Fix compiler warnings

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6466 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2023-04-22 21:30:14 +00:00
parent 9622a8b138
commit e184e4aedb
3 changed files with 12 additions and 12 deletions

View File

@ -37,21 +37,21 @@ namespace io
virtual ~CAndroidAssetFileArchive();
//! opens a file by file name
virtual IReadFile* createAndOpenFile(const io::path& filename);
virtual IReadFile* createAndOpenFile(const io::path& filename) IRR_OVERRIDE;
//! opens a file by index
virtual IReadFile* createAndOpenFile(u32 index);
virtual IReadFile* createAndOpenFile(u32 index) IRR_OVERRIDE;
//! returns the list of files
virtual const IFileList* getFileList() const;
virtual const IFileList* getFileList() const IRR_OVERRIDE;
//! get the archive type
virtual E_FILE_ARCHIVE_TYPE getType() const;
virtual E_FILE_ARCHIVE_TYPE getType() const IRR_OVERRIDE;
//! Add a directory to read files from. Since the Android
//! API does not return names of directories, they need to
//! be added manually.
virtual void addDirectoryToFileList(const io::path &filename);
virtual void addDirectoryToFileList(const io::path &filename) IRR_OVERRIDE;
//! return the name (id) of the file Archive
virtual const io::path& getArchiveName() const IRR_OVERRIDE {return Path;}

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@ -1029,8 +1029,8 @@ COGLES2Driver::~COGLES2Driver()
IRR_PROFILE(CProfileScope p1(EPID_ES2_DRAW_2DIMAGE);)
// texcoords need to be flipped horizontally for RTTs
const bool isRTT = texture->isRenderTarget();
// texcoords need to be flipped horizontally for RTTs
const bool isRTT = texture->isRenderTarget();
const core::dimension2du& ss = texture->getOriginalSize();
const f32 invW = 1.f / static_cast<f32>(ss.Width);
const f32 invH = 1.f / static_cast<f32>(ss.Height);

View File

@ -43,15 +43,15 @@ public:
GLuint getProgram() const;
virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
bool resetAllRenderstates, IMaterialRendererServices* services);
bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE;
virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype);
virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype) IRR_OVERRIDE;
virtual void OnUnsetMaterial();
virtual void OnUnsetMaterial() IRR_OVERRIDE;
virtual bool isTransparent() const;
virtual bool isTransparent() const IRR_OVERRIDE;
virtual s32 getRenderCapability() const;
virtual s32 getRenderCapability() const IRR_OVERRIDE;
virtual void setBasicRenderStates(const SMaterial& material, const SMaterial& lastMaterial, bool resetAllRenderstates) IRR_OVERRIDE;