Commit Graph

21 Commits

Author SHA1 Message Date
Gregor Parzefall 5ececc7d29 Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter
You can now set the filter used when scaling textures down and the filter used when scaling textures up separately.
2023-07-16 13:02:26 +02:00
Gregor Parzefall 98589d2fd2 Remove unused fixed function materials 2023-06-15 10:01:34 +02:00
numzero 1387370260 OpenGL3: Sort out texture color format support 2023-04-29 13:07:57 +02:00
numzero 1f15fd0805 OpenGL3: Support min/max blend modes 2023-04-24 21:43:36 +02:00
numzero 81ad195aa3 OpenGL3: New extension listing system 2023-04-23 09:48:04 +02:00
numzero 2e477a07d1 OpenGL3: Add version check helper 2023-04-18 23:22:53 +02:00
numzero 4ee1ab261e OpenGL3: Add driver-dependent feature checks 2023-04-18 23:22:53 +02:00
numzero 1d782702e1 OpenGL3: new version format 2023-04-18 23:22:53 +02:00
Vitaliy aa1696a7e6
Use a buffer for quads indices
also use glDrawRangeElements for quad drawing
2023-04-08 19:08:03 +02:00
numzero 718ba69e1b OpenGL3: Drop unused fixed-function emulation materials 2023-04-07 17:42:54 +02:00
numzero 219b7fd7d2 Fix line endings in the new driver 2023-03-25 11:11:09 +03:00
numzero ea0ca7f917 Small Fixes 2023-03-13 18:33:58 +03:00
numzero 8dd8652f5f Split new GL3/GLES2 drivers
The classes are tiny wrappers currently but should they be customized, they are there
2023-03-03 20:29:36 +03:00
numzero 2932065346 Report as OpenGL 3 2023-03-02 03:03:17 +03:00
numzero 05384fdc5e Unify drawing functions 2023-02-28 00:51:29 +03:00
numzero 48270029cd Drop obsolete stuff 2023-02-27 23:36:56 +03:00
numzero c5ce853148 Unify quad drawing 2023-02-27 23:36:47 +03:00
numzero 4fba496917 Unify plain image drawing 2023-02-27 21:27:23 +03:00
numzero 79fdab0551 Drop obsolete IVideoDriver features 2023-02-27 21:26:46 +03:00
numzero 1f750cd7b2 Add debug handler 2023-02-27 20:31:51 +03:00
numzero 01295c9ce6 Add OpenGL3 renderer 2023-02-27 17:05:11 +03:00