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kopia lustrzana https://github.com/minetest/irrlicht.git synced 2025-09-18 06:15:44 +02:00
This commit is contained in:
jordan4ibanez
2023-11-29 02:04:32 -05:00
rodzic 43e61fb8bf
commit b7e60746fa
4 zmienionych plików z 4 dodań i 4 usunięć

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@@ -33,7 +33,7 @@ CB3DMeshFileLoader::CB3DMeshFileLoader(scene::ISceneManager* smgr)
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".bsp")
//! based on the file extension (e.g. ".b3d")
bool CB3DMeshFileLoader::isALoadableFileExtension(const io::path& filename) const
{
return core::hasFileExtension ( filename, "b3d" );

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@@ -30,7 +30,7 @@ public:
CB3DMeshFileLoader(scene::ISceneManager* smgr);
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".bsp")
//! based on the file extension (e.g. ".b3d")
bool isALoadableFileExtension(const io::path& filename) const override;
//! creates/loads an animated mesh from the file.

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@@ -40,7 +40,7 @@ COBJMeshFileLoader::~COBJMeshFileLoader()
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".bsp")
//! based on the file extension (e.g. ".b3d")
bool COBJMeshFileLoader::isALoadableFileExtension(const io::path& filename) const
{
return core::hasFileExtension ( filename, "obj" );

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@@ -36,7 +36,7 @@ CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager* smgr)
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".bsp")
//! based on the file extension (e.g. ".b3d")
bool CXMeshFileLoader::isALoadableFileExtension(const io::path& filename) const
{
return core::hasFileExtension ( filename, "x" );