irrlicht/source/Irrlicht
HybridDog f91be59811 Remove support for GL_POINT_SMOOTH and GL_LINE_SMOOTH antialiasing
These antialiasing techniques have been removed in OpenGL 3.1, they were often executed by the CPU, and Minetest does not use them.
The OpenGL wiki recommends that we do not use this functionality in our program.
https://www.khronos.org/opengl/wiki/Multisampling#Smooth_antialiasing
2024-02-17 22:04:01 +01:00
..
Android Make IrrlichtDevice::isWindowVisible do what it says on the tin (#279) 2024-01-19 18:17:26 +01:00
KHR Update vendored khrplatform.h 2023-12-19 22:56:31 +01:00
OpenGL OpenGL3: Use std::vector in VertexType instead of clever lifetime games 2023-10-13 11:36:52 +02:00
OpenGL3 OpenGL3: Replace direct calls into libGL with mt_opengl 2023-10-13 11:36:52 +02:00
OpenGLES2 OpenGL3: Replace direct calls into libGL with mt_opengl 2023-10-13 11:36:52 +02:00
BuiltInFont.h Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
builtInFont.png Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
CAnimatedMeshSceneNode.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CAnimatedMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CAttributeImpl.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CAttributes.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CB3DMeshFileLoader.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CB3DMeshFileLoader.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CB3DMeshWriter.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CB3DMeshWriter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBillboardSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBillboardSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBlit.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBoneSceneNode.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CBoneSceneNode.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CCameraSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CCameraSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CColorConverter.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CColorConverter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CEGLManager.cpp Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CEGLManager.h Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CEmptySceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CEmptySceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileList.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileSystem.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileSystem.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFPSCounter.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFPSCounter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGLXManager.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGLXManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIButton.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIButton.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUICheckBox.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUICheckBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIComboBox.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIComboBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIEditBox.cpp Fix character encoding conversion issues 2023-10-15 12:59:40 +02:00
CGUIEditBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIEnvironment.cpp Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
CGUIEnvironment.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFont.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFont.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImage.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImageList.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImageList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIListBox.cpp Fix recently broken scroll behaviour of listbox with moveOverSelect 2023-10-15 13:38:24 +02:00
CGUIListBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIScrollBar.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIScrollBar.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISkin.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISkin.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISpriteBank.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISpriteBank.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIStaticText.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIStaticText.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUITabControl.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUITabControl.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImage.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderBMP.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderBMP.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderJPG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderJPG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderPNG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderPNG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderTGA.cpp Do not use core::max_() with variable that can not be addressed 2024-02-12 16:31:10 +01:00
CImageLoaderTGA.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterJPG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterJPG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterPNG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterPNG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceLinux.cpp Initialize X11 thread safety 2023-12-10 16:29:22 +01:00
CIrrDeviceLinux.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceOSX.h Merging r6511 through r6520 from branch releases/1.8 to trunk 2023-10-15 13:49:54 +02:00
CIrrDeviceOSX.mm Merging r6511 through r6520 from branch releases/1.8 to trunk 2023-10-15 13:49:54 +02:00
CIrrDeviceSDL.cpp Remove old SDL Windows workaround 2024-02-15 10:35:21 +01:00
CIrrDeviceSDL.h SDL: set default for ActiveIcon 2024-02-12 16:31:10 +01:00
CIrrDeviceStub.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceStub.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceWin32.cpp CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1). 2023-10-15 13:37:26 +02:00
CIrrDeviceWin32.h Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CLimitReadFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLimitReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLogger.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLogger.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMakeLists.txt Set minimum SDL version 2024-02-15 10:37:24 +01:00
CMemoryFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMemoryFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshCache.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshCache.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshManipulator.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshManipulator.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNSOGLManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNSOGLManager.mm Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNullDriver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CNullDriver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COBJMeshFileLoader.cpp Spelling fixes 2023-10-15 13:36:47 +02:00
COBJMeshFileLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Common.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Driver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COGLES2Driver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2ExtensionHandler.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2ExtensionHandler.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COGLES2FixedPipelineRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2FixedPipelineRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2MaterialRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2MaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Renderer2D.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Renderer2D.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESCommon.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESCoreExtensionHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESDriver.cpp Remove support for GL_POINT_SMOOTH and GL_LINE_SMOOTH antialiasing 2024-02-17 22:04:01 +01:00
COGLESDriver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESExtensionHandler.cpp Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
COGLESExtensionHandler.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COGLESMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCommon.h Enable SDL to compile on macOS 2024-01-17 11:00:40 +01:00
COpenGLCoreCacheHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreFeature.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreRenderTarget.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreTexture.h Fix mip map size calculation for non-square textures 2024-01-05 14:09:50 +01:00
COpenGLDriver.cpp Remove support for GL_POINT_SMOOTH and GL_LINE_SMOOTH antialiasing 2024-02-17 22:04:01 +01:00
COpenGLDriver.h Spelling fixes 2023-10-15 13:36:47 +02:00
COpenGLExtensionHandler.cpp Remove some dead code 2024-01-16 23:59:46 +01:00
COpenGLExtensionHandler.h Remove some dead code 2024-01-16 23:59:46 +01:00
COpenGLMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLShaderMaterialRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLShaderMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLSLMaterialRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLSLMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COSOperator.cpp Windows: Return early if the clipboard data is not Unicode text 2024-01-04 21:24:50 +01:00
COSOperator.h Unify documentation between IOSOperator and COSOperator 2023-10-15 12:59:40 +02:00
CReadFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneCollisionManager.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneCollisionManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneManager.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CSceneManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSDLManager.cpp Fix OpenGL3 driver to compile standalone 2023-04-06 12:38:25 +02:00
CSDLManager.h cleanup: get rid of the legacy #ifndef #define craziness 2023-07-20 16:29:09 +02:00
CSkinnedMesh.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CSkinnedMesh.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CTimer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWebGL1Driver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CWebGL1Driver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWebGLExtensionHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWGLManager.cpp Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CWGLManager.h Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
CWriteFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWriteFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CXMeshFileLoader.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CXMeshFileLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CZipReader.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CZipReader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAttribute.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
Irrlicht.cpp Revert #225 (d98dc90b38) 2023-10-04 23:29:59 +02:00
mt_opengl_loader.cpp Fix some minor issues with GL loader 2023-12-19 22:56:31 +01:00
os.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
os.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
S2DVertex.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SB3DStructs.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
SoftwareDriver2_helper.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00