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Get rid of various old compiler and platform checks
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@ -20,11 +20,6 @@
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#include <GL/glext.h>
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#endif
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#include <GL/wglext.h>
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#ifdef _MSC_VER
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#pragma comment(lib, "OpenGL32.lib")
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#endif
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#elif defined(_IRR_COMPILE_WITH_OSX_DEVICE_)
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#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
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#define GL_GLEXT_LEGACY 1
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