..
Android
Make IrrlichtDevice::isWindowVisible do what it says on the tin ( #279 )
2024-01-19 18:17:26 +01:00
KHR
Update vendored khrplatform.h
2023-12-19 22:56:31 +01:00
OpenGL
Vendor GL headers again
2024-02-23 21:31:33 +01:00
OpenGL3
OpenGL3: Replace direct calls into libGL with mt_opengl
2023-10-13 11:36:52 +02:00
OpenGLES2
OpenGL3: Replace direct calls into libGL with mt_opengl
2023-10-13 11:36:52 +02:00
vendor
Vendor GL headers again
2024-02-23 21:31:33 +01:00
BuiltInFont.h
Convert built-in font to PNG
2023-10-25 16:54:43 +02:00
builtInFont.png
Convert built-in font to PNG
2023-10-25 16:54:43 +02:00
CAnimatedMeshSceneNode.cpp
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CAnimatedMeshSceneNode.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CAttributeImpl.h
Delete some dead code
2024-02-18 17:12:51 +01:00
CAttributes.cpp
Delete some dead code
2024-02-18 17:12:51 +01:00
CAttributes.h
Delete some dead code
2024-02-18 17:12:51 +01:00
CB3DMeshFileLoader.cpp
Missing value_or() when printing std::optional
2024-02-23 13:17:41 +01:00
CB3DMeshFileLoader.h
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CB3DMeshWriter.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CB3DMeshWriter.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CBillboardSceneNode.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CBillboardSceneNode.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CBlit.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CBoneSceneNode.cpp
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CBoneSceneNode.h
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CCameraSceneNode.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CCameraSceneNode.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CColorConverter.cpp
Rip out compressed color formats
2024-01-16 20:23:23 +01:00
CColorConverter.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CEGLManager.cpp
Revert #225 ( d98dc90b38
)
2023-10-04 23:29:59 +02:00
CEGLManager.h
Revert #225 ( d98dc90b38
)
2023-10-04 23:29:59 +02:00
CEmptySceneNode.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CEmptySceneNode.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CFileList.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CFileList.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CFileSystem.cpp
CFileSystem: Fix signed integer conversion on MinGW
2024-02-18 23:45:39 +01:00
CFileSystem.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CFPSCounter.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CFPSCounter.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGLXManager.cpp
Drop all !_IRR_OPENGL_USE_EXTPOINTER_ code
2024-02-23 21:31:33 +01:00
CGLXManager.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIButton.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIButton.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUICheckBox.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUICheckBox.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIComboBox.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIComboBox.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIEditBox.cpp
Fix character encoding conversion issues
2023-10-15 12:59:40 +02:00
CGUIEditBox.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIEnvironment.cpp
Convert built-in font to PNG
2023-10-25 16:54:43 +02:00
CGUIEnvironment.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIFont.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIFont.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIImage.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIImage.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIImageList.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIImageList.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIListBox.cpp
Fix recently broken scroll behaviour of listbox with moveOverSelect
2023-10-15 13:38:24 +02:00
CGUIListBox.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIScrollBar.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIScrollBar.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUISkin.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUISkin.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUISpriteBank.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUISpriteBank.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIStaticText.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUIStaticText.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUITabControl.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CGUITabControl.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImage.cpp
Rip out compressed color formats
2024-01-16 20:23:23 +01:00
CImage.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageLoaderBMP.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageLoaderBMP.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageLoaderJPG.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageLoaderJPG.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageLoaderPNG.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageLoaderPNG.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageLoaderTGA.cpp
Do not use core::max_()
with variable that can not be addressed
2024-02-12 16:31:10 +01:00
CImageLoaderTGA.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageWriterJPG.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageWriterJPG.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageWriterPNG.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CImageWriterPNG.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CIrrDeviceLinux.cpp
Initialize X11 thread safety
2023-12-10 16:29:22 +01:00
CIrrDeviceLinux.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CIrrDeviceOSX.h
Merging r6511 through r6520 from branch releases/1.8 to trunk
2023-10-15 13:49:54 +02:00
CIrrDeviceOSX.mm
Merging r6511 through r6520 from branch releases/1.8 to trunk
2023-10-15 13:49:54 +02:00
CIrrDeviceSDL.cpp
Remove old SDL Windows workaround
2024-02-15 10:35:21 +01:00
CIrrDeviceSDL.h
SDL: set default for ActiveIcon
2024-02-12 16:31:10 +01:00
CIrrDeviceStub.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CIrrDeviceStub.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CIrrDeviceWin32.cpp
CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1).
