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API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -143,14 +143,14 @@ namespace
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//! creates an instance of this prefab
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virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
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scene::ISceneManager* mgr) _IRR_OVERRIDE_
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scene::ISceneManager* mgr) IRR_OVERRIDE
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{
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// empty implementation
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return 0;
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}
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//! returns id of this prefab
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virtual const core::stringc& getId() _IRR_OVERRIDE_
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virtual const core::stringc& getId() IRR_OVERRIDE
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{
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return Id;
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}
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@ -177,7 +177,7 @@ namespace
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//! creates an instance of this prefab
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virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
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scene::ISceneManager* mgr) _IRR_OVERRIDE_
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scene::ISceneManager* mgr) IRR_OVERRIDE
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{
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#ifdef COLLADA_READER_DEBUG
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os::Printer::log("COLLADA: Constructing light instance", Id.c_str(), ELL_DEBUG);
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@ -213,7 +213,7 @@ namespace
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//! creates an instance of this prefab
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virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
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scene::ISceneManager* mgr) _IRR_OVERRIDE_
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scene::ISceneManager* mgr) IRR_OVERRIDE
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{
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#ifdef COLLADA_READER_DEBUG
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os::Printer::log("COLLADA: Constructing mesh instance", Id.c_str(), ELL_DEBUG);
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@ -251,7 +251,7 @@ namespace
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//! creates an instance of this prefab
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virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
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scene::ISceneManager* mgr) _IRR_OVERRIDE_
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scene::ISceneManager* mgr) IRR_OVERRIDE
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{
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#ifdef COLLADA_READER_DEBUG
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os::Printer::log("COLLADA: Constructing camera instance", Id.c_str(), ELL_DEBUG);
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@ -285,7 +285,7 @@ namespace
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//! creates an instance of this prefab
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virtual scene::ISceneNode* addInstance(scene::ISceneNode* parent,
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scene::ISceneManager* mgr) _IRR_OVERRIDE_
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scene::ISceneManager* mgr) IRR_OVERRIDE
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{
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#ifdef COLLADA_READER_DEBUG
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os::Printer::log("COLLADA: Constructing scene instance", Id.c_str(), ELL_DEBUG);
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