minetest/src/util/serialize.cpp

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/*
2013-02-24 18:40:43 +01:00
Minetest
2013-02-24 19:38:45 +01:00
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "serialize.h"
#include "pointer.h"
#include "porting.h"
#include "util/string.h"
#include "../exceptions.h"
#include "../irrlichttypes.h"
#include <sstream>
#include <iomanip>
#include <vector>
// Creates a string with the length as the first two bytes
std::string serializeString(const std::string &plain)
{
//assert(plain.size() <= 65535);
if(plain.size() > 65535)
throw SerializationError("String too long for serializeString");
char buf[2];
writeU16((u8*)&buf[0], plain.size());
std::string s;
s.append(buf, 2);
s.append(plain);
return s;
}
// Creates a string with the length as the first two bytes from wide string
std::string serializeWideString(const std::wstring &plain)
{
//assert(plain.size() <= 65535);
if(plain.size() > 65535)
throw SerializationError("String too long for serializeString");
char buf[2];
writeU16((u8*)buf, plain.size());
std::string s;
s.append(buf, 2);
for(u32 i=0; i<plain.size(); i++)
{
writeU16((u8*)buf, plain[i]);
s.append(buf, 2);
}
return s;
}
// Reads a string with the length as the first two bytes
std::string deSerializeString(std::istream &is)
{
char buf[2];
is.read(buf, 2);
if(is.gcount() != 2)
throw SerializationError("deSerializeString: size not read");
u16 s_size = readU16((u8*)buf);
Changed default settings to bring a better gameplay. Reduced viewing_range_nodes_max viewing_range_nodes_max tends to actually push more than it should. Matching the example with the default settings. And adding a further description about it. Missed changing curl timeout. Now set to 4000 Fix leaking global in texture pack menu Simplify loading of Android version of menu Mgv5 get ground level at point function. Fast spawn player version Mgv5 1 up 1 down overgeneration for biome surface continuity Optimise getTileInfo() getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster Optimise functions from CNodeDefManager and VoxelManipulator CNodeDefManager::get() VoxelManipulator::addArea() serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> Update credits menu
2014-11-20 18:26:42 +01:00
std::string s;
if(s_size == 0)
Changed default settings to bring a better gameplay. Reduced viewing_range_nodes_max viewing_range_nodes_max tends to actually push more than it should. Matching the example with the default settings. And adding a further description about it. Missed changing curl timeout. Now set to 4000 Fix leaking global in texture pack menu Simplify loading of Android version of menu Mgv5 get ground level at point function. Fast spawn player version Mgv5 1 up 1 down overgeneration for biome surface continuity Optimise getTileInfo() getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster Optimise functions from CNodeDefManager and VoxelManipulator CNodeDefManager::get() VoxelManipulator::addArea() serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> Update credits menu
2014-11-20 18:26:42 +01:00
return s;
Buffer<char> buf2(s_size);
is.read(&buf2[0], s_size);
s.reserve(s_size);
s.append(&buf2[0], s_size);
return s;
}
// Reads a wide string with the length as the first two bytes
std::wstring deSerializeWideString(std::istream &is)
{
char buf[2];
is.read(buf, 2);
if(is.gcount() != 2)
throw SerializationError("deSerializeString: size not read");
u16 s_size = readU16((u8*)buf);
std::wstring s;
Changed default settings to bring a better gameplay. Reduced viewing_range_nodes_max viewing_range_nodes_max tends to actually push more than it should. Matching the example with the default settings. And adding a further description about it. Missed changing curl timeout. Now set to 4000 Fix leaking global in texture pack menu Simplify loading of Android version of menu Mgv5 get ground level at point function. Fast spawn player version Mgv5 1 up 1 down overgeneration for biome surface continuity Optimise getTileInfo() getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster Optimise functions from CNodeDefManager and VoxelManipulator CNodeDefManager::get() VoxelManipulator::addArea() serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> Update credits menu
2014-11-20 18:26:42 +01:00
if(s_size == 0)
return s;
s.reserve(s_size);
for(u32 i=0; i<s_size; i++)
{
is.read(&buf[0], 2);
wchar_t c16 = readU16((u8*)buf);
s.append(&c16, 1);
}
return s;
}
// Creates a string with the length as the first four bytes
