Revert "Fix particles draworder" (issue #2388)

This reverts commit c09d026f05.
This commit is contained in:
Loic Blot 2015-02-27 14:15:17 +01:00
parent fdb9140825
commit 3b1ac5b889
1 changed files with 2 additions and 2 deletions

View File

@ -71,7 +71,6 @@ Particle::Particle(
m_material.setFlag(video::EMF_BACK_FACE_CULLING, false);
m_material.setFlag(video::EMF_BILINEAR_FILTER, false);
m_material.setFlag(video::EMF_FOG_ENABLE, true);
m_material.setFlag(video::EMF_ZWRITE_ENABLE, true);
m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
m_material.setTexture(0, texture);
m_texpos = texpos;
@ -120,7 +119,8 @@ void Particle::OnRegisterSceneNode()
void Particle::render()
{
SceneManager->getParameters()->setAttribute(scene::ALLOW_ZWRITE_ON_TRANSPARENT, true);
// TODO: Render particles in front of water and the selectionbox
video::IVideoDriver* driver = SceneManager->getVideoDriver();
driver->setMaterial(m_material);
driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);