minetest/builtin/mainmenu/tab_texturepacks.lua

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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
local function filter_texture_pack_list(list)
Changed default settings to bring a better gameplay. Reduced viewing_range_nodes_max viewing_range_nodes_max tends to actually push more than it should. Matching the example with the default settings. And adding a further description about it. Missed changing curl timeout. Now set to 4000 Fix leaking global in texture pack menu Simplify loading of Android version of menu Mgv5 get ground level at point function. Fast spawn player version Mgv5 1 up 1 down overgeneration for biome surface continuity Optimise getTileInfo() getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster Optimise functions from CNodeDefManager and VoxelManipulator CNodeDefManager::get() VoxelManipulator::addArea() serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> Update credits menu
2014-11-20 18:26:42 +01:00
local retval = {"None"}
for _, item in ipairs(list) do
if item ~= "base" then
table.insert(retval, item)
end
end
return retval
end
--------------------------------------------------------------------------------
local function render_texture_pack_list(list)
local retval = ""
for i, v in ipairs(list) do
if retval ~= "" then
retval = retval ..","
end
retval = retval .. core.formspec_escape(v)
end
return retval
end
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)
local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
"vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
"textlist[4,0.25;7.5,5.0;TPs;"
local current_texture_path = core.setting_get("texture_path")
local list = filter_texture_pack_list(core.get_dirlist(core.get_texturepath(), true))
local index = tonumber(core.setting_get("mainmenu_last_selected_TP"))
if index == nil then index = 1 end
if current_texture_path == "" then
retval = retval ..
render_texture_pack_list(list) ..
";" .. index .. "]"
return retval
end
local infofile = current_texture_path ..DIR_DELIM.."info.txt"
local infotext = ""
local f = io.open(infofile, "r")
if f==nil then
infotext = fgettext("No information available")
else
infotext = f:read("*all")
f:close()
end
local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
local no_screenshot = nil
if not file_exists(screenfile) then
screenfile = nil
no_screenshot = defaulttexturedir .. "no_screenshot.png"
end
return retval ..
render_texture_pack_list(list) ..
";" .. index .. "]" ..
"image[0.65,0.25;4.0,3.7;"..core.formspec_escape(screenfile or no_screenshot).."]"..
"textarea[1.0,3.25;3.7,1.5;;"..core.formspec_escape(infotext or "")..";]"
end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
if fields["TPs"] ~= nil then
local event = core.explode_textlist_event(fields["TPs"])
if event.type == "CHG" or event.type == "DCL" then
local index = core.get_textlist_index("TPs")
core.setting_set("mainmenu_last_selected_TP",
index)
local list = filter_texture_pack_list(core.get_dirlist(core.get_texturepath(), true))
local current_index = core.get_textlist_index("TPs")
if current_index ~= nil and #list >= current_index then
local new_path = core.get_texturepath()..DIR_DELIM..list[current_index]
if list[current_index] == "None" then new_path = "" end
core.setting_set("texture_path", new_path)
end
end
return true
end
return false
end
--------------------------------------------------------------------------------
tab_texturepacks = {
name = "texturepacks",
caption = fgettext("Texturepacks"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = nil
}