API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.

C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 12:55:10 +00:00
parent ee180dbd24
commit ffd7b63af0
289 changed files with 3401 additions and 3379 deletions

View File

@ -143,14 +143,14 @@ namespace
//! creates an instance of this prefab
virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
scene::ISceneManager* mgr) _IRR_OVERRIDE_
scene::ISceneManager* mgr) IRR_OVERRIDE
{
// empty implementation
return 0;
}
//! returns id of this prefab
virtual const core::stringc& getId() _IRR_OVERRIDE_
virtual const core::stringc& getId() IRR_OVERRIDE
{
return Id;
}
@ -177,7 +177,7 @@ namespace
//! creates an instance of this prefab
virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
scene::ISceneManager* mgr) _IRR_OVERRIDE_
scene::ISceneManager* mgr) IRR_OVERRIDE
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing light instance", Id.c_str(), ELL_DEBUG);
@ -213,7 +213,7 @@ namespace
//! creates an instance of this prefab
virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
scene::ISceneManager* mgr) _IRR_OVERRIDE_
scene::ISceneManager* mgr) IRR_OVERRIDE
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing mesh instance", Id.c_str(), ELL_DEBUG);
@ -251,7 +251,7 @@ namespace
//! creates an instance of this prefab
virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
scene::ISceneManager* mgr) _IRR_OVERRIDE_
scene::ISceneManager* mgr) IRR_OVERRIDE
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing camera instance", Id.c_str(), ELL_DEBUG);
@ -285,7 +285,7 @@ namespace
//! creates an instance of this prefab
virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
scene::ISceneManager* mgr) _IRR_OVERRIDE_
scene::ISceneManager* mgr) IRR_OVERRIDE
{
#ifdef COLLADA_READER_DEBUG
os::Printer::log("COLLADA: Constructing scene instance", Id.c_str(), ELL_DEBUG);