irrlicht/source/Irrlicht/OpenGL
sfan5 3e8d8440e3 Vendor GL headers again
primary reason:
The unified GLES2 driver requires OpenGL headers (really), which Android does not provide.
2024-02-23 21:31:33 +01:00
..
Common.h Vendor GL headers again 2024-02-23 21:31:33 +01:00
Driver.cpp Drop old shader material functions 2024-02-21 21:53:38 +01:00
Driver.h Drop old shader material functions 2024-02-21 21:53:38 +01:00
ExtensionHandler.cpp OpenGL3: Replace direct calls into libGL with mt_opengl 2023-10-13 11:36:52 +02:00
ExtensionHandler.h OpenGL3: Make sure mt_opengl is only included after GLAPI is defined 2023-10-13 11:36:52 +02:00
FixedPipelineRenderer.cpp Rename SMaterial::TextureLayer -> SMaterial::TextureLayers 2023-07-16 13:02:48 +02:00
FixedPipelineRenderer.h OpenGL3: Drop unused material property uniforms 2023-04-07 17:42:54 +02:00
MaterialRenderer.cpp Drop low-level shader constant setters 2024-02-21 21:53:38 +01:00
MaterialRenderer.h Drop low-level shader constant setters 2024-02-21 21:53:38 +01:00
Renderer2D.cpp Rename SMaterial::TextureLayer -> SMaterial::TextureLayers 2023-07-16 13:02:48 +02:00
Renderer2D.h Fix line endings in the new driver 2023-03-25 11:11:09 +03:00