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Fix compiling example 21
Somehow was broken since fixing the spelling of tessellation and never noticed git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6523 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -734,7 +734,7 @@ void CQuake3EventHandler::CreateGUI()
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gui.Tesselation->setMax ( 12 );
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gui.Tesselation->setMax ( 12 );
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gui.Tesselation->setSmallStep ( 1 );
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gui.Tesselation->setSmallStep ( 1 );
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gui.Tesselation->setLargeStep ( 1 );
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gui.Tesselation->setLargeStep ( 1 );
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gui.Tesselation->setPos ( Game->loadParam.patchTesselation );
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gui.Tesselation->setPos ( Game->loadParam.patchTessellation );
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gui.Tesselation->setToolTipText ( L"How smooth should curved surfaces be rendered" );
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gui.Tesselation->setToolTipText ( L"How smooth should curved surfaces be rendered" );
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gui.Collision = env->addCheckBox ( true, rect<s32>( dim.Width - 400, 150, dim.Width - 300, 166 ), gui.Window,-1, L"Collision" );
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gui.Collision = env->addCheckBox ( true, rect<s32>( dim.Width - 400, 150, dim.Width - 300, 166 ), gui.Window,-1, L"Collision" );
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@ -1381,7 +1381,7 @@ bool CQuake3EventHandler::OnEvent(const SEvent& eve)
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else
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else
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if ( eve.GUIEvent.Caller == gui.Tesselation && eve.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED )
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if ( eve.GUIEvent.Caller == gui.Tesselation && eve.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED )
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{
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{
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Game->loadParam.patchTesselation = gui.Tesselation->getPos ();
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Game->loadParam.patchTessellation = gui.Tesselation->getPos ();
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}
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}
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else
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else
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if ( eve.GUIEvent.Caller == gui.Gamma && eve.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED )
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if ( eve.GUIEvent.Caller == gui.Gamma && eve.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED )
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