Add Freetype support

This commit is contained in:
Ilya Zhuravlev 2013-02-03 16:19:09 +04:00 committed by PilzAdam
parent df3c925b3c
commit 30b9a4d6b4
23 changed files with 7271 additions and 16 deletions

4
.gitignore vendored
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@ -36,6 +36,10 @@ src/jthread/cmake_install.cmake
src/jthread/libjthread.a
src/lua/build/
src/lua/CMakeFiles/
src/cguittfont/CMakeFiles/
src/cguittfont/libcguittfont.a
src/cguittfont/cmake_install.cmake
src/cguittfont/Makefile
CMakeCache.txt
CPackConfig.cmake
CPackSourceConfig.cmake

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@ -148,6 +148,8 @@ if(RUN_IN_PLACE)
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/all/textures_here.txt" DESTINATION "${SHAREDIR}/textures/all")
endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")

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@ -372,4 +372,8 @@ DejaVu Sans Mono:
Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
Liberation Fonts Copyright:
Copyright (c) 2007 Red Hat, Inc. All rights reserved. LIBERATION is a trademark of Red Hat, Inc.

BIN
fonts/liberationmono.ttf Normal file

Binary file not shown.

BIN
fonts/liberationsans.ttf Normal file

Binary file not shown.

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@ -163,6 +163,11 @@
# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab
#serverlist_file = favoriteservers.txt
#font_path = fonts/liberationsans.ttf
#font_size = 13
#mono_font_path = fonts/liberationmono.ttf
#mono_font_size = 13
#
# Server stuff
#

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@ -93,6 +93,12 @@ if(USE_SOUND)
)
endif()
option(ENABLE_FREETYPE "Enable freetype2 (truetype fonts and basic unicode support)" OFF)
set(USE_FREETYPE 0)
if(ENABLE_FREETYPE)
set(USE_FREETYPE 1)
endif(ENABLE_FREETYPE)
if(NOT MSVC)
set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
endif()
@ -117,6 +123,14 @@ if(WIN32)
CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
CACHE PATH "irrlicht dir")
if(USE_FREETYPE)
set(FREETYPE_INCLUDE_DIR_ft2build "${PROJECT_SOURCE_DIR}/../../freetype2/include/"
CACHE PATH "freetype include dir")
set(FREETYPE_INCLUDE_DIR_freetype2 "${PROJECT_SOURCE_DIR}/../../freetype2/include/freetype"
CACHE PATH "freetype include dir")
set(FREETYPE_LIBRARY "${PROJECT_SOURCE_DIR}/../../freetype2/objs/win32/vc2005/freetype247.lib"
CACHE FILEPATH "Path to freetype247.lib")
endif(USE_FREETYPE)
set(MINGWM10_DLL ""
CACHE FILEPATH "Path to mingwm10.dll (for installation)")
if(ENABLE_SOUND)
@ -157,6 +171,12 @@ endif()
find_package(Jthread REQUIRED)
find_package(Sqlite3 REQUIRED)
if(USE_FREETYPE)
find_package(Freetype REQUIRED)
set(CGUITTFONT_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cguittfont")
set(CGUITTFONT_LIBRARY cguittfont)
endif(USE_FREETYPE)
# Do not use system-wide installation of Lua, because it'll likely be a
# different version and/or has different build options.
set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
@ -288,6 +308,13 @@ set(minetest_SRCS
main.cpp
)
if(USE_FREETYPE)
set(minetest_SRCS
${minetest_SRCS}
intlGUIEditBox.cpp
)
endif(USE_FREETYPE)
# Server sources
set(minetestserver_SRCS
${common_SRCS}
@ -307,6 +334,13 @@ include_directories(
${LUA_INCLUDE_DIR}
)
if(USE_FREETYPE)
include_directories(
${FREETYPE_INCLUDE_DIRS}
${CGUITTFONT_INCLUDE_DIR}
)
endif(USE_FREETYPE)
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
if(BUILD_CLIENT)
@ -338,6 +372,13 @@ if(BUILD_CLIENT)
${CURL_INCLUDE_DIR}
)
endif(USE_CURL)
if(USE_FREETYPE)
target_link_libraries(
${PROJECT_NAME}
${FREETYPE_LIBRARY}
${CGUITTFONT_LIBRARY}
)
endif(USE_FREETYPE)
endif(BUILD_CLIENT)
if(BUILD_SERVER)
@ -519,6 +560,10 @@ else (SQLITE3_FOUND)
add_subdirectory(sqlite)
endif (SQLITE3_FOUND)
if (BUILD_CLIENT AND USE_FREETYPE)
add_subdirectory(cguittfont)
endif (BUILD_CLIENT AND USE_FREETYPE)
if (LUA_FOUND)
else (LUA_FOUND)
add_subdirectory(lua)

