b) >> 31;
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return (b & mask) | (a & ~mask);
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return max_(a, b);
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}
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inline s32 s32_clamp (s32 value, s32 low, s32 high)
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{
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return s32_min(s32_max(value,low), high);
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return clamp(value, low, high);
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}
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/*
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@ -381,33 +379,6 @@ namespace core
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#endif
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#endif
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//! conditional set based on mask and arithmetic shift
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REALINLINE u32 if_c_a_else_b ( const s32 condition, const u32 a, const u32 b )
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{
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return ( ( -condition >> 31 ) & ( a ^ b ) ) ^ b;
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}
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//! conditional set based on mask and arithmetic shift
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REALINLINE u16 if_c_a_else_b ( const s16 condition, const u16 a, const u16 b )
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{
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return ( ( -condition >> 15 ) & ( a ^ b ) ) ^ b;
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}
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//! conditional set based on mask and arithmetic shift
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REALINLINE u32 if_c_a_else_0 ( const s32 condition, const u32 a )
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{
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return ( -condition >> 31 ) & a;
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}
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/*
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if (condition) state |= m; else state &= ~m;
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*/
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REALINLINE void setbit_cond ( u32 &state, s32 condition, u32 mask )
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{
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// 0, or any positive to mask
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//s32 conmask = -condition >> 31;
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state ^= ( ( -condition >> 31 ) ^ state ) & mask;
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}
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// NOTE: This is not as exact as the c99/c++11 round function, especially at high numbers starting with 8388609
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// (only low number which seems to go wrong is 0.49999997 which is rounded to 1)
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