minetest/src/gui/guiButtonItemImage.h

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "guiButton.h"
#include "IGUIButton.h"
using namespace irr;
class Client;
class GUIItemImage;
class GUIButtonItemImage : public GUIButton
{
public:
//! constructor
GUIButtonItemImage(gui::IGUIEnvironment *environment, gui::IGUIElement *parent,
s32 id, core::rect<s32> rectangle, ISimpleTextureSource *tsrc,
const std::string &item, Client *client, bool noclip = false);
//! Do not drop returned handle
static GUIButtonItemImage *addButton(gui::IGUIEnvironment *environment,
const core::rect<s32> &rectangle, ISimpleTextureSource *tsrc,
IGUIElement *parent, s32 id, const wchar_t *text,
const std::string &item, Client *client);
private:
Client *m_client;
GUIItemImage *m_image;
};