mirror of https://github.com/minetest/minetest.git
de0cbd5534
Reduced viewing_range_nodes_max viewing_range_nodes_max tends to actually push more than it should. Matching the example with the default settings. And adding a further description about it. Missed changing curl timeout. Now set to 4000 Fix leaking global in texture pack menu Simplify loading of Android version of menu Mgv5 get ground level at point function. Fast spawn player version Mgv5 1 up 1 down overgeneration for biome surface continuity Optimise getTileInfo() getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster Optimise functions from CNodeDefManager and VoxelManipulator CNodeDefManager::get() VoxelManipulator::addArea() serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> Update credits menu |
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.. | ||
CMakeLists.txt | ||
container.h | ||
directiontables.cpp | ||
directiontables.h | ||
mathconstants.h | ||
numeric.cpp | ||
numeric.h | ||
pointedthing.cpp | ||
pointedthing.h | ||
pointer.h | ||
serialize.cpp | ||
serialize.h | ||
string.cpp | ||
string.h | ||
thread.h | ||
timetaker.cpp | ||
timetaker.h |