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Double tessellation numbers for these 3 functions in your code to get same results as in Irrlicht 1.8 I noticed in last commit those all tessellated semi-circles instead of circles. I just documented it there, but it's annoying as that bug doesn't allow odd numbered tessellation. So for example one couldn't create a triangle pyramid. I considered adding another parameter to describe what this number means, but... just too ugly. And it was always documented otherwise, so this could be considered a bug. Sorry if this changes the look of existing apps. Also cleaned up code in CGeometryCreator::createCylinderMesh. No idea what the idea behind old code was. Aside from creating twice the tessellation numbers. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6581 dfc29bdd-3216-0410-991c-e03cc46cb475
9.0 KiB
160x120px
9.0 KiB
160x120px
![](/gitea/minetest/irrlicht/raw/commit/67fa71303809a1a4218d9b8e3cc04f662f22953a/tests/media/Burning%27s%20Video-testGeometryCreator.png)