irrlicht/source/Irrlicht/CIrrDeviceSDL.cpp
cutealien 07f17647d2 Merging r6405 through r6424 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6425 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-09-22 21:55:03 +00:00

1333 lines
40 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include "CIrrDeviceSDL.h"
#include "IEventReceiver.h"
#include "irrList.h"
#include "os.h"
#include "CTimer.h"
#include "irrString.h"
#include "Keycodes.h"
#include "COSOperator.h"
#include <stdio.h>
#include <stdlib.h>
#include "SIrrCreationParameters.h"
#include <SDL/SDL_syswm.h>
#include <SDL/SDL_video.h>
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
#ifdef _IRR_COMPILE_WITH_OGLES2_
#include "CEGLManager.h"
#endif
#include <emscripten.h>
#endif
#ifdef _MSC_VER
#pragma comment(lib, "SDL.lib")
#endif // _MSC_VER
static int SDLDeviceInstances = 0;
namespace irr
{
namespace video
{
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
IVideoDriver* createDirectX9Driver(const irr::SIrrlichtCreationParameters& params,
io::IFileSystem* io, HWND window);
#endif
#ifdef _IRR_COMPILE_WITH_OPENGL_
IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, CIrrDeviceSDL* device);
#endif
#if defined(_IRR_COMPILE_WITH_OGLES2_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)
IVideoDriver* createOGLES2Driver(const irr::SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
#endif
#if defined(_IRR_COMPILE_WITH_WEBGL1_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)
IVideoDriver* createWebGL1Driver(const irr::SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
#endif
} // end namespace video
} // end namespace irr
namespace irr
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
EM_BOOL CIrrDeviceSDL::MouseUpDownCallback(int eventType, const EmscriptenMouseEvent * event, void* userData)
{
// We need this callback so far only because otherwise "emscripten_request_pointerlock" calls will
// fail as their request are infinitely deferred.
// Not exactly certain why, maybe SDL does catch those mouse-events otherwise and not pass them on.
return EM_FALSE;
}
EM_BOOL CIrrDeviceSDL::MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);
SEvent irrevent;
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_ENTER_CANVAS;
This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;
This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;
This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?
This->MouseYRel = mouseEvent->movementY;
irrevent.MouseInput.ButtonStates = This->MouseButtonStates; // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.
irrevent.MouseInput.Shift = mouseEvent->shiftKey;
irrevent.MouseInput.Control = mouseEvent->ctrlKey;
This->postEventFromUser(irrevent);
return EM_FALSE;
}
EM_BOOL CIrrDeviceSDL::MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);
SEvent irrevent;
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_LEAVE_CANVAS;
This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;
This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;
This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?
This->MouseYRel = mouseEvent->movementY;
irrevent.MouseInput.ButtonStates = This->MouseButtonStates; // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.
irrevent.MouseInput.Shift = mouseEvent->shiftKey;
irrevent.MouseInput.Control = mouseEvent->ctrlKey;
This->postEventFromUser(irrevent);
return EM_FALSE;
}
bool CIrrDeviceSDL::isNoUnicodeKey(EKEY_CODE key) const
{
switch ( key )
{
// keys which should not be mapped to a Unicode char
case KEY_UNKNOWN:
case KEY_SHIFT:
case KEY_CONTROL:
case KEY_MENU:
case KEY_PAUSE:
case KEY_CAPITAL:
case KEY_ESCAPE:
case KEY_PRIOR:
case KEY_NEXT:
case KEY_END:
case KEY_HOME:
case KEY_LEFT:
case KEY_UP:
case KEY_RIGHT:
case KEY_DOWN:
case KEY_PRINT:
case KEY_SNAPSHOT:
case KEY_INSERT:
case KEY_DELETE:
case KEY_HELP:
case KEY_LWIN:
case KEY_RWIN:
case KEY_APPS:
case KEY_SLEEP:
case KEY_F1:
case KEY_F2:
case KEY_F3:
case KEY_F4:
case KEY_F5:
case KEY_F6:
case KEY_F7:
case KEY_F8:
case KEY_F9:
case KEY_F10:
case KEY_F11:
case KEY_F12:
case KEY_F13:
case KEY_F14:
case KEY_F15:
case KEY_F16:
case KEY_F17:
case KEY_F18:
case KEY_F19:
case KEY_F20:
case KEY_F21:
case KEY_F22:
case KEY_F23:
case KEY_F24:
case KEY_NUMLOCK:
case KEY_SCROLL:
case KEY_LSHIFT:
case KEY_RSHIFT:
case KEY_LCONTROL:
case KEY_RCONTROL:
case KEY_LMENU:
case KEY_RMENU:
return true;
default:
return false;
}
}
#endif
//! constructor
CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
: CIrrDeviceStub(param),
Screen((SDL_Surface*)param.WindowId), SDL_Flags(SDL_ANYFORMAT),
MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0),
Width(param.WindowSize.Width), Height(param.WindowSize.Height),
Resizable(param.WindowResizable == 1 ? true : false), WindowMinimized(false)
{
#ifdef _DEBUG
setDebugName("CIrrDeviceSDL");
#endif
if ( ++SDLDeviceInstances == 1 )
{
// Initialize SDL... Timer for sleep, video for the obvious, and
// noparachute prevents SDL from catching fatal errors.