File diff suppressed because it is too large Load Diff

377
src/cguittfont/CGUITTFont.h Normal file
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@ -0,0 +1,377 @@
/*
CGUITTFont FreeType class for Irrlicht
Copyright (c) 2009-2010 John Norman
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you
must not claim that you wrote the original software. If you use
this software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
The original version of this class can be located at:
http://irrlicht.suckerfreegames.com/
John Norman
john@suckerfreegames.com
*/
#ifndef __C_GUI_TTFONT_H_INCLUDED__
#define __C_GUI_TTFONT_H_INCLUDED__
#include <irrlicht.h>
#include <ft2build.h>
#include FT_FREETYPE_H
namespace irr
{
namespace gui
{
struct SGUITTFace;
class CGUITTFont;
//! Class to assist in deleting glyphs.
class CGUITTAssistDelete
{
public:
template <class T, typename TAlloc>
static void Delete(core::array<T, TAlloc>& a)
{
TAlloc allocator;
allocator.deallocate(a.pointer());
}
};
//! Structure representing a single TrueType glyph.
struct SGUITTGlyph
{
//! Constructor.
SGUITTGlyph() : isLoaded(false), glyph_page(0), surface(0), parent(0) {}
//! Destructor.
~SGUITTGlyph() { unload(); }
//! Preload the glyph.
//! The preload process occurs when the program tries to cache the glyph from FT_Library.
//! However, it simply defines the SGUITTGlyph's properties and will only create the page
//! textures if necessary. The actual creation of the textures should only occur right
//! before the batch draw call.
void preload(u32 char_index, FT_Face face, video::IVideoDriver* driver, u32 font_size, const FT_Int32 loadFlags);
//! Unloads the glyph.
void unload();
//! Creates the IImage object from the FT_Bitmap.
video::IImage* createGlyphImage(const FT_Bitmap& bits, video::IVideoDriver* driver) const;
//! If true, the glyph has been loaded.
bool isLoaded;
//! The page the glyph is on.
u32 glyph_page;
//! The source rectangle for the glyph.
core::recti source_rect;
//! The offset of glyph when drawn.
core::vector2di offset;
//! Glyph advance information.
FT_Vector advance;
//! This is just the temporary image holder. After this glyph is paged,
//! it will be dropped.
mutable video::IImage* surface;
//! The pointer pointing to the parent (CGUITTFont)
CGUITTFont* parent;
};
//! Holds a sheet of glyphs.
class CGUITTGlyphPage
{
public:
CGUITTGlyphPage(video::IVideoDriver* Driver, const io::path& texture_name) :texture(0), available_slots(0), used_slots(0), dirty(false), driver(Driver), name(texture_name) {}
~CGUITTGlyphPage()
{
if (texture)
{
if (driver)
driver->removeTexture(texture);
else texture->drop();
}
}
//! Create the actual page texture,
bool createPageTexture(const u8& pixel_mode, const core::dimension2du& texture_size)
{
if( texture )
return false;
bool flgmip = driver->getTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS);
driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, false);
// Set the texture color format.
switch (pixel_mode)
{
case FT_PIXEL_MODE_MONO:
texture = driver->addTexture(texture_size, name, video::ECF_A1R5G5B5);
break;
case FT_PIXEL_MODE_GRAY:
default:
texture = driver->addTexture(texture_size, name, video::ECF_A8R8G8B8);
break;
}
// Restore our texture creation flags.
driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, flgmip);
return texture ? true : false;
}
//! Add the glyph to a list of glyphs to be paged.
//! This collection will be cleared after updateTexture is called.
void pushGlyphToBePaged(const SGUITTGlyph* glyph)
{
glyph_to_be_paged.push_back(glyph);
}
//! Updates the texture atlas with new glyphs.
void updateTexture()
{
if (!dirty) return;
void* ptr = texture->lock();
video::ECOLOR_FORMAT format = texture->getColorFormat();
core::dimension2du size = texture->getOriginalSize();
video::IImage* pageholder = driver->createImageFromData(format, size, ptr, true, false);
for (u32 i = 0; i < glyph_to_be_paged.size(); ++i)
{
const SGUITTGlyph* glyph = glyph_to_be_paged[i];
if (glyph && glyph->isLoaded)
{
