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Add aabbox3d::getSideCenters
Returns centers of the side faces. Just another tool function to fatten up Irrlicht git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6591 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -175,6 +175,22 @@ class aabbox3d
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corners[7].set(middle.X - diag.X, middle.Y - diag.Y, middle.Z - diag.Z);
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}
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//! Stores all 6 centers of the box side faces into an array
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/** \param sideCenters: Pointer to array of 6 corners. */
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void getSideCenters(vector3d<T> *corners) const
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{
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const core::vector3d<T> middle = getCenter();
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const core::vector3d<T> diag = middle - MaxEdge;
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corners[0].set(middle.X + diag.X, middle.Y, middle.Z);
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corners[1].set(middle.X - diag.X, middle.Y, middle.Z);
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corners[2].set(middle.X, middle.Y + diag.Y, middle.Z);
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corners[3].set(middle.X, middle.Y - diag.Y, middle.Z);
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corners[4].set(middle.X, middle.Y, middle.Z + diag.Z);
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corners[5].set(middle.X, middle.Y, middle.Z - diag.Z);
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}
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//! Repairs the box.
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/** Necessary if for example MinEdge and MaxEdge are swapped. */
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void repair()
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