if (SDL_Init( SDL_INIT_TIMER|SDL_INIT_VIDEO|
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
SDL_INIT_JOYSTICK|
#endif
SDL_INIT_NOPARACHUTE ) < 0)
{
os::Printer::log("Unable to initialize SDL!", SDL_GetError());
Close = true;
}
else
{
os::Printer::log("SDL initialized", ELL_INFORMATION);
}
#if defined(_IRR_WINDOWS_)
SDL_putenv("SDL_VIDEODRIVER=directx");
#elif defined(_IRR_OSX_PLATFORM_)
SDL_putenv("SDL_VIDEODRIVER=Quartz");
#elif !defined(_IRR_EMSCRIPTEN_PLATFORM_)
SDL_putenv("SDL_VIDEODRIVER=x11");
#endif
}
// SDL_putenv("SDL_WINDOWID=");
SDL_VERSION(&Info.version);
#ifndef _IRR_EMSCRIPTEN_PLATFORM_
SDL_GetWMInfo(&Info);
#endif //_IRR_EMSCRIPTEN_PLATFORM_
core::stringc sdlversion = "SDL Version ";
sdlversion += Info.version.major;
sdlversion += ".";
sdlversion += Info.version.minor;
sdlversion += ".";
sdlversion += Info.version.patch;
Operator = new COSOperator(sdlversion);
if ( SDLDeviceInstances == 1 )
{
os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);
}
// create keymap
createKeyMap();
// enable key to character translation
SDL_EnableUNICODE(1);
(void)SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
if ( CreationParams.Fullscreen )
SDL_Flags |= SDL_FULLSCREEN;
else if ( Resizable )
SDL_Flags |= SDL_RESIZABLE;
if (CreationParams.DriverType == video::EDT_OPENGL)
SDL_Flags |= SDL_OPENGL;
else if (CreationParams.Doublebuffer)
SDL_Flags |= SDL_DOUBLEBUF;
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
SDL_Flags |= SDL_OPENGL;
#endif //_IRR_EMSCRIPTEN_PLATFORM_
// create window
if (CreationParams.DriverType != video::EDT_NULL)
{
// create the window, only if we do not use the null device
createWindow();
}
// create cursor control
CursorControl = new CCursorControl(this);
// create driver
createDriver();
if (VideoDriver)
createGUIAndScene();
}
//! destructor
CIrrDeviceSDL::~CIrrDeviceSDL()
{
if ( --SDLDeviceInstances == 0 )
{
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
const u32 numJoysticks = Joysticks.size();
for (u32 i=0; i<numJoysticks; ++i)
SDL_JoystickClose(Joysticks[i]);
#endif
SDL_Quit();
os::Printer::log("Quit SDL", ELL_INFORMATION);
}
}
void CIrrDeviceSDL::logAttributes()
{
core::stringc sdl_attr("SDL attribs:");
int value = 0;
if ( SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value ) == 0 )
sdl_attr += core::stringc(" r:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ) == 0 )
sdl_attr += core::stringc(" g:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value ) == 0 )
sdl_attr += core::stringc(" b:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &value ) == 0 )
sdl_attr += core::stringc(" a:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value) == 0 )
sdl_attr += core::stringc(" depth:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_STENCIL_SIZE, &value ) == 0 )
sdl_attr += core::stringc(" stencil:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ) == 0 )
sdl_attr += core::stringc(" doublebuf:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ) == 0 )
sdl_attr += core::stringc(" aa:") + core::stringc(value);
if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value ) == 0 )
sdl_attr += core::stringc(" aa-samples:") + core::stringc(value);
os::Printer::log(sdl_attr.c_str());
}
bool CIrrDeviceSDL::createWindow()
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
if ( Width != 0 || Height != 0 )
emscripten_set_canvas_size( Width, Height);
else
{
int w, h, fs;
emscripten_get_canvas_size(&w, &h, &fs);
Width = w;
Height = h;
}
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer ? 1 : 0);
if (CreationParams.AntiAlias>1)
{
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );
}
else
{
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
}
Screen = SDL_SetVideoMode( 0, 0, 32, SDL_Flags); // 0,0 will use the canvas size
logAttributes();
// "#canvas" is for the opengl context
emscripten_set_mousedown_callback("#canvas", (void*)this, true, MouseUpDownCallback);
emscripten_set_mouseup_callback("#canvas", (void*)this, true, MouseUpDownCallback);
emscripten_set_mouseenter_callback("#canvas", (void*)this, false, MouseEnterCallback);
emscripten_set_mouseleave_callback("#canvas", (void*)this, false, MouseLeaveCallback);
return true;
#else // !_IRR_EMSCRIPTEN_PLATFORM_
if ( Close )
return false;
if (CreationParams.DriverType == video::EDT_OPENGL)
{
if (CreationParams.Bits==16)
{
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 4 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 4 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 4 );
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?1:0 );
}
else
{
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );
}
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
if (CreationParams.Doublebuffer)
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);
if (CreationParams.Stereobuffer)
SDL_GL_SetAttribute( SDL_GL_STEREO, 1 );
if (CreationParams.AntiAlias>1)
{
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );
}
if ( !Screen )
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
if ( !Screen && CreationParams.AntiAlias>1)
{
while (--CreationParams.AntiAlias>1)
{
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
if (Screen)
break;
}
if ( !Screen )
{
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 0 );
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, 0 );
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
if (Screen)
os::Printer::log("AntiAliasing disabled due to lack of support!" );
}
}
}
else if ( !Screen )
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
if ( !Screen && CreationParams.Doublebuffer)
{
// Try single buffer
if (CreationParams.DriverType == video::EDT_OPENGL)
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
SDL_Flags &= ~SDL_DOUBLEBUF;
Screen = SDL_SetVideoMode( Width, Height, CreationParams.Bits, SDL_Flags );
}
if ( !Screen )
{
os::Printer::log("Could not initialize display!" );
return false;
}
return true;
#endif // !_IRR_EMSCRIPTEN_PLATFORM_
}
//! create the driver
void CIrrDeviceSDL::createDriver()
{
switch(CreationParams.DriverType)
{
case video::DEPRECATED_EDT_DIRECT3D8_NO_LONGER_EXISTS:
os::Printer::log("DIRECT3D8 Driver is no longer supported in Irrlicht. Try another one.", ELL_ERROR);
break;
case video::EDT_DIRECT3D9:
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
os::Printer::log("SDL device does not support DIRECT3D9 driver. Try another one.", ELL_ERROR);
#else
os::Printer::log("DIRECT3D9 Driver was not compiled into this dll. Try another one.", ELL_ERROR);
#endif // _IRR_COMPILE_WITH_DIRECT3D_9_
break;
case video::EDT_SOFTWARE:
#ifdef _IRR_COMPILE_WITH_SOFTWARE_
VideoDriver = video::createSoftwareDriver(CreationParams.WindowSize, CreationParams.Fullscreen, FileSystem, this);
#else
os::Printer::log("No Software driver support compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_BURNINGSVIDEO:
#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
VideoDriver = video::createBurningVideoDriver(CreationParams, FileSystem, this);
#else
os::Printer::log("Burning's video driver was not compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_OPENGL:
#ifdef _IRR_COMPILE_WITH_OPENGL_
VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, this);
#else
os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_OGLES2:
#if defined(_IRR_COMPILE_WITH_OGLES2_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)
{
video::SExposedVideoData data;
ContextManager = new video::CEGLManager();
ContextManager->initialize(CreationParams, data);
VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager);
}
#else
os::Printer::log("No OpenGL-ES2 support compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_WEBGL1:
#if defined(_IRR_COMPILE_WITH_WEBGL1_) && defined(_IRR_EMSCRIPTEN_PLATFORM_)
{
video::SExposedVideoData data;
ContextManager = new video::CEGLManager();
ContextManager->initialize(CreationParams, data);
VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager);
}
#else
os::Printer::log("No WebGL1 support compiled in.", ELL_ERROR);
#endif
break;
case video::EDT_NULL:
VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);
break;
default:
os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR);
break;
}
// In case we got the size from the canvas
if ( VideoDriver && CreationParams.WindowSize.Width == 0 && CreationParams.WindowSize.Height == 0 && Width > 0 && Height > 0 )
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
Screen = SDL_SetVideoMode( Width, Height, 32, SDL_Flags );
#else //_IRR_EMSCRIPTEN_PLATFORM_
Screen = SDL_SetVideoMode( Width, Height, 0, SDL_Flags );
#endif //_IRR_EMSCRIPTEN_PLATFOR
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
}
}
//! runs the device. Returns false if device wants to be deleted
bool CIrrDeviceSDL::run()
{
os::Timer::tick();
SEvent irrevent;
SDL_Event SDL_event;
while ( !Close && SDL_PollEvent( &SDL_event ) )
{
// os::Printer::log("event: ", core::stringc((int)SDL_event.type).c_str(), ELL_INFORMATION); // just for debugging
switch ( SDL_event.type )
{
case SDL_MOUSEMOTION:
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
MouseX = irrevent.MouseInput.X = SDL_event.motion.x;
MouseY = irrevent.MouseInput.Y = SDL_event.motion.y;
MouseXRel = SDL_event.motion.xrel;
MouseYRel = SDL_event.motion.yrel;
irrevent.MouseInput.ButtonStates = MouseButtonStates;
postEventFromUser(irrevent);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
irrevent.MouseInput.X = SDL_event.button.x;
irrevent.MouseInput.Y = SDL_event.button.y;
irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
// Handle mouselocking in emscripten in Windowed mode.
// In fullscreen SDL will handle it.
// The behavior we want windowed is - when the canvas was clicked then
// we will lock the mouse-pointer if it should be invisible.
// For security reasons this will be delayed until the next mouse-up event.
// We do not pass on this event as we don't want the activation click to do anything.
if ( SDL_event.type == SDL_MOUSEBUTTONDOWN && !isFullscreen() )
{
EmscriptenPointerlockChangeEvent pointerlockStatus; // let's hope that test is not expensive ...
if ( emscripten_get_pointerlock_status(&pointerlockStatus) == EMSCRIPTEN_RESULT_SUCCESS )
{
if ( CursorControl->isVisible() && pointerlockStatus.isActive )
{
emscripten_exit_pointerlock();
return !Close;
}
else if ( !CursorControl->isVisible() && !pointerlockStatus.isActive )
{
emscripten_request_pointerlock(0, true);
return !Close;
}
}
}
#endif
switch(SDL_event.button.button)
{
case SDL_BUTTON_LEFT:
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
{
irrevent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN;
MouseButtonStates |= irr::EMBSM_LEFT;
}
else
{
irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;
MouseButtonStates &= !irr::EMBSM_LEFT;
}
break;
case SDL_BUTTON_RIGHT:
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
{
irrevent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN;
MouseButtonStates |= irr::EMBSM_RIGHT;
}
else
{
irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;
MouseButtonStates &= ~irr::EMBSM_RIGHT;
}
break;
case SDL_BUTTON_MIDDLE:
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
{
irrevent.MouseInput.Event = irr::EMIE_MMOUSE_PRESSED_DOWN;
MouseButtonStates |= irr::EMBSM_MIDDLE;
}
else
{
irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;
MouseButtonStates &= ~irr::EMBSM_MIDDLE;
}
break;
case SDL_BUTTON_WHEELUP:
irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
irrevent.MouseInput.Wheel = 1.0f;
break;
case SDL_BUTTON_WHEELDOWN:
irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
irrevent.MouseInput.Wheel = -1.0f;
break;
}
irrevent.MouseInput.ButtonStates = MouseButtonStates;
if (irrevent.MouseInput.Event != irr::EMIE_MOUSE_MOVED)
{
postEventFromUser(irrevent);
if ( irrevent.MouseInput.Event >= EMIE_LMOUSE_PRESSED_DOWN && irrevent.MouseInput.Event <= EMIE_MMOUSE_PRESSED_DOWN )
{
u32 clicks = checkSuccessiveClicks(irrevent.MouseInput.X, irrevent.MouseInput.Y, irrevent.MouseInput.Event);
if ( clicks == 2 )
{
irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_DOUBLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
postEventFromUser(irrevent);
}
else if ( clicks == 3 )
{
irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_TRIPLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
postEventFromUser(irrevent);
}
}
}
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
{
SKeyMap mp;
mp.SDLKey = SDL_event.key.keysym.sym;
s32 idx = KeyMap.binary_search(mp);
EKEY_CODE key;
if (idx == -1)
key = (EKEY_CODE)0;
else
key = (EKEY_CODE)KeyMap[idx].Win32Key;
#ifdef _IRR_WINDOWS_API_
// handle alt+f4 in Windows, because SDL seems not to
if ( (SDL_event.key.keysym.mod & KMOD_LALT) && key == KEY_F4)
{
Close = true;
break;
}
#endif
irrevent.EventType = irr::EET_KEY_INPUT_EVENT;
irrevent.KeyInput.Char = SDL_event.key.keysym.unicode;
irrevent.KeyInput.Key = key;
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
// On emscripten SDL does not (yet?) return 0 for invalid keysym.unicode's.
// Instead it sets keysym.unicode to keysym.sym.
// But we need to distinguish control keys from characters here as that info
// is necessary in other places like the editbox.
if ( isNoUnicodeKey(key) )
irrevent.KeyInput.Char = 0;
#endif
irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);
irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;
irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;
postEventFromUser(irrevent);
}
break;
case SDL_QUIT:
Close = true;
break;
case SDL_ACTIVEEVENT:
if (SDL_event.active.state == SDL_APPACTIVE)
WindowMinimized = (SDL_event.active.gain!=1);
break;
case SDL_VIDEORESIZE:
if ((SDL_event.resize.w != (int)Width) || (SDL_event.resize.h != (int)Height))
{
Width = SDL_event.resize.w;
Height = SDL_event.resize.h;
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
Screen = SDL_SetVideoMode( 0, 0, 32, SDL_Flags ); // 0,0 will use the canvas size
#else //_IRR_EMSCRIPTEN_PLATFORM_
Screen = SDL_SetVideoMode( Width, Height, 0, SDL_Flags );
#endif //_IRR_EMSCRIPTEN_PLATFOR
if (VideoDriver)
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
}
break;
case SDL_USEREVENT:
irrevent.EventType = irr::EET_USER_EVENT;
irrevent.UserEvent.UserData1 = reinterpret_cast<uintptr_t>(SDL_event.user.data1);
irrevent.UserEvent.UserData2 = reinterpret_cast<uintptr_t>(SDL_event.user.data2);
postEventFromUser(irrevent);
break;
default:
break;
} // end switch
} // end while
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
// TODO: Check if the multiple open/close calls are too expensive, then
// open/close in the constructor/destructor instead
// update joystick states manually
SDL_JoystickUpdate();
// we'll always send joystick input events...
