small drawItemStack cleanup

-> Replace the three bool params with an enum
-> Add struct for the static content, leads to less repetition
-> cache enable_animations setting
This commit is contained in:
est31 2016-02-07 20:27:50 +01:00
parent 6cd2b3b445
commit 16c7008771
3 changed files with 32 additions and 44 deletions

View File

@ -2196,6 +2196,8 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase,
&& m_selected_item->listname == s.listname && m_selected_item->listname == s.listname
&& m_selected_item->i == item_i; && m_selected_item->i == item_i;
bool hovering = rect.isPointInside(m_pointer); bool hovering = rect.isPointInside(m_pointer);
ItemRotationKind rotation_kind = selected ? IT_ROT_SELECTED :
(hovering ? IT_ROT_HOVERED : IT_ROT_NONE);
if (phase == 0) { if (phase == 0) {
if (hovering) { if (hovering) {
@ -2238,7 +2240,7 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase,
{ {
drawItemStack(driver, m_font, item, drawItemStack(driver, m_font, item,
rect, &AbsoluteClippingRect, m_gamedef, rect, &AbsoluteClippingRect, m_gamedef,
selected, hovering, false); rotation_kind);
} }
// Draw tooltip // Draw tooltip
@ -2284,7 +2286,7 @@ void GUIFormSpecMenu::drawSelectedItem()
if (!m_selected_item) { if (!m_selected_item) {
drawItemStack(driver, m_font, ItemStack(), drawItemStack(driver, m_font, ItemStack(),
core::rect<s32>(v2s32(0, 0), v2s32(0, 0)), core::rect<s32>(v2s32(0, 0), v2s32(0, 0)),
NULL, m_gamedef, false, false, true); NULL, m_gamedef, IT_ROT_DRAGGED);
return; return;
} }
@ -2297,7 +2299,7 @@ void GUIFormSpecMenu::drawSelectedItem()
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y); core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter()); core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
drawItemStack(driver, m_font, stack, rect, NULL, m_gamedef, false, false, true); drawItemStack(driver, m_font, stack, rect, NULL, m_gamedef, IT_ROT_DRAGGED);
} }
void GUIFormSpecMenu::drawMenu() void GUIFormSpecMenu::drawMenu()
@ -2434,7 +2436,7 @@ void GUIFormSpecMenu::drawMenu()
// Viewport rectangle on screen // Viewport rectangle on screen
core::rect<s32> rect = imgrect + spec.pos; core::rect<s32> rect = imgrect + spec.pos;
drawItemStack(driver, m_font, item, rect, &AbsoluteClippingRect, drawItemStack(driver, m_font, item, rect, &AbsoluteClippingRect,
m_gamedef, false, false, false); m_gamedef, IT_ROT_NONE);
} }
/* /*
@ -2452,7 +2454,7 @@ void GUIFormSpecMenu::drawMenu()
if (!item_hovered) { if (!item_hovered) {
drawItemStack(driver, m_font, ItemStack(), drawItemStack(driver, m_font, ItemStack(),
core::rect<s32>(v2s32(0, 0), v2s32(0, 0)), core::rect<s32>(v2s32(0, 0), v2s32(0, 0)),
NULL, m_gamedef, false, true, false); NULL, m_gamedef, IT_ROT_HOVERED);
} }
/* TODO find way to show tooltips on touchscreen */ /* TODO find way to show tooltips on touchscreen */

