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@ -229,6 +229,7 @@ IAnimatedMesh* CB3DJSONMeshFileLoader::createMesh(io::IReadFile* file) {
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return AnimatedMesh;
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}
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// Try to read this file.
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if (!this->parseJSONFile(file)) {
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this->cleanUp("B3D JSON severe error! File size is 0!");
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return AnimatedMesh;
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