std::string serializeLongString(const std::string &plain)
{
char buf[4];
writeU32((u8*)&buf[0], plain.size());
std::string s;
s.append(buf, 4);
s.append(plain);
return s;
}
// Reads a string with the length as the first four bytes
std::string deSerializeLongString(std::istream &is)
{
char buf[4];
is.read(buf, 4);
if(is.gcount() != 4)
throw SerializationError("deSerializeLongString: size not read");
u32 s_size = readU32((u8*)buf);
Changed default settings to bring a better gameplay. Reduced viewing_range_nodes_max viewing_range_nodes_max tends to actually push more than it should. Matching the example with the default settings. And adding a further description about it. Missed changing curl timeout. Now set to 4000 Fix leaking global in texture pack menu Simplify loading of Android version of menu Mgv5 get ground level at point function. Fast spawn player version Mgv5 1 up 1 down overgeneration for biome surface continuity Optimise getTileInfo() getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster Optimise functions from CNodeDefManager and VoxelManipulator CNodeDefManager::get() VoxelManipulator::addArea() serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> Update credits menu
2014-11-20 18:26:42 +01:00
std::string s;
if(s_size == 0)
Changed default settings to bring a better gameplay. Reduced viewing_range_nodes_max viewing_range_nodes_max tends to actually push more than it should. Matching the example with the default settings. And adding a further description about it. Missed changing curl timeout. Now set to 4000 Fix leaking global in texture pack menu Simplify loading of Android version of menu Mgv5 get ground level at point function. Fast spawn player version Mgv5 1 up 1 down overgeneration for biome surface continuity Optimise getTileInfo() getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster Optimise functions from CNodeDefManager and VoxelManipulator CNodeDefManager::get() VoxelManipulator::addArea() serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> Update credits menu
2014-11-20 18:26:42 +01:00
return s;
Buffer<char> buf2(s_size);
is.read(&buf2[0], s_size);
s.reserve(s_size);
s.append(&buf2[0], s_size);
return s;
}
// Creates a string encoded in JSON format (almost equivalent to a C string literal)
std::string serializeJsonString(const std::string &plain)
{
std::ostringstream os(std::ios::binary);
os<<"\"";
for(size_t i = 0; i < plain.size(); i++)
{
char c = plain[i];
switch(c)
{
case '"': os<<"\\\""; break;
case '\\': os<<"\\\\"; break;
case '/': os<<"\\/"; break;
case '\b': os<<"\\b"; break;
case '\f': os<<"\\f"; break;
case '\n': os<<"\\n"; break;
case '\r': os<<"\\r"; break;
case '\t': os<<"\\t"; break;
default:
{
if(c >= 32 && c <= 126)
{
os<<c;
}
else
{
u32 cnum = (u32) (u8) c;
os<<"\\u"<<std::hex<<std::setw(4)<<std::setfill('0')<<cnum;
}
break;
}
}
}
os<<"\"";
return os.str();
}
// Reads a string encoded in JSON format
std::string deSerializeJsonString(std::istream &is)
{
std::ostringstream os(std::ios::binary);
char c, c2;
// Parse initial doublequote
is >> c;
if(c != '"')
throw SerializationError("JSON string must start with doublequote");
// Parse characters
for(;;)
{
c = is.get();
if(is.eof())
throw SerializationError("JSON string ended prematurely");
if(c == '"')
{
return os.str();
}
else if(c == '\\')
{
c2 = is.get();
if(is.eof())
throw SerializationError("JSON string ended prematurely");
switch(c2)
{
default: os<<c2; break;
case 'b': os<<'\b'; break;
case 'f': os<<'\f'; break;
case 'n': os<<'\n'; break;
case 'r': os<<'\r'; break;
case 't': os<<'\t'; break;
case 'u':
{
char hexdigits[4+1];
is.read(hexdigits, 4);
if(is.eof())
throw SerializationError("JSON string ended prematurely");
hexdigits[4] = 0;
std::istringstream tmp_is(hexdigits, std::ios::binary);
int hexnumber;
tmp_is >> std::hex >> hexnumber;
os<<((char)hexnumber);
break;
}
}
}
else
{
os<<c;
}
}
return os.str();
}
bool deSerializeStringToStruct(std::string valstr,
std::string format, void *out, size_t olen)
{
size_t len = olen;
std::vector<std::string *> strs_alloced;
std::string *str;
char *f, *snext;
size_t pos;
char *s = &valstr[0];
char *buf = new char[len];
char *bufpos = buf;
char *fmtpos, *fmt = &format[0];
while ((f = strtok_r(fmt, ",", &fmtpos)) && s) {
fmt = NULL;
bool is_unsigned = false;
int width = 0;
char valtype = *f;
width = (int)strtol(f + 1, &f, 10);
if (width && valtype == 's')
valtype = 'i';
switch (valtype) {
case 'u':
is_unsigned = true;
/* FALLTHROUGH */
case 'i':
