API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.

C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 12:55:10 +00:00
parent ee180dbd24
commit ffd7b63af0
289 changed files with 3401 additions and 3379 deletions

View File

@ -31,108 +31,108 @@ namespace gui
virtual ~CGUIListBox();
//! returns amount of list items
virtual u32 getItemCount() const _IRR_OVERRIDE_;
virtual u32 getItemCount() const IRR_OVERRIDE;
//! returns string of a list item. the id may be a value from 0 to itemCount-1
virtual const wchar_t* getListItem(u32 id) const _IRR_OVERRIDE_;
virtual const wchar_t* getListItem(u32 id) const IRR_OVERRIDE;
//! adds an list item, returns id of item
virtual u32 addItem(const wchar_t* text) _IRR_OVERRIDE_;
virtual u32 addItem(const wchar_t* text) IRR_OVERRIDE;
//! clears the list
virtual void clear() _IRR_OVERRIDE_;
virtual void clear() IRR_OVERRIDE;
//! returns id of selected item. returns -1 if no item is selected.
virtual s32 getSelected() const _IRR_OVERRIDE_;
virtual s32 getSelected() const IRR_OVERRIDE;
//! sets the selected item. Set this to -1 if no item should be selected
virtual void setSelected(s32 id) _IRR_OVERRIDE_;
virtual void setSelected(s32 id) IRR_OVERRIDE;
//! sets the selected item. Set this to -1 if no item should be selected
virtual void setSelected(const wchar_t *item) _IRR_OVERRIDE_;
virtual void setSelected(const wchar_t *item) IRR_OVERRIDE;
//! called if an event happened.
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_;
virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE;
//! draws the element and its children
virtual void draw() _IRR_OVERRIDE_;
virtual void draw() IRR_OVERRIDE;
//! adds an list item with an icon
//! \param text Text of list entry
//! \param icon Sprite index of the Icon within the current sprite bank. Set it to -1 if you want no icon
//! \return
//! returns the id of the new created item
virtual u32 addItem(const wchar_t* text, s32 icon) _IRR_OVERRIDE_;
virtual u32 addItem(const wchar_t* text, s32 icon) IRR_OVERRIDE;
//! Returns the icon of an item
virtual s32 getIcon(u32 id) const _IRR_OVERRIDE_;
virtual s32 getIcon(u32 id) const IRR_OVERRIDE;
//! removes an item from the list
virtual void removeItem(u32 id) _IRR_OVERRIDE_;
virtual void removeItem(u32 id) IRR_OVERRIDE;
//! get the the id of the item at the given absolute coordinates
virtual s32 getItemAt(s32 xpos, s32 ypos) const _IRR_OVERRIDE_;
virtual s32 getItemAt(s32 xpos, s32 ypos) const IRR_OVERRIDE;
//! Sets the sprite bank which should be used to draw list icons. This font is set to the sprite bank of
//! the built-in-font by default. A sprite can be displayed in front of every list item.
//! An icon is an index within the icon sprite bank. Several default icons are available in the
//! skin through getIcon
virtual void setSpriteBank(IGUISpriteBank* bank) _IRR_OVERRIDE_;
virtual void setSpriteBank(IGUISpriteBank* bank) IRR_OVERRIDE;
//! set whether the listbox should scroll to newly selected items
virtual void setAutoScrollEnabled(bool scroll) _IRR_OVERRIDE_;
virtual void setAutoScrollEnabled(bool scroll) IRR_OVERRIDE;
//! returns true if automatic scrolling is enabled, false if not.
virtual bool isAutoScrollEnabled() const _IRR_OVERRIDE_;
virtual bool isAutoScrollEnabled() const IRR_OVERRIDE;
//! Update the position and size of the listbox, and update the scrollbar
virtual void updateAbsolutePosition() _IRR_OVERRIDE_;
virtual void updateAbsolutePosition() IRR_OVERRIDE;
//! Writes attributes of the element.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const _IRR_OVERRIDE_;
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const IRR_OVERRIDE;
//! Reads attributes of the element
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) _IRR_OVERRIDE_;
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) IRR_OVERRIDE;
//! set all item colors at given index to color
virtual void setItemOverrideColor(u32 index, video::SColor color) _IRR_OVERRIDE_;
virtual void setItemOverrideColor(u32 index, video::SColor color) IRR_OVERRIDE;
//! set all item colors of specified type at given index to color
virtual void setItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType, video::SColor color) _IRR_OVERRIDE_;
virtual void setItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType, video::SColor color) IRR_OVERRIDE;
//! clear all item colors at index
virtual void clearItemOverrideColor(u32 index) _IRR_OVERRIDE_;
virtual void clearItemOverrideColor(u32 index) IRR_OVERRIDE;
//! clear item color at index for given colortype
virtual void clearItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) _IRR_OVERRIDE_;
virtual void clearItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) IRR_OVERRIDE;
//! has the item at index its color overwritten?
virtual bool hasItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const _IRR_OVERRIDE_;
virtual bool hasItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const IRR_OVERRIDE;
//! return the overwrite color at given item index.
virtual video::SColor getItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const _IRR_OVERRIDE_;
virtual video::SColor getItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const IRR_OVERRIDE;
//! return the default color which is used for the given colorType
virtual video::SColor getItemDefaultColor(EGUI_LISTBOX_COLOR colorType) const _IRR_OVERRIDE_;
virtual video::SColor getItemDefaultColor(EGUI_LISTBOX_COLOR colorType) const IRR_OVERRIDE;
//! set the item at the given index
virtual void setItem(u32 index, const wchar_t* text, s32 icon) _IRR_OVERRIDE_;
virtual void setItem(u32 index, const wchar_t* text, s32 icon) IRR_OVERRIDE;
//! Insert the item at the given index
//! Return the index on success or -1 on failure.
virtual s32 insertItem(u32 index, const wchar_t* text, s32 icon) _IRR_OVERRIDE_;
virtual s32 insertItem(u32 index, const wchar_t* text, s32 icon) IRR_OVERRIDE;
//! Swap the items at the given indices
virtual void swapItems(u32 index1, u32 index2) _IRR_OVERRIDE_;
virtual void swapItems(u32 index1, u32 index2) IRR_OVERRIDE;
//! set global itemHeight
virtual void setItemHeight( s32 height ) _IRR_OVERRIDE_;
virtual void setItemHeight( s32 height ) IRR_OVERRIDE;
//! Sets whether to draw the background
virtual void setDrawBackground(bool draw) _IRR_OVERRIDE_;
virtual void setDrawBackground(bool draw) IRR_OVERRIDE;
//! Access the vertical scrollbar
virtual IGUIScrollBar* getVerticalScrollBar() const _IRR_OVERRIDE_;
virtual IGUIScrollBar* getVerticalScrollBar() const IRR_OVERRIDE;
private: