irrlicht/source/Irrlicht
2024-02-23 22:44:16 +01:00
..
Android Make IrrlichtDevice::isWindowVisible do what it says on the tin (#279) 2024-01-19 18:17:26 +01:00
KHR Update vendored khrplatform.h 2023-12-19 22:56:31 +01:00
OpenGL OpenGL: Print more debug info at init time 2024-02-23 21:31:33 +01:00
OpenGL3 OpenGL3: Replace direct calls into libGL with mt_opengl 2023-10-13 11:36:52 +02:00
OpenGLES2 OpenGL: Fix BGRA format mapping 2024-02-23 21:31:33 +01:00
vendor Vendor GL headers again 2024-02-23 21:31:33 +01:00
BuiltInFont.h Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
builtInFont.png Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
CAnimatedMeshSceneNode.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CAnimatedMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CAttributeImpl.h Delete some dead code 2024-02-18 17:12:51 +01:00
CAttributes.cpp Delete some dead code 2024-02-18 17:12:51 +01:00
CAttributes.h Delete some dead code 2024-02-18 17:12:51 +01:00
CB3DMeshFileLoader.cpp Missing value_or() when printing std::optional 2024-02-23 13:17:41 +01:00
CB3DMeshFileLoader.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CB3DMeshWriter.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CB3DMeshWriter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBillboardSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBillboardSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBlit.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBoneSceneNode.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CBoneSceneNode.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CCameraSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CCameraSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CColorConverter.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CColorConverter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CEGLManager.cpp Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CEGLManager.h Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CEmptySceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CEmptySceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileList.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileSystem.cpp CFileSystem: Fix signed integer conversion on MinGW 2024-02-18 23:45:39 +01:00
CFileSystem.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFPSCounter.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFPSCounter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGLXManager.cpp Drop all !_IRR_OPENGL_USE_EXTPOINTER_ code 2024-02-23 21:31:33 +01:00
CGLXManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIButton.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIButton.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUICheckBox.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUICheckBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIComboBox.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIComboBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIEditBox.cpp Fix character encoding conversion issues 2023-10-15 12:59:40 +02:00
CGUIEditBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIEnvironment.cpp Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
CGUIEnvironment.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFont.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFont.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImage.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImageList.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImageList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIListBox.cpp Fix recently broken scroll behaviour of listbox with moveOverSelect 2023-10-15 13:38:24 +02:00
CGUIListBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIScrollBar.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIScrollBar.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISkin.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISkin.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISpriteBank.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISpriteBank.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIStaticText.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIStaticText.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUITabControl.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUITabControl.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImage.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderBMP.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderBMP.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderJPG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderJPG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderPNG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderPNG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderTGA.cpp Do not use core::max_() with variable that can not be addressed 2024-02-12 16:31:10 +01:00
CImageLoaderTGA.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterJPG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterJPG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterPNG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterPNG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceLinux.cpp Initialize X11 thread safety 2023-12-10 16:29:22 +01:00
CIrrDeviceLinux.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceOSX.h Merging r6511 through r6520 from branch releases/1.8 to trunk 2023-10-15 13:49:54 +02:00
CIrrDeviceOSX.mm Merging r6511 through r6520 from branch releases/1.8 to trunk 2023-10-15 13:49:54 +02:00
CIrrDeviceSDL.cpp Remove old SDL Windows workaround 2024-02-15 10:35:21 +01:00
CIrrDeviceSDL.h SDL: set default for ActiveIcon 2024-02-12 16:31:10 +01:00
CIrrDeviceStub.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceStub.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceWin32.cpp CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1). 2023-10-15 13:37:26 +02:00
CIrrDeviceWin32.h Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CLimitReadFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLimitReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLogger.cpp Reduce needless use of wchar / stringw 2024-02-18 17:12:51 +01:00
CLogger.h Reduce needless use of wchar / stringw 2024-02-18 17:12:51 +01:00
CMakeLists.txt Don't link against SDL2main (#265) 2024-02-23 22:44:16 +01:00
CMemoryFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMemoryFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshCache.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshCache.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshManipulator.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshManipulator.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNSOGLManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNSOGLManager.mm Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNullDriver.cpp Add API to delete shader materials 2024-02-21 21:53:38 +01:00
CNullDriver.h Add API to delete shader materials 2024-02-21 21:53:38 +01:00
COBJMeshFileLoader.cpp Spelling fixes 2023-10-15 13:36:47 +02:00
COBJMeshFileLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESCommon.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESCoreExtensionHandler.h Reduce OGLES extension array to ones actually used 2024-02-23 21:31:33 +01:00
COGLESDriver.cpp Drop old shader material functions 2024-02-21 21:53:38 +01:00
COGLESDriver.h Drop old shader material functions 2024-02-21 21:53:38 +01:00
COGLESExtensionHandler.cpp Remove all !_IRR_OGLES1_USE_EXTPOINTER_ code 2024-02-23 21:31:33 +01:00
COGLESExtensionHandler.h Remove all !_IRR_OGLES1_USE_EXTPOINTER_ code 2024-02-23 21:31:33 +01:00
COGLESMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCommon.h Workaround for too old GL header on older SDL versions 2024-02-23 21:31:33 +01:00
COpenGLCoreCacheHandler.h Migrate OpenGL cache and texture handler to GL pointers 2024-02-23 21:31:33 +01:00
COpenGLCoreFeature.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreRenderTarget.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreTexture.h COpenGLCoreTexture: fix abort when format not supported 2024-02-23 21:31:33 +01:00
COpenGLDriver.cpp Use ContextManager to resolve symbols in GL driver 2024-02-23 21:31:33 +01:00
COpenGLDriver.h Drop old shader material functions 2024-02-21 21:53:38 +01:00
COpenGLExtensionHandler.cpp Use ContextManager to resolve symbols in GL driver 2024-02-23 21:31:33 +01:00
COpenGLExtensionHandler.h Use ContextManager to resolve symbols in GL driver 2024-02-23 21:31:33 +01:00
COpenGLMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLSLMaterialRenderer.cpp Drop low-level shader constant setters 2024-02-21 21:53:38 +01:00
COpenGLSLMaterialRenderer.h Drop low-level shader constant setters 2024-02-21 21:53:38 +01:00
COSOperator.cpp Windows: Return early if the clipboard data is not Unicode text 2024-01-04 21:24:50 +01:00
COSOperator.h Unify documentation between IOSOperator and COSOperator 2023-10-15 12:59:40 +02:00
CReadFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneCollisionManager.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneCollisionManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneManager.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CSceneManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSDLManager.cpp Fix OpenGL3 driver to compile standalone 2023-04-06 12:38:25 +02:00
CSDLManager.h cleanup: get rid of the legacy #ifndef #define craziness 2023-07-20 16:29:09 +02:00
CSkinnedMesh.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CSkinnedMesh.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CTimer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWGLManager.cpp Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CWGLManager.h Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CWriteFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWriteFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CXMeshFileLoader.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CXMeshFileLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CZipReader.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CZipReader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAttribute.h Delete some dead code 2024-02-18 17:12:51 +01:00
Irrlicht.cpp Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
mt_opengl_loader.cpp Fix some minor issues with GL loader 2023-12-19 22:56:31 +01:00
os.cpp Reduce needless use of wchar / stringw 2024-02-18 17:12:51 +01:00
os.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SB3DStructs.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
SoftwareDriver2_helper.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00