Irrlicht 3D Engine
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- v -
v :
irr::scene::SMD3TexCoord
VarGroup :
irr::scene::quake3::IShader
Variable :
irr::scene::quake3::SVarGroup
VariableGroup :
irr::scene::quake3::SVarGroupList
vector :
irr::scene::SParticle
verbose :
irr::scene::quake3::Q3LevelLoadParameter
Version :
irr::scene::SMD3Header
vertex_id :
irr::scene::ISkinnedMesh::SWeight
vertexStart :
irr::scene::SMD3MeshHeader
VertexType :
irr::scene::SSkinMeshBuffer
Vertices :
irr::scene::CMeshBuffer< T >
,
irr::scene::SMD3MeshBuffer
,
irr::scene::SSharedMeshBuffer
,
irr::scene::CVertexBuffer
Vertices_2TCoords :
irr::scene::SSkinMeshBuffer
Vertices_Standard :
irr::scene::SSkinMeshBuffer
Vertices_Tangents :
irr::scene::SSkinMeshBuffer
Vsync :
irr::SIrrlichtCreationParameters
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Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Tue Jan 19 2016 16:08:48 for Irrlicht 3D Engine by
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