2023-10-15 13:37:26 +02:00
CIrrDeviceWin32.h
Revert #225 ( d98dc90b38
)
2023-10-04 23:29:59 +02:00
CLimitReadFile.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CLimitReadFile.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CLogger.cpp
Reduce needless use of wchar / stringw
2024-02-18 17:12:51 +01:00
CLogger.h
Reduce needless use of wchar / stringw
2024-02-18 17:12:51 +01:00
CMakeLists.txt
Workaround for too old GL header on older SDL versions
2024-02-23 21:31:33 +01:00
CMemoryFile.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CMemoryFile.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CMeshCache.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CMeshCache.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CMeshManipulator.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CMeshManipulator.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CMeshSceneNode.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CMeshSceneNode.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CNSOGLManager.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CNSOGLManager.mm
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CNullDriver.cpp
Add API to delete shader materials
2024-02-21 21:53:38 +01:00
CNullDriver.h
Add API to delete shader materials
2024-02-21 21:53:38 +01:00
COBJMeshFileLoader.cpp
Spelling fixes
2023-10-15 13:36:47 +02:00
COBJMeshFileLoader.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COGLESCommon.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COGLESCoreExtensionHandler.h
Reduce OGLES extension array to ones actually used
2024-02-23 21:31:33 +01:00
COGLESDriver.cpp
Drop old shader material functions
2024-02-21 21:53:38 +01:00
COGLESDriver.h
Drop old shader material functions
2024-02-21 21:53:38 +01:00
COGLESExtensionHandler.cpp
Remove all !_IRR_OGLES1_USE_EXTPOINTER_ code
2024-02-23 21:31:33 +01:00
COGLESExtensionHandler.h
Remove all !_IRR_OGLES1_USE_EXTPOINTER_ code
2024-02-23 21:31:33 +01:00
COGLESMaterialRenderer.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COpenGLCommon.h
Workaround for too old GL header on older SDL versions
2024-02-23 21:31:33 +01:00
COpenGLCoreCacheHandler.h
Migrate OpenGL cache and texture handler to GL pointers
2024-02-23 21:31:33 +01:00
COpenGLCoreFeature.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COpenGLCoreRenderTarget.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COpenGLCoreTexture.h
Migrate OpenGL cache and texture handler to GL pointers
2024-02-23 21:31:33 +01:00
COpenGLDriver.cpp
Use ContextManager to resolve symbols in GL driver
2024-02-23 21:31:33 +01:00
COpenGLDriver.h
Drop old shader material functions
2024-02-21 21:53:38 +01:00
COpenGLExtensionHandler.cpp
Use ContextManager to resolve symbols in GL driver
2024-02-23 21:31:33 +01:00
COpenGLExtensionHandler.h
Use ContextManager to resolve symbols in GL driver
2024-02-23 21:31:33 +01:00
COpenGLMaterialRenderer.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
COpenGLSLMaterialRenderer.cpp
Drop low-level shader constant setters
2024-02-21 21:53:38 +01:00
COpenGLSLMaterialRenderer.h
Drop low-level shader constant setters
2024-02-21 21:53:38 +01:00
COSOperator.cpp
Windows: Return early if the clipboard data is not Unicode text
2024-01-04 21:24:50 +01:00
COSOperator.h
Unify documentation between IOSOperator and COSOperator
2023-10-15 12:59:40 +02:00
CReadFile.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CReadFile.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CSceneCollisionManager.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CSceneCollisionManager.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CSceneManager.cpp
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CSceneManager.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CSDLManager.cpp
Fix OpenGL3 driver to compile standalone
2023-04-06 12:38:25 +02:00
CSDLManager.h
cleanup: get rid of the legacy #ifndef #define craziness
2023-07-20 16:29:09 +02:00
CSkinnedMesh.cpp
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CSkinnedMesh.h
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CTimer.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CWGLManager.cpp
Revert #225 ( d98dc90b38
)
2023-10-04 23:29:59 +02:00
CWGLManager.h
Revert #225 ( d98dc90b38
)
2023-10-04 23:29:59 +02:00
CWriteFile.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CWriteFile.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CXMeshFileLoader.cpp
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
CXMeshFileLoader.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CZipReader.cpp
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
CZipReader.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
IAttribute.h
Delete some dead code
2024-02-18 17:12:51 +01:00
Irrlicht.cpp
Revert #225 ( d98dc90b38
)
2023-10-04 23:29:59 +02:00
mt_opengl_loader.cpp
Fix some minor issues with GL loader
2023-12-19 22:56:31 +01:00
os.cpp
Reduce needless use of wchar / stringw
2024-02-18 17:12:51 +01:00
os.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00
SB3DStructs.h
Ensure that absent bone names work ( #284 )
2024-02-06 20:22:44 +01:00
SoftwareDriver2_helper.h
Cleanup line endings ( #245 )
2023-10-03 20:37:00 +02:00