Commit Graph

233 Commits

Author SHA1 Message Date
sfan5 1d43ea17ca Bump revision 2023-03-05 21:45:09 +01:00
Desour 09e6eeb65b Remove irr::core::hash
Its use of std::unary_function was deprecated.
And it wasn't used anywhere.
2023-02-22 11:43:42 +01:00
Desour 839bdc1a65 Fix -Wignored-qualifiers warnings in irrUString.h 2023-02-22 11:43:42 +01:00
Desour ea297196b7 Resolve some -Wreorder warnings 2023-02-22 11:43:42 +01:00
DS 5527b9f373
SDL: Use SDL_WINDOW_FULLSCREEN_DESKTOP and allow to maximize+fullscreen at once (#156) 2023-02-20 13:22:28 +01:00
ndren cd3e784534
Refactor SDL input code to fix menu exit (#146) 2023-02-18 16:16:17 +01:00
DS 51dffc416a
Add WindowMaximized creation parameter and isWindowMaximized() (#142) 2023-02-06 15:05:44 +01:00
lhofhansl 8f13ae81e5
Merge pull request #154 from lhofhansl/skinned
Avoid reskinning joints for animated meshes twice for each frame.
2023-01-12 11:02:52 -08:00
Lars 3de3ff524a Avoid reskinning joints for animated meshes twice for each frame. 2023-01-07 16:59:02 -08:00
sfan5 7d3142b969 Remove leftover code from software rendering 2023-01-02 21:21:53 +01:00
sfan5 a9230e5f49 Delete profiler 2023-01-02 21:05:07 +01:00
sfan5 b5a6dc0a15 Delete leak hunter 2023-01-02 20:37:18 +01:00
sfan5 ce0d29df93 Update workflow to address deprecations 2022-12-31 12:30:10 +01:00
x2048 2ae816b5a6
Use swap_control from MESA and EXT before SGI (#151)
SGI extension does not support interval == 0 (disabling VSync)
2022-12-29 23:42:52 +01:00
x2048 61af99adfa Use swap_control from MESA and EXT before SGI
SGI does not support disabling vsync (interval == 0)
2022-12-29 22:48:36 +01:00
SmallJoker afbe41019c CGUITabControl: Center selected tab whenever possible
This greatly improves the navigation speed by clicking through the tabs
without losing track of the current scroll position.
2022-12-23 20:07:15 +01:00
sfan5 05a00a8d91 Completely remove irrAllocator 2022-12-23 19:56:21 +01:00
sfan5 07fd32da50 Replace core::string implementation with std::basic_string 2022-12-23 19:17:08 +01:00
sfan5 735af8eec6 Add missing string tests 2022-12-23 19:17:08 +01:00
Andrei E 29a448de4d Point to Irrlicht license in root 2022-11-26 19:32:03 +01:00
DS 1579ce2740
SDL: implement cursor icon API (#135) 2022-11-12 15:52:39 +01:00
sfan5 b9e0641203 Add unittests for irrString 2022-11-11 16:25:49 +01:00
sfan5 6f98515f34 Fix two irrString bugs
* append() missing null-termination
* eraseTrailingFloatZeros() was accidentally broken, comment it out for now
2022-11-11 16:24:27 +01:00
Andrei E a549d0bfed Add setRelativeMode for SDL driver (#123) 2022-10-24 21:19:11 +02:00
sfan5 a0af653c3d Bump revision early 2022-10-24 21:17:53 +02:00
sfan5 cac4e62852 Fix buffer overflow in COBJMeshFileLoader 2022-10-24 11:07:51 +02:00
Herman Semenov d6766fb8f4
Add Windows build steps to README (#129) 2022-10-20 22:02:37 +02:00
Lars Müller e46ab74859
Fix line drawing: Explicitly draw both first & last pixel (#110) 2022-10-16 23:47:51 +02:00
DS 57705d57cf
SDL: Always set X, Y, Shift and Control in mouse input events 2022-10-16 17:42:15 +02:00
sfan5 e9908ca545 Add build with SDL2 to CI 2022-10-15 11:13:20 +02:00
sfan5 2709c937d9 Fix SDL device to work with null driver 2022-10-15 11:13:20 +02:00
JosiahWI 59fc4401f1 Replace _IRR_OVERRIDE_ macro with override keyword
The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
2022-10-15 01:09:09 +02:00
sfan5 f3a1f9f656 Move Ubuntu builds into docker to keep them working 2022-10-14 16:09:17 +02:00
Riceball LEE 1128d9deab
win32: use the unicode window instead of ansi window (#138) 2022-10-14 15:52:10 +02:00
sfan5 9b541f2948 Fix buffer size for wchar-multibyte conversion 2022-10-14 15:47:49 +02:00
Tobias Frost 1cf0f3bef0
Fix typo in CXMeshFileLoader.cpp (#133)
This patch was provided from J. Puydt to Debian.
Origin: https://salsa.debian.org/games-team/minetest/-/blob/master/debian/patches/fix-typos.patch
2022-09-21 10:47:19 +02:00
sfan5 3225007e8d Bump revision 2022-09-16 19:39:46 +02:00
sfan5 e9f205f952 Avoid using XIWarpPointer on certain setups where it's broken
fixes minetest/minetest#12697
2022-09-12 16:20:31 +02:00
Herman Semenov d733e03430
Fix glHint parameter, type size and add more null checks (#130) 2022-09-02 08:40:02 +02:00
savilli f0766c845f
Fix crash in COGLES1Driver (#128) 2022-08-22 19:12:40 +02:00
sfan5 ff645cc876 Bump revision 2022-07-21 20:20:13 +02:00
sfan5 f6ec00e1c4 Include revision in SOVERSION for (in)compatibility checks 2022-07-21 20:04:34 +02:00
sfan5 51f0acb7c1 Replace std::min in irrArray.h
should fix #122
2022-07-20 22:09:07 +02:00
sfan5 91edd214aa Enable XInput2 by default (and improve CMake detection)
closes #73
2022-07-18 21:42:43 +02:00
sfan5 538c9e5cde Drop gamma ramp code
We definitely won't be wanting to set the gamma for the entire display in the future.
2022-07-18 21:22:38 +02:00
sfan5 abebac8bd4 Return nullptr pointer for empty core::array
fixes minetest/minetest#12532
2022-07-17 12:44:58 +02:00
ndren 67c0cb5740
Support Unicode characters properly in SDL2 (#114) 2022-07-17 12:08:37 +02:00
sfan5 748e005794 Update README a bit 2022-07-10 00:11:49 +02:00
sfan5 a7b306f702 Drop Console and Framebuffer device
fbdev is long legacy and the console was just an ASCII art gimmick
2022-07-09 23:53:04 +02:00
sfan5 074e81f78f Stop dlopening libGL(ESv2).so
GLX/EGL are supposed to abstract exactly this away,
this is a bad hack at best and might totally break stuff at worst.
2022-07-09 23:03:53 +02:00