if (glyph->surface)
{
glyph->surface->copyTo(pageholder, glyph->source_rect.UpperLeftCorner);
glyph->surface->drop();
glyph->surface = 0;
}
else
{
; // TODO: add error message?
//currently, if we failed to create the image, just ignore this operation.
}
}
}
pageholder->drop();
texture->unlock();
glyph_to_be_paged.clear();
dirty = false;
}
video::ITexture* texture;
u32 available_slots;
u32 used_slots;
bool dirty;
core::array<core::vector2di> render_positions;
core::array<core::recti> render_source_rects;
private:
core::array<const SGUITTGlyph*> glyph_to_be_paged;
video::IVideoDriver* driver;
io::path name;
};
//! Class representing a TrueType font.
class CGUITTFont : public IGUIFont
{
public:
//! Creates a new TrueType font and returns a pointer to it. The pointer must be drop()'ed when finished.
//! \param env The IGUIEnvironment the font loads out of.
//! \param filename The filename of the font.
//! \param size The size of the font glyphs in pixels. Since this is the size of the individual glyphs, the true height of the font may change depending on the characters used.
//! \param antialias set the use_monochrome (opposite to antialias) flag
//! \param transparency set the use_transparency flag
//! \return Returns a pointer to a CGUITTFont. Will return 0 if the font failed to load.
static CGUITTFont* createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
static CGUITTFont* createTTFont(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
static CGUITTFont* create(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
static CGUITTFont* create(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
//! Destructor
virtual ~CGUITTFont();
//! Sets the amount of glyphs to batch load.
virtual void setBatchLoadSize(u32 batch_size) { batch_load_size = batch_size; }
//! Sets the maximum texture size for a page of glyphs.
virtual void setMaxPageTextureSize(const core::dimension2du& texture_size) { max_page_texture_size = texture_size; }
//! Get the font size.
virtual u32 getFontSize() const { return size; }
//! Check the font's transparency.
virtual bool isTransparent() const { return use_transparency; }
//! Check if the font auto-hinting is enabled.
//! Auto-hinting is FreeType's built-in font hinting engine.
virtual bool useAutoHinting() const { return use_auto_hinting; }
//! Check if the font hinting is enabled.
virtual bool useHinting() const { return use_hinting; }
//! Check if the font is being loaded as a monochrome font.
//! The font can either be a 256 color grayscale font, or a 2 color monochrome font.
virtual bool useMonochrome() const { return use_monochrome; }
//! Tells the font to allow transparency when rendering.
//! Default: true.
//! \param flag If true, the font draws using transparency.
virtual void setTransparency(const bool flag);
//! Tells the font to use monochrome rendering.
//! Default: false.
//! \param flag If true, the font draws using a monochrome image. If false, the font uses a grayscale image.
virtual void setMonochrome(const bool flag);
//! Enables or disables font hinting.
//! Default: Hinting and auto-hinting true.
//! \param enable If false, font hinting is turned off. If true, font hinting is turned on.
//! \param enable_auto_hinting If true, FreeType uses its own auto-hinting algorithm. If false, it tries to use the algorithm specified by the font.
virtual void setFontHinting(const bool enable, const bool enable_auto_hinting = true);
//! Draws some text and clips it to the specified rectangle if wanted.
virtual void draw(const core::stringw& text, const core::rect<s32>& position,
video::SColor color, bool hcenter=false, bool vcenter=false,
const core::rect<s32>* clip=0);
//! Returns the dimension of a character produced by this font.
virtual core::dimension2d<u32> getCharDimension(const wchar_t ch) const;
//! Returns the dimension of a text string.
virtual core::dimension2d<u32> getDimension(const wchar_t* text) const;
virtual core::dimension2d<u32> getDimension(const core::ustring& text) const;
