*asterisk asterisk*

This commit is contained in:
jordan4ibanez 2023-11-29 01:57:16 -05:00
parent 4b30b4e7ef
commit dad3dbae3a

View File

@ -45,7 +45,7 @@ namespace scene
frame number is getFrameCount() - 1; frame number is getFrameCount() - 1;
\param detailLevel: Level of detail. 0 is the lowest, 255 the \param detailLevel: Level of detail. 0 is the lowest, 255 the
highest level of detail. Most meshes will ignore the detail level. highest level of detail. Most meshes will ignore the detail level.
\param startFrameLoop: Because some animated meshes (.MD2) are \param startFrameLoop: Because some animated meshes (.MD2 [which no longer exists in irrlicht]) are
blended between 2 static frames, and maybe animated in a loop, blended between 2 static frames, and maybe animated in a loop,
the startFrameLoop and the endFrameLoop have to be defined, to the startFrameLoop and the endFrameLoop have to be defined, to
prevent the animation to be blended between frames which are prevent the animation to be blended between frames which are