SEvent joyevent;
joyevent.EventType = EET_JOYSTICK_INPUT_EVENT;
for (u32 i=0; i<Joysticks.size(); ++i)
{
SDL_Joystick* joystick = Joysticks[i];
if (joystick)
{
int j;
// query all buttons
const int numButtons = core::min_(SDL_JoystickNumButtons(joystick), 32);
joyevent.JoystickEvent.ButtonStates=0;
for (j=0; j<numButtons; ++j)
joyevent.JoystickEvent.ButtonStates |= (SDL_JoystickGetButton(joystick, j)<<j);
// query all axes, already in correct range
const int numAxes = core::min_(SDL_JoystickNumAxes(joystick), (int)SEvent::SJoystickEvent::NUMBER_OF_AXES);
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_X]=0;
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Y]=0;
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Z]=0;
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_R]=0;
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_U]=0;
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_V]=0;
for (j=0; j<numAxes; ++j)
joyevent.JoystickEvent.Axis[j] = SDL_JoystickGetAxis(joystick, j);
// we can only query one hat, SDL only supports 8 directions
if (SDL_JoystickNumHats(joystick)>0)
{
switch (SDL_JoystickGetHat(joystick, 0))
{
case SDL_HAT_UP:
joyevent.JoystickEvent.POV=0;
break;
case SDL_HAT_RIGHTUP:
joyevent.JoystickEvent.POV=4500;
break;
case SDL_HAT_RIGHT:
joyevent.JoystickEvent.POV=9000;
break;
case SDL_HAT_RIGHTDOWN:
joyevent.JoystickEvent.POV=13500;
break;
case SDL_HAT_DOWN:
joyevent.JoystickEvent.POV=18000;
break;
case SDL_HAT_LEFTDOWN:
joyevent.JoystickEvent.POV=22500;
break;
case SDL_HAT_LEFT:
joyevent.JoystickEvent.POV=27000;
break;
case SDL_HAT_LEFTUP:
joyevent.JoystickEvent.POV=31500;
break;
case SDL_HAT_CENTERED:
default:
joyevent.JoystickEvent.POV=65535;
break;
}
}
else
{
joyevent.JoystickEvent.POV=65535;
}
// we map the number directly
joyevent.JoystickEvent.Joystick=static_cast<u8>(i);
// now post the event
postEventFromUser(joyevent);
// and close the joystick
}
}
#endif
return !Close;
}
//! Activate any joysticks, and generate events for them.
bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)
{
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
joystickInfo.clear();
// we can name up to 256 different joysticks
const int numJoysticks = core::min_(SDL_NumJoysticks(), 256);
Joysticks.reallocate(numJoysticks);
joystickInfo.reallocate(numJoysticks);
int joystick = 0;
for (; joystick<numJoysticks; ++joystick)
{
Joysticks.push_back(SDL_JoystickOpen(joystick));
SJoystickInfo info;
info.Joystick = joystick;
info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]);
info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]);
info.Name = SDL_JoystickName(joystick);
info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0)
? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT;
joystickInfo.push_back(info);
}
for(joystick = 0; joystick < (int)joystickInfo.size(); ++joystick)
{
char logString[256];
(void)sprintf(logString, "Found joystick %d, %d axes, %d buttons '%s'",
joystick, joystickInfo[joystick].Axes,
joystickInfo[joystick].Buttons, joystickInfo[joystick].Name.c_str());
os::Printer::log(logString, ELL_INFORMATION);
}
return true;
#endif // _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
return false;
}
//! pause execution temporarily
void CIrrDeviceSDL::yield()
{
SDL_Delay(0);
}
//! pause execution for a specified time
void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)
{
const bool wasStopped = Timer ? Timer->isStopped() : true;
if (pauseTimer && !wasStopped)
Timer->stop();
SDL_Delay(timeMs);
if (pauseTimer && !wasStopped)
Timer->start();
}
//! sets the caption of the window
void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)
{
core::stringc textc = text;
SDL_WM_SetCaption( textc.c_str( ), textc.c_str( ) );
}
//! presents a surface in the client area
bool CIrrDeviceSDL::present(video::IImage* surface, void* windowId, core::rect<s32>* srcClip)
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
return true;
#else // !_IRR_EMSCRIPTEN_PLATFORM_
SDL_Surface *sdlSurface = SDL_CreateRGBSurfaceFrom(
surface->getData(), surface->getDimension().Width, surface->getDimension().Height,
surface->getBitsPerPixel(), surface->getPitch(),
surface->getRedMask(), surface->getGreenMask(), surface->getBlueMask(), surface->getAlphaMask());
if (!sdlSurface)
return false;
SDL_SetAlpha(sdlSurface, 0, 0);
SDL_SetColorKey(sdlSurface, 0, 0);
sdlSurface->format->BitsPerPixel=surface->getBitsPerPixel();
sdlSurface->format->BytesPerPixel=surface->getBytesPerPixel();
if ((surface->getColorFormat()==video::ECF_R8G8B8) ||
(surface->getColorFormat()==video::ECF_A8R8G8B8))
{
sdlSurface->format->Rloss=0;
sdlSurface->format->Gloss=0;