//! Calculates the index of the character in the text which is on a specific position.
virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const;
virtual s32 getCharacterFromPos(const core::ustring& text, s32 pixel_x) const;
//! Sets global kerning width for the font.
virtual void setKerningWidth(s32 kerning);
//! Sets global kerning height for the font.
virtual void setKerningHeight(s32 kerning);
//! Gets kerning values (distance between letters) for the font. If no parameters are provided,
virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const;
virtual s32 getKerningWidth(const uchar32_t thisLetter=0, const uchar32_t previousLetter=0) const;
//! Returns the distance between letters
virtual s32 getKerningHeight() const;
//! Define which characters should not be drawn by the font.
virtual void setInvisibleCharacters(const wchar_t *s);
virtual void setInvisibleCharacters(const core::ustring& s);
//! Get the last glyph page if there's still available slots.
//! If not, it will return zero.
CGUITTGlyphPage* getLastGlyphPage() const;
//! Create a new glyph page texture.
//! \param pixel_mode the pixel mode defined by FT_Pixel_Mode
//should be better typed. fix later.
CGUITTGlyphPage* createGlyphPage(const u8& pixel_mode);
//! Get the last glyph page's index.
u32 getLastGlyphPageIndex() const { return Glyph_Pages.size() - 1; }
//! Create corresponding character's software image copy from the font,
//! so you can use this data just like any ordinary video::IImage.
//! \param ch The character you need
virtual video::IImage* createTextureFromChar(const uchar32_t& ch);
//! This function is for debugging mostly. If the page doesn't exist it returns zero.
//! \param page_index Simply return the texture handle of a given page index.
virtual video::ITexture* getPageTextureByIndex(const u32& page_index) const;
//! Add a list of scene nodes generated by putting font textures on the 3D planes.
virtual core::array<scene::ISceneNode*> addTextSceneNode
(const wchar_t* text, scene::ISceneManager* smgr, scene::ISceneNode* parent = 0,
const video::SColor& color = video::SColor(255, 0, 0, 0), bool center = false );
protected:
bool use_monochrome;
bool use_transparency;
bool use_hinting;
bool use_auto_hinting;
u32 size;
u32 batch_load_size;
core::dimension2du max_page_texture_size;
private:
// Manages the FreeType library.
static FT_Library c_library;
static core::map<io::path, SGUITTFace*> c_faces;
static bool c_libraryLoaded;
static scene::IMesh* shared_plane_ptr_;
static scene::SMesh shared_plane_;
CGUITTFont(IGUIEnvironment *env);
bool load(const io::path& filename, const u32 size, const bool antialias, const bool transparency);
void reset_images();
void update_glyph_pages() const;
void update_load_flags()
{
// Set up our loading flags.
load_flags = FT_LOAD_DEFAULT | FT_LOAD_RENDER;
if (!useHinting()) load_flags |= FT_LOAD_NO_HINTING;
if (!useAutoHinting()) load_flags |= FT_LOAD_NO_AUTOHINT;
if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO | FT_RENDER_MODE_MONO;
else load_flags |= FT_LOAD_TARGET_NORMAL;
}
u32 getWidthFromCharacter(wchar_t c) const;
u32 getWidthFromCharacter(uchar32_t c) const;
u32 getHeightFromCharacter(wchar_t c) const;
u32 getHeightFromCharacter(uchar32_t c) const;
u32 getGlyphIndexByChar(wchar_t c) const;
u32 getGlyphIndexByChar(uchar32_t c) const;
core::vector2di getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const;
core::vector2di getKerning(const uchar32_t thisLetter, const uchar32_t previousLetter) const;
core::dimension2d<u32> getDimensionUntilEndOfLine(const wchar_t* p) const;
void createSharedPlane();
irr::IrrlichtDevice* Device;
gui::IGUIEnvironment* Environment;
video::IVideoDriver* Driver;
io::path filename;
FT_Face tt_face;
FT_Size_Metrics font_metrics;
FT_Int32 load_flags;
mutable core::array<CGUITTGlyphPage*> Glyph_Pages;
mutable core::array<SGUITTGlyph> Glyphs;
s32 GlobalKerningWidth;
s32 GlobalKerningHeight;
core::ustring Invisible;
};
} // end namespace gui
} // end namespace irr
#endif // __C_GUI_TTFONT_H_INCLUDED__

