Loïc Blot
d98dc90b38
cleanup: only build some files on WIN32 and compile EGL only if needed
2023-08-01 20:53:25 +02:00
numzero
d97d1708d6
Resolve conflicts with master
2023-03-25 10:42:47 +03:00
numzero
df8881898d
Remove CIrrDeviceiOS
2023-03-14 17:54:08 +01:00
numzero
ea0ca7f917
Small Fixes
2023-03-13 18:33:58 +03:00
Vitaliy
5a5a7d04b7
Drop IrrCompileConfig ( #163 )
2023-03-11 15:04:09 +01:00
numzero
5f76be9380
Restore isDriverSupported, but in a cpp file
2023-03-06 14:22:48 +03:00
numzero
5a95b40a0e
Reduce IrrCompileConfig usage to files that actually need it
2023-02-22 21:11:12 +03:00
sfan5
a7b306f702
Drop Console and Framebuffer device
...
fbdev is long legacy and the console was just an ASCII art gimmick
2022-07-09 23:53:04 +02:00
sfan5
df908ef4ea
Get rid of various old compiler and platform checks
2022-02-26 12:11:27 +01:00
sfan5
d322b73e4c
Get rid of MATERIAL_MAX_TEXTURES_USED
...
Another configurable knob of questionable usefulness,
especially since this inhibits certain optimizations
by making loop length dependent on a global variable.
2021-11-19 20:16:57 +01:00
sfan5
4389a15e0f
Remove unused locale-like code, utf8 functions and headers
2021-08-30 22:42:13 +02:00
cutealien
2ae2a551a6
Merging r5975 through r6036 from trunk to ogl-es branch.
...
GLES drivers adapted, but only did make compile-tests.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03 19:05:16 +00:00