sdlSurface->format->Bloss=0;
sdlSurface->format->Rshift=16;
sdlSurface->format->Gshift=8;
sdlSurface->format->Bshift=0;
if (surface->getColorFormat()==video::ECF_R8G8B8)
{
sdlSurface->format->Aloss=8;
sdlSurface->format->Ashift=32;
}
else
{
sdlSurface->format->Aloss=0;
sdlSurface->format->Ashift=24;
}
}
else if (surface->getColorFormat()==video::ECF_R5G6B5)
{
sdlSurface->format->Rloss=3;
sdlSurface->format->Gloss=2;
sdlSurface->format->Bloss=3;
sdlSurface->format->Aloss=8;
sdlSurface->format->Rshift=11;
sdlSurface->format->Gshift=5;
sdlSurface->format->Bshift=0;
sdlSurface->format->Ashift=16;
}
else if (surface->getColorFormat()==video::ECF_A1R5G5B5)
{
sdlSurface->format->Rloss=3;
sdlSurface->format->Gloss=3;
sdlSurface->format->Bloss=3;
sdlSurface->format->Aloss=7;
sdlSurface->format->Rshift=10;
sdlSurface->format->Gshift=5;
sdlSurface->format->Bshift=0;
sdlSurface->format->Ashift=15;
}
SDL_Surface* scr = (SDL_Surface* )windowId;
if (!scr)
scr = Screen;
if (scr)
{
if (srcClip)
{
SDL_Rect sdlsrcClip;
sdlsrcClip.x = srcClip->UpperLeftCorner.X;
sdlsrcClip.y = srcClip->UpperLeftCorner.Y;
sdlsrcClip.w = srcClip->getWidth();
sdlsrcClip.h = srcClip->getHeight();
SDL_BlitSurface(sdlSurface, &sdlsrcClip, scr, NULL);
}
else
SDL_BlitSurface(sdlSurface, NULL, scr, NULL);
SDL_Flip(scr);
}
SDL_FreeSurface(sdlSurface);
return (scr != 0);
#endif // !_IRR_EMSCRIPTEN_PLATFORM_
}
//! notifies the device that it should close itself
void CIrrDeviceSDL::closeDevice()
{
Close = true;
}
//! \return Pointer to a list with all video modes supported
video::IVideoModeList* CIrrDeviceSDL::getVideoModeList()
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
os::Printer::log("VideoModeList not available on the web." , ELL_WARNING);
return VideoModeList;
#else // !_IRR_EMSCRIPTEN_PLATFORM_
if (!VideoModeList->getVideoModeCount())
{
// enumerate video modes.
const SDL_VideoInfo *vi = SDL_GetVideoInfo();
SDL_PixelFormat pixelFormat = *(vi->vfmt);
core::array<Uint8> checkBitsPerPixel;
checkBitsPerPixel.push_back(8);
checkBitsPerPixel.push_back(16);
checkBitsPerPixel.push_back(24);
checkBitsPerPixel.push_back(32);
if ( pixelFormat.BitsPerPixel > 32 )
checkBitsPerPixel.push_back(pixelFormat.BitsPerPixel);
for ( u32 i=0; i<checkBitsPerPixel.size(); ++i)
{
pixelFormat.BitsPerPixel = checkBitsPerPixel[i];
SDL_Rect **modes = SDL_ListModes(&pixelFormat, SDL_Flags|SDL_FULLSCREEN);
if (modes != 0)
{
if (modes == (SDL_Rect **)-1)
{
core::stringc strLog("All modes available for bit-depth ");
strLog += core::stringc(pixelFormat.BitsPerPixel);
os::Printer::log(strLog.c_str());
}
else
{
for (u32 i=0; modes[i]; ++i)
VideoModeList->addMode(core::dimension2d<u32>(modes[i]->w, modes[i]->h), vi->vfmt->BitsPerPixel);
}
}
}
}
return VideoModeList;
#endif // !_IRR_EMSCRIPTEN_PLATFORM_
}
//! Sets if the window should be resizable in windowed mode.
void CIrrDeviceSDL::setResizable(bool resize)
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
os::Printer::log("Resizable not available on the web." , ELL_WARNING);
return;
#else // !_IRR_EMSCRIPTEN_PLATFORM_
if (resize != Resizable)
{
#if defined(_IRR_COMPILE_WITH_OPENGL_) && defined(_IRR_WINDOWS_)
if ( SDL_Flags & SDL_OPENGL )
{
// For unknown reasons the hack with sharing resources which was added in Irrlicht 1.8.5 for this no longer works in 1.9
// But at least we got a new WindowResizable flag since Irrlicht 1.9.
os::Printer::log("setResizable not supported with this device/driver combination. Use SIrrCreationParameters.WindowResizable instead.", ELL_WARNING);
return;
}
#endif
if (resize)
SDL_Flags |= SDL_RESIZABLE;
else
SDL_Flags &= ~SDL_RESIZABLE;
Screen = SDL_SetVideoMode( 0, 0, 0, SDL_Flags );
Resizable = resize;
}
#endif // !_IRR_EMSCRIPTEN_PLATFORM_
}
//! Minimizes window if possible
void CIrrDeviceSDL::minimizeWindow()
{
SDL_WM_IconifyWindow();
}
//! Maximize window
void CIrrDeviceSDL::maximizeWindow()
{
// do nothing
}
//! Get the position of this window on screen
core::position2di CIrrDeviceSDL::getWindowPosition()
{
return core::position2di(-1, -1);
}
//! Restore original window size
void CIrrDeviceSDL::restoreWindow()
{
// do nothing
}
bool CIrrDeviceSDL::isFullscreen() const
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
return SDL_GetWindowFlags(0) == SDL_WINDOW_FULLSCREEN;
#else
return CIrrDeviceStub::isFullscreen();
#endif
}
//! returns if window is active. if not, nothing need to be drawn
bool CIrrDeviceSDL::isWindowActive() const
{
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
// Hidden test only does something in some browsers (when tab in background or window is minimized)
// In other browsers code automatically doesn't seem to be called anymore.
