<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>Irrlicht 3D Engine: EMeshWriterEnums.h File Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="resize.js"></script> <script type="text/javascript" src="navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); </script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/search.js"></script> <script type="text/javascript"> $(document).ready(function() { searchBox.OnSelectItem(0); }); </script> </head> <body> <div 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<script type="text/javascript"> var searchBox = new SearchBox("searchBox", "search",false,'Search'); </script> <script type="text/javascript" src="dynsections.js"></script> </div> <div id="side-nav" class="ui-resizable side-nav-resizable"> <div id="nav-tree"> <div id="nav-tree-contents"> </div> </div> <div id="splitbar" style="-moz-user-select:none;" class="ui-resizable-handle"> </div> </div> <script type="text/javascript"> initNavTree('_e_mesh_writer_enums_8h.html',''); </script> <div id="doc-content"> <div class="header"> <div class="summary"> <a href="#namespaces">Namespaces</a> | <a href="#enum-members">Enumerations</a> </div> <div class="headertitle"> <div class="title">EMeshWriterEnums.h File Reference</div> </div> </div> <div class="contents"> <div class="textblock"><code>#include "<a class="el" href="irr_types_8h_source.html">irrTypes.h</a>"</code><br/> </div> <p><a href="_e_mesh_writer_enums_8h_source.html">Go to the source code of this file.</a></p> <h2><a name="namespaces"></a> Namespaces</h2> <ul> <li>namespace <a class="el" href="namespaceirr.html">irr</a> <dl class="el"><dd class="mdescRight"><p>Everything in the Irrlicht Engine can be found in this namespace. </p> <br/></dl><li>namespace <a class="el" href="namespaceirr_1_1scene.html">irr::scene</a> <dl class="el"><dd class="mdescRight"><p>All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... </p> <br/></dl></ul> <h2><a name="enum-members"></a> Enumerations</h2> <ul> <li>enum <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1d">irr::scene::E_MESH_WRITER_FLAGS</a> { <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1daf2dfebddfd0a2cd2b558e23cb6a87464">irr::scene::EMWF_NONE</a> = 0, <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1daee23ec8ad339e67c03c424d5adb94a66">irr::scene::EMWF_WRITE_LIGHTMAPS</a> = 0x1, <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1dac7c70ee80dc1a33aac68d317cb9c2cb7">irr::scene::EMWF_WRITE_COMPRESSED</a> = 0x2, <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1da06511a5df874b2b69a146e0bbcb70309">irr::scene::EMWF_WRITE_BINARY</a> = 0x4 } <dl class="el"><dd class="mdescRight">flags configuring mesh writing <a href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1d">More...</a><br/></dl><li>enum <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4e">irr::scene::EMESH_WRITER_TYPE</a> { <br/>   <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4ea8f16d471fc5466a61e71c14158e7be3e">irr::scene::EMWT_IRR_MESH</a> = MAKE_IRR_ID('i','r','r','m'), <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4eab64eaf09eb12d2361e67066b86529ba8">irr::scene::EMWT_COLLADA</a> = MAKE_IRR_ID('c','o','l','l'), <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4ea8608bd1e505d53e6cc2e7c477b31d8a1">irr::scene::EMWT_STL</a> = MAKE_IRR_ID('s','t','l',0), <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4eae22b9ef8ea7befd1368d7b90bbe12992">irr::scene::EMWT_OBJ</a> = MAKE_IRR_ID('o','b','j',0), <br/>   <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4ead00c87763ef520a5115e9920968c0108">irr::scene::EMWT_PLY</a> = MAKE_IRR_ID('p','l','y',0) <br/> } <dl class="el"><dd class="mdescRight">An enumeration for all supported types of built-in mesh writers. <a href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4e">More...</a><br/></dl></ul> </div> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><a class="el" href="_e_mesh_writer_enums_8h.html">EMeshWriterEnums.h</a> </li> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" 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