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@ -0,0 +1,17 @@
include_directories(
${IRRLICHT_INCLUDE_DIR}
${FREETYPE_INCLUDE_DIRS}
)
# CGUITTFont authors, y u no include headers you use?
# Do not add CGUITTFont.cpp to the line below.
# xCGUITTFont.cpp is a wrapper file that includes
# additional required headers.
add_library(cguittfont xCGUITTFont.cpp)
target_link_libraries(
cguittfont
${IRRLICHT_LIBRARY}
${FREETYPE_LIBRARY}
${ZLIB_LIBRARIES} # needed by freetype, repeated here for safety
)

3877
src/cguittfont/irrUString.h Normal file

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@ -0,0 +1,5 @@
// A wrapper source file to avoid hack with gcc and modifying
// the CGUITTFont files.
#include "xCGUITTFont.h"
#include "CGUITTFont.cpp"

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@ -0,0 +1,7 @@
// A wrapper header to avoid hack with gcc and modifying
// the CGUITTFont files.
#include <algorithm>
#include <stddef.h>
#include "irrUString.h"
#include "CGUITTFont.h"

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@ -9,6 +9,7 @@
#define CMAKE_USE_GETTEXT @USE_GETTEXT@
#define CMAKE_USE_CURL @USE_CURL@
#define CMAKE_USE_SOUND @USE_SOUND@
#define CMAKE_USE_FREETYPE @USE_FREETYPE@
#define CMAKE_STATIC_SHAREDIR "@SHAREDIR@"
#ifdef NDEBUG

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@ -12,6 +12,7 @@
#define USE_GETTEXT 0
#define USE_SOUND 0
#define USE_CURL 0
#define USE_FREETYPE 0
#define STATIC_SHAREDIR ""
#define BUILD_INFO "non-cmake"
@ -29,6 +30,8 @@
#define USE_SOUND CMAKE_USE_SOUND
#undef USE_CURL
#define USE_CURL CMAKE_USE_CURL
#undef USE_FREETYPE
#define USE_FREETYPE CMAKE_USE_FREETYPE
#undef STATIC_SHAREDIR
#define STATIC_SHAREDIR CMAKE_STATIC_SHAREDIR
#undef BUILD_INFO

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@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "settings.h"
#include "filesys.h"
void set_default_settings(Settings *settings)
{
@ -132,6 +133,11 @@ void set_default_settings(Settings *settings)
settings->setDefault("serverlist_url", "servers.minetest.ru/server.list");
settings->setDefault("serverlist_file", "favoriteservers.txt");
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
settings->setDefault("font_size", "13");
settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
settings->setDefault("mono_font_size", "13");
// Server stuff
// "map-dir" doesn't exist by default.
settings->setDefault("default_game", "minetest");