EmscriptenVisibilityChangeEvent emVisibility;
if ( emscripten_get_visibility_status(&emVisibility) == EMSCRIPTEN_RESULT_SUCCESS)
{
if ( emVisibility.hidden )
return false;
}
#endif
const Uint8 appState = SDL_GetAppState();
return (appState&SDL_APPACTIVE && appState&SDL_APPINPUTFOCUS) ? true : false;
}
//! returns if window has focus.
bool CIrrDeviceSDL::isWindowFocused() const
{
return (SDL_GetAppState()&SDL_APPINPUTFOCUS) ? true : false;
}
//! returns if window is minimized.
bool CIrrDeviceSDL::isWindowMinimized() const
{
return WindowMinimized;
}
//! Set the current Gamma Value for the Display
bool CIrrDeviceSDL::setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast )
{
/*
// todo: Gamma in SDL takes ints, what does Irrlicht use?
return (SDL_SetGamma(red, green, blue) != -1);
*/
return false;
}
//! Get the current Gamma Value for the Display
bool CIrrDeviceSDL::getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast )
{
/* brightness = 0.f;
contrast = 0.f;
return (SDL_GetGamma(&red, &green, &blue) != -1);*/
return false;
}
//! returns color format of the window.
video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const
{
if (Screen)
{
if (Screen->format->BitsPerPixel==16)
{
if (Screen->format->Amask != 0)
return video::ECF_A1R5G5B5;
else
return video::ECF_R5G6B5;
}
else
{
if (Screen->format->Amask != 0)
return video::ECF_A8R8G8B8;
else
return video::ECF_R8G8B8;
}
}
else
return CIrrDeviceStub::getColorFormat();
}
void CIrrDeviceSDL::createKeyMap()
{
// I don't know if this is the best method to create
// the lookuptable, but I'll leave it like that until
// I find a better version.
KeyMap.reallocate(105);
// buttons missing
KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, KEY_BACK));
KeyMap.push_back(SKeyMap(SDLK_TAB, KEY_TAB));
KeyMap.push_back(SKeyMap(SDLK_CLEAR, KEY_CLEAR));
KeyMap.push_back(SKeyMap(SDLK_RETURN, KEY_RETURN));
// combined modifiers missing
KeyMap.push_back(SKeyMap(SDLK_PAUSE, KEY_PAUSE));
KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, KEY_CAPITAL));
// asian letter keys missing
KeyMap.push_back(SKeyMap(SDLK_ESCAPE, KEY_ESCAPE));
// asian letter keys missing
KeyMap.push_back(SKeyMap(SDLK_SPACE, KEY_SPACE));
KeyMap.push_back(SKeyMap(SDLK_PAGEUP, KEY_PRIOR));
KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, KEY_NEXT));
KeyMap.push_back(SKeyMap(SDLK_END, KEY_END));
KeyMap.push_back(SKeyMap(SDLK_HOME, KEY_HOME));
KeyMap.push_back(SKeyMap(SDLK_LEFT, KEY_LEFT));
KeyMap.push_back(SKeyMap(SDLK_UP, KEY_UP));
KeyMap.push_back(SKeyMap(SDLK_RIGHT, KEY_RIGHT));
KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN));
// select missing
KeyMap.push_back(SKeyMap(SDLK_PRINT, KEY_PRINT));
// execute missing
KeyMap.push_back(SKeyMap(SDLK_PRINT, KEY_SNAPSHOT));
KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT));
KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE));
KeyMap.push_back(SKeyMap(SDLK_HELP, KEY_HELP));
KeyMap.push_back(SKeyMap(SDLK_0, KEY_KEY_0));
KeyMap.push_back(SKeyMap(SDLK_1, KEY_KEY_1));
KeyMap.push_back(SKeyMap(SDLK_2, KEY_KEY_2));
KeyMap.push_back(SKeyMap(SDLK_3, KEY_KEY_3));
KeyMap.push_back(SKeyMap(SDLK_4, KEY_KEY_4));
KeyMap.push_back(SKeyMap(SDLK_5, KEY_KEY_5));
KeyMap.push_back(SKeyMap(SDLK_6, KEY_KEY_6));
KeyMap.push_back(SKeyMap(SDLK_7, KEY_KEY_7));
KeyMap.push_back(SKeyMap(SDLK_8, KEY_KEY_8));
KeyMap.push_back(SKeyMap(SDLK_9, KEY_KEY_9));
KeyMap.push_back(SKeyMap(SDLK_a, KEY_KEY_A));
KeyMap.push_back(SKeyMap(SDLK_b, KEY_KEY_B));
KeyMap.push_back(SKeyMap(SDLK_c, KEY_KEY_C));
KeyMap.push_back(SKeyMap(SDLK_d, KEY_KEY_D));
