Window size: use 1024x600 to avoid a smaller UI

The change from 800x600 to 1024x576 (16:9) was a reduction in height which caused
user interface to become smaller.
Continue to use width 1024 as it is a common small screen width.
This commit is contained in:
paramat 2017-07-17 21:19:46 +01:00 committed by paramat
parent 79f19b8369
commit 5f37efbec4
3 changed files with 3 additions and 3 deletions

View File

@ -487,7 +487,7 @@ viewing_range (Viewing range) int 100 20 4000
screen_w (Screen width) int 1024
# Height component of the initial window size.
screen_h (Screen height) int 576
screen_h (Screen height) int 600
# Save window size automatically when modified.
autosave_screensize (Autosave Screen Size) bool true

View File

@ -558,7 +558,7 @@
# Height component of the initial window size.
# type: int
# screen_h = 576
# screen_h = 600
# Save window size automatically when modified.
# type: bool

View File

@ -126,7 +126,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("pause_fps_max", "20");
settings->setDefault("viewing_range", "100");
settings->setDefault("screen_w", "1024");
settings->setDefault("screen_h", "576");
settings->setDefault("screen_h", "600");
settings->setDefault("autosave_screensize", "true");
settings->setDefault("fullscreen", "false");
settings->setDefault("fullscreen_bpp", "24");