if (width == 16) {
bufpos += PADDING(bufpos, u16);
if ((bufpos - buf) + sizeof(u16) <= len) {
if (is_unsigned)
*(u16 *)bufpos = (u16)strtoul(s, &s, 10);
else
*(s16 *)bufpos = (s16)strtol(s, &s, 10);
}
bufpos += sizeof(u16);
} else if (width == 32) {
bufpos += PADDING(bufpos, u32);
if ((bufpos - buf) + sizeof(u32) <= len) {
if (is_unsigned)
*(u32 *)bufpos = (u32)strtoul(s, &s, 10);
else
*(s32 *)bufpos = (s32)strtol(s, &s, 10);
}
bufpos += sizeof(u32);
} else if (width == 64) {
bufpos += PADDING(bufpos, u64);
if ((bufpos - buf) + sizeof(u64) <= len) {
if (is_unsigned)
*(u64 *)bufpos = (u64)strtoull(s, &s, 10);
else
*(s64 *)bufpos = (s64)strtoll(s, &s, 10);
}
bufpos += sizeof(u64);
}
s = strchr(s, ',');
break;
case 'b':
snext = strchr(s, ',');
if (snext)
*snext++ = 0;
bufpos += PADDING(bufpos, bool);
if ((bufpos - buf) + sizeof(bool) <= len)
*(bool *)bufpos = is_yes(std::string(s));
bufpos += sizeof(bool);
s = snext;
break;
case 'f':
bufpos += PADDING(bufpos, float);
if ((bufpos - buf) + sizeof(float) <= len)
*(float *)bufpos = strtof(s, &s);
bufpos += sizeof(float);
s = strchr(s, ',');
break;
case 's':
while (*s == ' ' || *s == '\t')
s++;
if (*s++ != '"') //error, expected string
goto fail;
snext = s;
while (snext[0] && !(snext[-1] != '\\' && snext[0] == '"'))
snext++;
*snext++ = 0;
bufpos += PADDING(bufpos, std::string *);
str = new std::string(s);
pos = 0;
while ((pos = str->find("\\\"", pos)) != std::string::npos)
str->erase(pos, 1);
if ((bufpos - buf) + sizeof(std::string *) <= len)
*(std::string **)bufpos = str;
bufpos += sizeof(std::string *);
strs_alloced.push_back(str);
s = *snext ? snext + 1 : NULL;
break;
case 'v':
while (*s == ' ' || *s == '\t')
s++;
if (*s++ != '(') //error, expected vector
goto fail;
if (width == 2) {
bufpos += PADDING(bufpos, v2f);
if ((bufpos - buf) + sizeof(v2f) <= len) {
v2f *v = (v2f *)bufpos;
v->X = strtof(s, &s);
s++;
v->Y = strtof(s, &s);
}
bufpos += sizeof(v2f);
} else if (width == 3) {
bufpos += PADDING(bufpos, v3f);
if ((bufpos - buf) + sizeof(v3f) <= len) {
v3f *v = (v3f *)bufpos;
v->X = strtof(s, &s);
s++;
v->Y = strtof(s, &s);
s++;
v->Z = strtof(s, &s);
}
bufpos += sizeof(v3f);
}
s = strchr(s, ',');
break;
default: //error, invalid format specifier
goto fail;
}
if (s && *s == ',')
s++;
if ((size_t)(bufpos - buf) > len) //error, buffer too small
goto fail;
}
if (f && *f) { //error, mismatched number of fields and values
fail:
for (size_t i = 0; i != strs_alloced.size(); i++)
delete strs_alloced[i];
delete[] buf;
return false;
}
memcpy(out, buf, olen);
delete[] buf;
return true;
}
// Casts *buf to a signed or unsigned fixed-width integer of 'w' width
#define SIGN_CAST(w, buf) (is_unsigned ? *((u##w *) buf) : *((s##w *) buf))
bool serializeStructToString(std::string *out,
std::string format, void *value)
{
std::ostringstream os;
std::string str;
char *f;
size_t strpos;
char *bufpos = (char *) value;
char *fmtpos, *fmt = &format[0];
while ((f = strtok_r(fmt, ",", &fmtpos))) {
fmt = NULL;
bool is_unsigned = false;
int width = 0;
char valtype = *f;
width = (int)strtol(f + 1, &f, 10);
if (width && valtype == 's')
valtype = 'i';
switch (valtype) {
case 'u':
is_unsigned = true;
/* FALLTHROUGH */
case 'i':
if (width == 16) {
bufpos += PADDING(bufpos, u16);
os << SIGN_CAST(16, bufpos);
bufpos += sizeof(u16);
} else if (width == 32) {
bufpos += PADDING(bufpos, u32);
os << SIGN_CAST(32, bufpos);
bufpos += sizeof(u32);
} else if (width == 64) {
bufpos += PADDING(bufpos, u64);
os << SIGN_CAST(64, bufpos);
bufpos += sizeof(u64);
}
break;
case 'b':
bufpos += PADDING(bufpos, bool);
os << std::boolalpha << *((bool *) bufpos);
bufpos += sizeof(bool);
break;
case 'f':
bufpos += PADDING(bufpos, float);
os << *((float *) bufpos);
bufpos += sizeof(float);
break;
case 's':
bufpos += PADDING(bufpos, std::string *);
str = **((std::string **) bufpos);
strpos = 0;
while ((strpos = str.find('"', strpos)) != std::string::npos) {
str.insert(strpos, 1, '\\');
strpos += 2;
}
os << str;
bufpos += sizeof(std::string *);
break;
case 'v':
if (width == 2) {
bufpos += PADDING(bufpos, v2f);
v2f *v = (v2f *) bufpos;
os << '(' << v->X << ", " << v->Y << ')';
bufpos += sizeof(v2f);
} else {
bufpos += PADDING(bufpos, v3f);
v3f *v = (v3f *) bufpos;
os << '(' << v->X << ", " << v->Y << ", " << v->Z << ')';
bufpos += sizeof(v3f);
}
break;
default:
return false;
}
os << ", ";
}
*out = os.str();
// Trim off the trailing comma and space
if (out->size() >= 2) {
out->resize(out->size() - 2);
}
return true;
}
#undef SIGN_CAST