KeyMap.push_back(SKeyMap(SDLK_e, KEY_KEY_E));
KeyMap.push_back(SKeyMap(SDLK_f, KEY_KEY_F));
KeyMap.push_back(SKeyMap(SDLK_g, KEY_KEY_G));
KeyMap.push_back(SKeyMap(SDLK_h, KEY_KEY_H));
KeyMap.push_back(SKeyMap(SDLK_i, KEY_KEY_I));
KeyMap.push_back(SKeyMap(SDLK_j, KEY_KEY_J));
KeyMap.push_back(SKeyMap(SDLK_k, KEY_KEY_K));
KeyMap.push_back(SKeyMap(SDLK_l, KEY_KEY_L));
KeyMap.push_back(SKeyMap(SDLK_m, KEY_KEY_M));
KeyMap.push_back(SKeyMap(SDLK_n, KEY_KEY_N));
KeyMap.push_back(SKeyMap(SDLK_o, KEY_KEY_O));
KeyMap.push_back(SKeyMap(SDLK_p, KEY_KEY_P));
KeyMap.push_back(SKeyMap(SDLK_q, KEY_KEY_Q));
KeyMap.push_back(SKeyMap(SDLK_r, KEY_KEY_R));
KeyMap.push_back(SKeyMap(SDLK_s, KEY_KEY_S));
KeyMap.push_back(SKeyMap(SDLK_t, KEY_KEY_T));
KeyMap.push_back(SKeyMap(SDLK_u, KEY_KEY_U));
KeyMap.push_back(SKeyMap(SDLK_v, KEY_KEY_V));
KeyMap.push_back(SKeyMap(SDLK_w, KEY_KEY_W));
KeyMap.push_back(SKeyMap(SDLK_x, KEY_KEY_X));
KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y));
KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z));
KeyMap.push_back(SKeyMap(SDLK_LSUPER, KEY_LWIN));
KeyMap.push_back(SKeyMap(SDLK_RSUPER, KEY_RWIN));
// apps missing
KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //??
KeyMap.push_back(SKeyMap(SDLK_KP0, KEY_NUMPAD0));
KeyMap.push_back(SKeyMap(SDLK_KP1, KEY_NUMPAD1));
KeyMap.push_back(SKeyMap(SDLK_KP2, KEY_NUMPAD2));
KeyMap.push_back(SKeyMap(SDLK_KP3, KEY_NUMPAD3));
KeyMap.push_back(SKeyMap(SDLK_KP4, KEY_NUMPAD4));
KeyMap.push_back(SKeyMap(SDLK_KP5, KEY_NUMPAD5));
KeyMap.push_back(SKeyMap(SDLK_KP6, KEY_NUMPAD6));
KeyMap.push_back(SKeyMap(SDLK_KP7, KEY_NUMPAD7));
KeyMap.push_back(SKeyMap(SDLK_KP8, KEY_NUMPAD8));
KeyMap.push_back(SKeyMap(SDLK_KP9, KEY_NUMPAD9));
KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY));
KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD));
// KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR));
KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, KEY_SUBTRACT));
KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, KEY_DECIMAL));
KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, KEY_DIVIDE));
KeyMap.push_back(SKeyMap(SDLK_F1, KEY_F1));
KeyMap.push_back(SKeyMap(SDLK_F2, KEY_F2));
KeyMap.push_back(SKeyMap(SDLK_F3, KEY_F3));
KeyMap.push_back(SKeyMap(SDLK_F4, KEY_F4));
KeyMap.push_back(SKeyMap(SDLK_F5, KEY_F5));
KeyMap.push_back(SKeyMap(SDLK_F6, KEY_F6));
KeyMap.push_back(SKeyMap(SDLK_F7, KEY_F7));
KeyMap.push_back(SKeyMap(SDLK_F8, KEY_F8));
KeyMap.push_back(SKeyMap(SDLK_F9, KEY_F9));
KeyMap.push_back(SKeyMap(SDLK_F10, KEY_F10));
KeyMap.push_back(SKeyMap(SDLK_F11, KEY_F11));
KeyMap.push_back(SKeyMap(SDLK_F12, KEY_F12));
KeyMap.push_back(SKeyMap(SDLK_F13, KEY_F13));
KeyMap.push_back(SKeyMap(SDLK_F14, KEY_F14));
KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15));
// no higher F-keys
KeyMap.push_back(SKeyMap(SDLK_NUMLOCK, KEY_NUMLOCK));
KeyMap.push_back(SKeyMap(SDLK_SCROLLOCK, KEY_SCROLL));
KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT));
KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT));
KeyMap.push_back(SKeyMap(SDLK_LCTRL, KEY_LCONTROL));
KeyMap.push_back(SKeyMap(SDLK_RCTRL, KEY_RCONTROL));
KeyMap.push_back(SKeyMap(SDLK_LALT, KEY_LMENU));
KeyMap.push_back(SKeyMap(SDLK_RALT, KEY_RMENU));
KeyMap.push_back(SKeyMap(SDLK_PLUS, KEY_PLUS));
KeyMap.push_back(SKeyMap(SDLK_COMMA, KEY_COMMA));
KeyMap.push_back(SKeyMap(SDLK_MINUS, KEY_MINUS));
KeyMap.push_back(SKeyMap(SDLK_PERIOD, KEY_PERIOD));
// some special keys missing
KeyMap.sort();
}
} // end namespace irr
#endif // _IRR_COMPILE_WITH_SDL_DEVICE_