Avoid gcc warning and fix some indention/whitespace.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6246 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2021-08-26 21:09:08 +00:00
parent 0c2049610a
commit 8e149ffb40
5 changed files with 10 additions and 10 deletions

View File

@ -95,7 +95,7 @@ namespace irr
//! Get the device type
virtual E_DEVICE_TYPE getType() const _IRR_OVERRIDE_
{
return EIDT_CONSOLE;
return EIDT_CONSOLE;
}
void addPostPresentText(s16 X, s16 Y, const wchar_t *text);

View File

@ -134,7 +134,7 @@ namespace irr
//! Get the device type
virtual E_DEVICE_TYPE getType() const _IRR_OVERRIDE_
{
return EIDT_X11;
return EIDT_X11;
}
#ifdef _IRR_COMPILE_WITH_X11_

View File

@ -92,7 +92,7 @@ namespace irr
//! Get the device type
virtual E_DEVICE_TYPE getType() const _IRR_OVERRIDE_
{
return EIDT_SDL;
return EIDT_SDL;
}
//! Implementation of the linux cursor control

View File

@ -107,7 +107,7 @@ namespace irr
//! Get the device type
virtual E_DEVICE_TYPE getType() const _IRR_OVERRIDE_
{
return EIDT_WIN32;
return EIDT_WIN32;
}
//! Compares to the last call of this function to return double and triple clicks.

View File

@ -173,7 +173,7 @@ static inline float powf_limit(const float a, const float b)
}
//! clamp(value,0,1)
static inline const float clampf01(const float v)
static inline float clampf01(const float v)
{
return v < 0.f ? 0.f : v > 1.f ? 1.f : v;
}
@ -804,7 +804,7 @@ void CBurningVideoDriver::setRenderTargetImage2(video::IImage* color, video::IIm
// used to scale <-1,-1><1,1> to viewport [center,scale]
// controls subtexel and fill convention.
// Don't tweak SOFTWARE_DRIVER_2_SUBTEXEL (-0.5f in m[1]) anymore to control texture blur effect, it's used for viewport scaling.
// Don't tweak SOFTWARE_DRIVER_2_SUBTEXEL (-0.5f in m[1]) anymore to control texture blur effect, it's used for viewport scaling.
// naming is misleading. it will write outside memory location..
void buildNDCToDCMatrix(f32* m, const core::rect<s32>& viewport, f32 tx)
@ -1605,7 +1605,7 @@ void CBurningVideoDriver::VertexCache_fill(const u32 sourceIndex, const u32 dest
}
// Texture Coo Transform
// Always set all internal uv (v1.9 SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM always on)
// Always set all internal uv (v1.9 SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM always on)
for (size_t t = 0; t < BURNING_MATERIAL_MAX_TEXTURES; ++t)
{
sVec4 r;
@ -2258,14 +2258,14 @@ void CBurningVideoDriver::drawVertexPrimitiveList(const void* vertices, u32 vert
}
lod_bias *= tex->get_lod_bias();
//lod_bias += Material.org.TextureLayer[m].LODBias * 0.125f;
s32 lodFactor = lodFactor_inside(face, m, dc_area, lod_bias);
CurrentShader->setTextureParam(m, tex, lodFactor);
//currently shader receives texture coordinate as Pixelcoo of 1 Texture
select_polygon_mipmap_inside(face, m, tex->getTexBound());
}
CurrentShader->drawWireFrameTriangle(face[0] + s4DVertex_proj(0), face[1] + s4DVertex_proj(0), face[2] + s4DVertex_proj(0));
vertex_from_clipper = 1;
}
@ -3366,7 +3366,7 @@ void CBurningVideoDriver::draw3DLine(const core::vector3df& start,
v[s4DVertex_proj(has_vertex_run)].flag = v[s4DVertex_ofs(has_vertex_run)].flag;
}
size_t vOut;
// vertices count per line