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@ -12,6 +12,11 @@
#define gettext_noop(String) String
#define N_(String) gettext_noop (String)
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
inline void init_gettext(const char *path) {
#if USE_GETTEXT
// don't do this if MSVC compiler is used, it gives an assertion fail
@ -20,14 +25,44 @@ inline void init_gettext(const char *path) {
#endif
bindtextdomain(PROJECT_NAME, path);
textdomain(PROJECT_NAME);
#if defined(_WIN32)
// As linux is successfully switched to UTF-8 completely at about year 2005
// Windows still uses obsolete codepage based locales because you
// cannot recompile closed-source applications
// Set character encoding for Win32
char *tdomain = textdomain( (char *) NULL );
if( tdomain == NULL )
{
fprintf( stderr, "warning: domainname parameter is the null pointer, default domain is not set\n" );
tdomain = (char *) "messages";
}
/*char *codeset = */bind_textdomain_codeset( tdomain, "UTF-8" );
//fprintf( stdout, "%s: debug: domainname = %s; codeset = %s\n", argv[0], tdomain, codeset );
#endif // defined(_WIN32)
#endif
}
inline wchar_t* chartowchar_t(const char *str)
{
wchar_t* nstr = 0;
#if defined(_WIN32)
int nResult = MultiByteToWideChar( CP_UTF8, 0, (LPCSTR) str, -1, 0, 0 );
if( nResult == 0 )
{
fprintf( stderr, "error: MultiByteToWideChar returned null\n" );
}
else
{
nstr = new wchar_t[nResult];
MultiByteToWideChar( CP_UTF8, 0, (LPCSTR) str, -1, (WCHAR *) nstr, nResult );
}
#else
size_t l = strlen(str)+1;
wchar_t* nstr = new wchar_t[l];
nstr = new wchar_t[l];
mbstowcs(nstr, str, l);
#endif
return nstr;
}
@ -38,12 +73,12 @@ inline wchar_t* wgettext(const char *str)
inline void changeCtype(const char *l)
{
char *ret = NULL;
/*char *ret = NULL;
ret = setlocale(LC_CTYPE, l);
if(ret == NULL)
infostream<<"locale could not be set"<<std::endl;
else
infostream<<"locale has been set to:"<<ret<<std::endl;
infostream<<"locale has been set to:"<<ret<<std::endl;*/
}
#define GETTEXT_HEADER
#endif

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@ -32,6 +32,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gettext.h"
#if USE_FREETYPE
#include "xCGUITTFont.h"
#endif
inline u32 clamp_u8(s32 value)
{
return (u32) MYMIN(MYMAX(value, 0), 255);
@ -90,8 +94,14 @@ GUIChatConsole::GUIChatConsole(
// load the font
// FIXME should a custom texture_path be searched too?
#if USE_FREETYPE
std::string font_name = g_settings->get("mono_font_path");
u16 font_size = g_settings->getU16("mono_font_size");
m_font = gui::CGUITTFont::createTTFont(env, font_name.c_str(), font_size);
#else
std::string font_name = "fontdejavusansmono.png";
m_font = env->getFont(getTexturePath(font_name).c_str());
#endif
if (m_font == NULL)
{
dstream << "Unable to load font: " << font_name << std::endl;

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@ -260,7 +260,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
//const wchar_t *text = L"H\nY\nB\nR\nI\nD";
const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, false, this, -1);
Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
u32 bs = 5;
@ -359,7 +359,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, false, this, -1);
Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Nickname + password
@ -469,7 +469,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, false, this, -1);
Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Nickname + password
@ -546,7 +546,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
rect += m_topleft_server + v2s32(15, 0);
const wchar_t *text = L"S\nE\nR\nV\nE\nR";
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, false, this, -1);
Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Server parameters
@ -598,7 +598,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, false, this, -1);
Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
s32 option_x = 70;
@ -701,7 +701,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, false, this, -1);
Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
{

