minetest/src/tool.h

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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
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#include "irrlichttypes.h"
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#include "itemgroup.h"
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#include "json-forwards.h"
#include "common/c_types.h"
#include <SColor.h>
#include <string>
#include <iostream>
#include <map>
#include <unordered_map>
#include <optional>
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struct ItemDefinition;
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class IItemDefManager;
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struct ToolGroupCap
{
std::unordered_map<int, float> times;
int maxlevel = 1;
int uses = 20;
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ToolGroupCap() = default;
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std::optional<float> getTime(int rating) const {
auto i = times.find(rating);
if (i == times.end())
return std::nullopt;
return i->second;
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}
void toJson(Json::Value &object) const;
void fromJson(const Json::Value &json);
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};
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typedef std::unordered_map<std::string, struct ToolGroupCap> ToolGCMap;
typedef std::unordered_map<std::string, s16> DamageGroup;
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struct ToolCapabilities
{
float full_punch_interval;
int max_drop_level;
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ToolGCMap groupcaps;
DamageGroup damageGroups;
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int punch_attack_uses;
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ToolCapabilities(
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float full_punch_interval_ = 1.4f,
int max_drop_level_ = 1,
const ToolGCMap &groupcaps_ = ToolGCMap(),
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const DamageGroup &damageGroups_ = DamageGroup(),
int punch_attack_uses_ = 0
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):
full_punch_interval(full_punch_interval_),
max_drop_level(max_drop_level_),
groupcaps(groupcaps_),
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damageGroups(damageGroups_),
punch_attack_uses(punch_attack_uses_)
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{}
void serialize(std::ostream &os, u16 version) const;
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void deSerialize(std::istream &is);
void serializeJson(std::ostream &os) const;
void deserializeJson(std::istream &is);
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};
struct WearBarParams
{
std::map<f32, video::SColor> colorStops;
enum BlendMode : u8 {
BLEND_MODE_CONSTANT,
BLEND_MODE_LINEAR,
BlendMode_END // Dummy for validity check
};
constexpr const static EnumString es_BlendMode[3] = {
{WearBarParams::BLEND_MODE_CONSTANT, "constant"},
{WearBarParams::BLEND_MODE_LINEAR, "linear"},
{0, nullptr}
};
BlendMode blend;
WearBarParams(const std::map<f32, video::SColor> &colorStops, BlendMode blend):
colorStops(colorStops),
blend(blend)
{}
WearBarParams(const video::SColor color):
WearBarParams({{0.0f, color}}, WearBarParams::BLEND_MODE_CONSTANT)
{};
void serialize(std::ostream &os) const;
static WearBarParams deserialize(std::istream &is);
void serializeJson(std::ostream &os) const;
static std::optional<WearBarParams> deserializeJson(std::istream &is);
video::SColor getWearBarColor(f32 durabilityPercent);
};
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struct DigParams
{
bool diggable;
// Digging time in seconds
float time;
// Caused wear
u32 wear; // u32 because wear could be 65536 (single-use tool)
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std::string main_group;
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DigParams(bool a_diggable = false, float a_time = 0.0f, u32 a_wear = 0,
const std::string &a_main_group = ""):
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diggable(a_diggable),
time(a_time),
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wear(a_wear),
main_group(a_main_group)
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{}
};
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DigParams getDigParams(const ItemGroupList &groups,
const ToolCapabilities *tp,
const u16 initial_wear = 0);
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struct HitParams
{
s32 hp;
// Caused wear
u32 wear; // u32 because wear could be 65536 (single-use weapon)
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HitParams(s32 hp_ = 0, u32 wear_ = 0):
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hp(hp_),
wear(wear_)
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{}
};
HitParams getHitParams(const ItemGroupList &armor_groups,
const ToolCapabilities *tp, float time_from_last_punch,
u16 initial_wear = 0);
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HitParams getHitParams(const ItemGroupList &armor_groups,
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const ToolCapabilities *tp);
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struct PunchDamageResult
{
bool did_punch = false;
int damage = 0;
int wear = 0;
PunchDamageResult() = default;
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};
struct ItemStack;
PunchDamageResult getPunchDamage(
const ItemGroupList &armor_groups,
const ToolCapabilities *toolcap,
const ItemStack *punchitem,
float time_from_last_punch,
u16 initial_wear = 0
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);
u32 calculateResultWear(const u32 uses, const u16 initial_wear);
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f32 getToolRange(const ItemStack &wielded_item, const ItemStack &hand_item,
const IItemDefManager *itemdef_manager);