View File

@ -156,7 +156,7 @@ void Hud::drawItem(const ItemStack &item, const core::rect<s32>& rect,
if (!use_hotbar_image) if (!use_hotbar_image)
driver->draw2DRectangle(bgcolor2, rect, NULL); driver->draw2DRectangle(bgcolor2, rect, NULL);
drawItemStack(driver, g_fontengine->getFont(), item, rect, NULL, drawItemStack(driver, g_fontengine->getFont(), item, rect, NULL,
gamedef, selected, false, false); gamedef, selected ? IT_ROT_SELECTED : IT_ROT_NONE);
} }
//NOTE: selectitem = 0 -> no selected; selectitem 1-based //NOTE: selectitem = 0 -> no selected; selectitem 1-based
@ -486,32 +486,26 @@ void Hud::resizeHotbar() {
} }
} }
struct MeshTimeInfo {
s32 time;
scene::IMesh *mesh;
};
void drawItemStack(video::IVideoDriver *driver, void drawItemStack(video::IVideoDriver *driver,
gui::IGUIFont *font, gui::IGUIFont *font,
const ItemStack &item, const ItemStack &item,
const core::rect<s32> &rect, const core::rect<s32> &rect,
const core::rect<s32> *clip, const core::rect<s32> *clip,
IGameDef *gamedef, IGameDef *gamedef,
bool selected, ItemRotationKind rotation_kind)
bool hovered,
bool dragged)
{ {
static s32 hovered_time; static MeshTimeInfo rotation_time_infos[IT_ROT_NONE];
static s32 selected_time; static bool enable_animations =
static s32 dragged_time;
static scene::IMesh *hovered_mesh;
static scene::IMesh *selected_mesh;
static scene::IMesh *dragged_mesh;
bool enable_animations =
g_settings->getBool("inventory_items_animations"); g_settings->getBool("inventory_items_animations");
if (item.empty()) { if (item.empty()) {
if (selected) { if (rotation_kind < IT_ROT_NONE) {
selected_mesh = NULL; rotation_time_infos[rotation_kind].mesh = NULL;
} else if (hovered) {
hovered_mesh = NULL;
} else if (dragged) {
dragged_mesh = NULL;
} }
return; return;
} }
@ -522,26 +516,13 @@ void drawItemStack(video::IVideoDriver *driver,
if (mesh) { if (mesh) {
driver->clearZBuffer(); driver->clearZBuffer();
s32 delta = 0; s32 delta = 0;
if (selected) { if (rotation_kind < IT_ROT_NONE) {
if (mesh != selected_mesh) { MeshTimeInfo &ti = rotation_time_infos[rotation_kind];
selected_mesh = mesh; if (mesh != ti.mesh) {
selected_time = getTimeMs(); ti.mesh = mesh;
ti.time = getTimeMs();
} else { } else {
delta = porting::getDeltaMs(selected_time, getTimeMs()) % 100000; delta = porting::getDeltaMs(ti.time, getTimeMs()) % 100000;
}
} else if (hovered) {
if (mesh != hovered_mesh) {
hovered_mesh = mesh;
hovered_time = getTimeMs();
} else {
delta = porting::getDeltaMs(hovered_time, getTimeMs()) % 100000;
}
} else if (dragged) {
if (mesh != dragged_mesh) {
dragged_mesh = mesh;
dragged_time = getTimeMs();
} else {
delta = porting::getDeltaMs(dragged_time, getTimeMs()) % 100000;
} }
} }
core::rect<s32> oldViewPort = driver->getViewPort(); core::rect<s32> oldViewPort = driver->getViewPort();

View File

@ -147,15 +147,20 @@ private:
video::SColor hbar_colors[4]; video::SColor hbar_colors[4];
}; };
enum ItemRotationKind {
IT_ROT_SELECTED,
IT_ROT_HOVERED,
IT_ROT_DRAGGED,
IT_ROT_NONE, // Must be last, also serves as number
};
void drawItemStack(video::IVideoDriver *driver, void drawItemStack(video::IVideoDriver *driver,
gui::IGUIFont *font, gui::IGUIFont *font,
const ItemStack &item, const ItemStack &item,
const core::rect<s32> &rect, const core::rect<s32> &rect,
const core::rect<s32> *clip, const core::rect<s32> *clip,
IGameDef *gamedef, IGameDef *gamedef,
bool selected, ItemRotationKind rotation_kind);
bool hovered,
bool dragged);
#endif #endif