minetest/src/util/pointedthing.h

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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
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#include "irrlichttypes.h"
#include "irr_v3d.h"
#include <iostream>
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#include <string>
#include "pointabilities.h"
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enum PointedThingType :u8
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{
POINTEDTHING_NOTHING,
POINTEDTHING_NODE,
POINTEDTHING_OBJECT
};
//! An active object or node which is selected by a ray on the map.
struct PointedThing
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{
//! The type of the pointed object.
PointedThingType type = POINTEDTHING_NOTHING;
//! How the object or node can be pointed at.
PointabilityType pointability = PointabilityType::POINTABLE_NOT;
/*!
* Only valid if type is POINTEDTHING_NODE.
* The coordinates of the node which owns the
* nodebox that the ray hits first.
* This may differ from node_real_undersurface if
* a nodebox exceeds the limits of its node.
*/
v3s16 node_undersurface;
/*!
* Only valid if type is POINTEDTHING_NODE.
* The coordinates of the last node the ray intersects
* before node_undersurface. Same as node_undersurface
* if the ray starts in a nodebox.
*/
v3s16 node_abovesurface;
/*!
* Only valid if type is POINTEDTHING_NODE.
* The coordinates of the node which contains the
* point of the collision and the nodebox of the node.
*/
v3s16 node_real_undersurface;
/*!
* Only valid if type is POINTEDTHING_OBJECT.
* The ID of the object the ray hit.
*/
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u16 object_id = 0;
/*!
* Only valid if type isn't POINTEDTHING_NONE.
* Indicates which selection box is selected, if there are more of them.
*/
u16 box_id = 0;
/*!
* Only valid if type isn't POINTEDTHING_NONE.
* First intersection point of the ray and the nodebox in irrlicht
* coordinates.
*/
v3f intersection_point;
/*!
* Only valid if type isn't POINTEDTHING_NONE.
* Normal vector of the intersection.
* This is perpendicular to the face the ray hits,
* points outside of the box and it's length is 1.
*/
v3f intersection_normal;
/*!
* Only valid if type is POINTEDTHING_OBJECT.
* Raw normal vector of the intersection before applying rotation.
*/
v3f raw_intersection_normal;
/*!
* Square of the distance between the pointing
* ray's start point and the intersection point in irrlicht coordinates.
*/
f32 distanceSq = 0;
//! Constructor for POINTEDTHING_NOTHING
PointedThing() = default;
//! Constructor for POINTEDTHING_NODE
inline PointedThing(const v3s16 under, const v3s16 above,
const v3s16 real_under, const v3f point, const v3f normal,
u16 box_id, f32 distSq, PointabilityType pointab) :
type(POINTEDTHING_NODE),
pointability(pointab),
node_undersurface(under),
node_abovesurface(above),
node_real_undersurface(real_under),
box_id(box_id),
intersection_point(point),
intersection_normal(normal),
distanceSq(distSq)
{}
//! Constructor for POINTEDTHING_OBJECT
inline PointedThing(u16 id, const v3f point, const v3f normal,
const v3f raw_normal, f32 distSq, PointabilityType pointab) :
type(POINTEDTHING_OBJECT),
pointability(pointab),
object_id(id),
intersection_point(point),
intersection_normal(normal),
raw_intersection_normal(raw_normal),
distanceSq(distSq)
{}
std::string dump() const;
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is);
/*!
* This function ignores the intersection point and normal.
*/
bool operator==(const PointedThing &pt2) const;
bool operator!=(const PointedThing &pt2) const {
return !(*this == pt2);
}
};