Josiah VanderZee
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b47858cf80
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Fix segfault from reading bad number of indices
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2023-01-27 16:17:20 -06:00 |
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Josiah VanderZee
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373a33a246
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Fix coordinate system change
Old code was inverting the X axis, new code inverts the Z axis.
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2023-01-27 16:17:19 -06:00 |
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Josiah VanderZee
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d4eea38a65
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Fix aliasing violation when reading primitives
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2023-01-27 16:17:18 -06:00 |
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Josiah VanderZee
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93b538cb58
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Test vertex normals on cube
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2023-01-27 16:17:17 -06:00 |
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Josiah VanderZee
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d90b906d26
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Test for texture coordinates on cube
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2023-01-27 16:17:16 -06:00 |
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Josiah VanderZee
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b1260a8927
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Scale cube vertices correctly
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2023-01-27 16:17:16 -06:00 |
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Josiah VanderZee
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e784335115
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Add test for blender cube
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2023-01-27 16:17:16 -06:00 |
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Josiah VanderZee
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1b9d3ca502
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Test for correct vertex indices
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2023-01-27 16:17:15 -06:00 |
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JosiahWI
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ffd5364533
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Remove constexpr from readFloat
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2023-01-27 16:17:14 -06:00 |
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JosiahWI
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46148bbf61
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Load vertex coordinates from glTF buffer
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2023-01-27 16:17:14 -06:00 |
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JosiahWI
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df5a413083
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Test invalid JSON
Also converted all .cpp and .h line endings to CRLF in this commit.
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2023-01-27 16:17:13 -06:00 |
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JosiahWI
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60e70c3cc5
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Update vertex test for coordinate system
This is also the first working version of the mesh. I successfully
loaded it in Minetest.
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2023-01-27 16:16:18 -06:00 |
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JosiahWI
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336aa204fb
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Test that minimal triangle has correct vertices
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2023-01-27 16:16:17 -06:00 |
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JosiahWI
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4f5588e7e8
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Test that minimal triangle returns some mesh
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2023-01-27 16:16:17 -06:00 |
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JosiahWI
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4860523223
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Add GLTF mesh file loader
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2023-01-27 16:16:03 -06:00 |
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