View File

@ -29,6 +29,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gettext.h"
#if USE_FREETYPE
#include "intlGUIEditBox.h"
#endif
GUITextInputMenu::GUITextInputMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
@ -105,8 +109,12 @@ void GUITextInputMenu::regenerateGui(v2u32 screensize)
{
core::rect<s32> rect(0, 0, 300, 30);
rect = rect + v2s32(size.X/2-300/2, size.Y/2-30/2-25);
gui::IGUIElement *e =
Environment->addEditBox(text.c_str(), rect, true, this, 256);
#if USE_FREETYPE
gui::IGUIElement *e = (gui::IGUIElement *) new gui::intlGUIEditBox(text.c_str(), true, Environment, this, 256, rect);
e->drop();
#else
gui::IGUIElement *e = Environment->addEditBox(text.c_str(), rect, true, this, 256);
#endif
Environment->setFocus(e);
irr::SEvent evt;

1508
src/intlGUIEditBox.cpp Normal file

File diff suppressed because it is too large Load Diff

178
src/intlGUIEditBox.h Normal file
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@ -0,0 +1,178 @@
// Copyright (C) 2002-2010 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_INTL_GUI_EDIT_BOX_H_INCLUDED__
#define __C_INTL_GUI_EDIT_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
//#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIEditBox.h"
#include "irrArray.h"
#include "IOSOperator.h"
namespace irr
{
namespace gui
{
class intlGUIEditBox : public IGUIEditBox
{
public:
//! constructor
intlGUIEditBox(const wchar_t* text, bool border, IGUIEnvironment* environment,
IGUIElement* parent, s32 id, const core::rect<s32>& rectangle);
//! destructor
virtual ~intlGUIEditBox();
//! Sets another skin independent font.
virtual void setOverrideFont(IGUIFont* font=0);
//! Gets the override font (if any)
/** \return The override font (may be 0) */
virtual IGUIFont* getOverrideFont() const;
//! Get the font which is used right now for drawing
/** Currently this is the override font when one is set and the
font of the active skin otherwise */
virtual IGUIFont* getActiveFont() const;
//! Sets another color for the text.
virtual void setOverrideColor(video::SColor color);
//! Gets the override color
virtual video::SColor getOverrideColor() const;
//! Sets if the text should use the overide color or the
//! color in the gui skin.
virtual void enableOverrideColor(bool enable);
//! Checks if an override color is enabled
/** \return true if the override color is enabled, false otherwise */
virtual bool isOverrideColorEnabled(void) const;
//! Sets whether to draw the background
virtual void setDrawBackground(bool draw);
//! Turns the border on or off
virtual void setDrawBorder(bool border);
//! Enables or disables word wrap for using the edit box as multiline text editor.
virtual void setWordWrap(bool enable);
//! Checks if word wrap is enabled
//! \return true if word wrap is enabled, false otherwise
virtual bool isWordWrapEnabled() const;
//! Enables or disables newlines.
/** \param enable: If set to true, the EGET_EDITBOX_ENTER event will not be fired,
instead a newline character will be inserted. */
virtual void setMultiLine(bool enable);
//! Checks if multi line editing is enabled
//! \return true if mult-line is enabled, false otherwise
virtual bool isMultiLineEnabled() const;
//! Enables or disables automatic scrolling with cursor position
//! \param enable: If set to true, the text will move around with the cursor position
virtual void setAutoScroll(bool enable);
//! Checks to see if automatic scrolling is enabled
//! \return true if automatic scrolling is enabled, false if not
virtual bool isAutoScrollEnabled() const;
//! Gets the size area of the text in the edit box
//! \return Returns the size in pixels of the text
virtual core::dimension2du getTextDimension();
//! Sets text justification
virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical);
//! called if an event happened.
virtual bool OnEvent(const SEvent& event);
//! draws the element and its children
virtual void draw();
//! Sets the new caption of this element.
virtual void setText(const wchar_t* text);
//! Sets the maximum amount of characters which may be entered in the box.
//! \param max: Maximum amount of characters. If 0, the character amount is
//! infinity.
virtual void setMax(u32 max);
//! Returns maximum amount of characters, previously set by setMax();
virtual u32 getMax() const;
//! Sets whether the edit box is a password box. Setting this to true will
/** disable MultiLine, WordWrap and the ability to copy with ctrl+c or ctrl+x
\param passwordBox: true to enable password, false to disable
\param passwordChar: the character that is displayed instead of letters */
virtual void setPasswordBox(bool passwordBox, wchar_t passwordChar = L'*');
//! Returns true if the edit box is currently a password box.
virtual bool isPasswordBox() const;
//! Updates the absolute position, splits text if required
virtual void updateAbsolutePosition();
//! Writes attributes of the element.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
//! Reads attributes of the element
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
protected:
//! Breaks the single text line.
void breakText();
//! sets the area of the given line
void setTextRect(s32 line);
//! returns the line number that the cursor is on
s32 getLineFromPos(s32 pos);
//! adds a letter to the edit box
void inputChar(wchar_t c);
//! calculates the current scroll position
void calculateScrollPos();
//! send some gui event to parent
void sendGuiEvent(EGUI_EVENT_TYPE type);
//! set text markers
void setTextMarkers(s32 begin, s32 end);
bool processKey(const SEvent& event);
bool processMouse(const SEvent& event);
s32 getCursorPos(s32 x, s32 y);
bool MouseMarking;
bool Border;
bool OverrideColorEnabled;
s32 MarkBegin;
s32 MarkEnd;
video::SColor OverrideColor;
gui::IGUIFont *OverrideFont, *LastBreakFont;
IOSOperator* Operator;
u32 BlinkStartTime;
s32 CursorPos;
s32 HScrollPos, VScrollPos; // scroll position in characters
u32 Max;
bool WordWrap, MultiLine, AutoScroll, PasswordBox;
wchar_t PasswordChar;
EGUI_ALIGNMENT HAlign, VAlign;
core::array< core::stringw > BrokenText;
core::array< s32 > BrokenTextPositions;
core::rect<s32> CurrentTextRect, FrameRect; // temporary values
};
} // end namespace gui
} // end namespace irr
//#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_EDIT_BOX_H_INCLUDED__

