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bsp is gone
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@ -30,7 +30,7 @@ public:
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CB3DMeshFileLoader(scene::ISceneManager* smgr);
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".bsp")
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//! based on the file extension (e.g. ".b3d")
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bool isALoadableFileExtension(const io::path& filename) const override;
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//! creates/loads an animated mesh from the file.
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