View File

@ -68,6 +68,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "profiler.h"
#include "log.h"
#include "mods.h"
#if USE_FREETYPE
#include "xCGUITTFont.h"
#endif
#include "util/string.h"
#include "subgame.h"
#include "quicktune.h"
@ -767,11 +770,19 @@ int main(int argc, char *argv[])
log_register_thread("main");
// Set locale. This is for forcing '.' as the decimal point.
std::locale::global(std::locale("C"));
// This enables printing all characters in bitmap font
setlocale(LC_CTYPE, "en_US");
// This enables internatonal characters input
if( setlocale(LC_ALL, "") == NULL )
{
fprintf( stderr, "%s: warning: could not set default locale\n", argv[0] );
}
// Set locale. This is for forcing '.' as the decimal point.
try {
std::locale::global(std::locale(std::locale(""), "C", std::locale::numeric));
setlocale(LC_NUMERIC, "C");
} catch (const std::exception& ex) {
errorstream<<"Could not set numeric locale to C"<<std::endl;
}
/*
Parse command line
*/
@ -875,7 +886,7 @@ int main(int argc, char *argv[])
// Create user data directory
fs::CreateDir(porting::path_user);
init_gettext((porting::path_share+DIR_DELIM+".."+DIR_DELIM+"locale").c_str());
init_gettext((porting::path_share + DIR_DELIM + "locale").c_str());
// Initialize debug streams
#define DEBUGFILE "debug.txt"
@ -1329,7 +1340,13 @@ int main(int argc, char *argv[])
guienv = device->getGUIEnvironment();
gui::IGUISkin* skin = guienv->getSkin();
#if USE_FREETYPE
std::string font_path = g_settings->get("font_path");
u16 font_size = g_settings->getU16("font_size");
gui::IGUIFont *font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size);
#else
gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str());
#endif
if(font)
skin->setFont(font);
else