Modernize various files (src/k*, src/l*)

* range-based for loops
* code style
* C++ headers instead of C headers
* Default operators
This commit is contained in:
Loic Blot 2017-08-18 08:21:01 +02:00
parent 1d086aee7c
commit 951f1201c4
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GPG Key ID: EFAA458E8C153987
6 changed files with 25 additions and 32 deletions

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@ -246,9 +246,9 @@ static const struct table_key table[] = {
struct table_key lookup_keyname(const char *name) struct table_key lookup_keyname(const char *name)
{ {
for (u16 i = 0; i < ARRLEN(table); i++) { for (const auto &table_key : table) {
if (strcmp(table[i].Name, name) == 0) if (strcmp(table_key.Name, name) == 0)
return table[i]; return table_key;
} }
throw UnknownKeycode(name); throw UnknownKeycode(name);
@ -256,9 +256,9 @@ struct table_key lookup_keyname(const char *name)
struct table_key lookup_keykey(irr::EKEY_CODE key) struct table_key lookup_keykey(irr::EKEY_CODE key)
{ {
for (u16 i = 0; i < ARRLEN(table); i++) { for (const auto &table_key : table) {
if (table[i].Key == key) if (table_key.Key == key)
return table[i]; return table_key;
} }
std::ostringstream os; std::ostringstream os;
@ -268,9 +268,9 @@ struct table_key lookup_keykey(irr::EKEY_CODE key)
struct table_key lookup_keychar(wchar_t Char) struct table_key lookup_keychar(wchar_t Char)
{ {
for (u16 i = 0; i < ARRLEN(table); i++) { for (const auto &table_key : table) {
if (table[i].Char == Char) if (table_key.Char == Char)
return table[i]; return table_key;
} }
std::ostringstream os; std::ostringstream os;
@ -285,7 +285,9 @@ KeyPress::KeyPress(const char *name)
Char = L'\0'; Char = L'\0';
m_name = ""; m_name = "";
return; return;
} else if (strlen(name) <= 4) { }
if (strlen(name) <= 4) {
// Lookup by resulting character // Lookup by resulting character
int chars_read = mbtowc(&Char, name, 1); int chars_read = mbtowc(&Char, name, 1);
FATAL_ERROR_IF(chars_read != 1, "Unexpected multibyte character"); FATAL_ERROR_IF(chars_read != 1, "Unexpected multibyte character");
@ -339,7 +341,7 @@ const char *KeyPress::sym() const
const char *KeyPress::name() const const char *KeyPress::name() const
{ {
if (m_name == "") if (m_name.empty())
return ""; return "";
const char *ret; const char *ret;
if (valid_kcode(Key)) if (valid_kcode(Key))

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@ -30,7 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class KeyPress class KeyPress
{ {
public: public:
KeyPress() {} KeyPress() = default;
KeyPress(const char *name); KeyPress(const char *name);
KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character = false); KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character = false);

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@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/ */
#include "light.h" #include "light.h"
#include <math.h> #include <cmath>
#include "util/numeric.h" #include "util/numeric.h"
#include "settings.h" #include "settings.h"

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@ -38,13 +38,9 @@ LocalPlayer::LocalPlayer(Client *client, const char *name):
{ {
} }
LocalPlayer::~LocalPlayer()
{
}
static aabb3f getNodeBoundingBox(const std::vector<aabb3f> &nodeboxes) static aabb3f getNodeBoundingBox(const std::vector<aabb3f> &nodeboxes)
{ {
if (nodeboxes.size() == 0) if (nodeboxes.empty())
return aabb3f(0, 0, 0, 0, 0, 0); return aabb3f(0, 0, 0, 0, 0, 0);
aabb3f b_max; aabb3f b_max;
@ -103,8 +99,8 @@ bool LocalPlayer::updateSneakNode(Map *map, const v3f &position,
m_sneak_ladder_detected = false; m_sneak_ladder_detected = false;
f32 min_distance_f = 100000.0 * BS; f32 min_distance_f = 100000.0 * BS;
for (s16 d = 0; d < 9; d++) { for (const auto &d : dir9_center) {
const v3s16 p = current_node + dir9_center[d]; const v3s16 p = current_node + d;
const v3f pf = intToFloat(p, BS); const v3f pf = intToFloat(p, BS);
const v2f diff(position.X - pf.X, position.Z - pf.Z); const v2f diff(position.X - pf.X, position.Z - pf.Z);
f32 distance_f = diff.getLength(); f32 distance_f = diff.getLength();
@ -389,9 +385,8 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
// Dont report if flying // Dont report if flying
if(collision_info && !(g_settings->getBool("free_move") && fly_allowed)) { if(collision_info && !(g_settings->getBool("free_move") && fly_allowed)) {
for(size_t i=0; i<result.collisions.size(); i++) { for (const auto &colinfo : result.collisions) {
const CollisionInfo &info = result.collisions[i]; collision_info->push_back(colinfo);
collision_info->push_back(info);
} }
} }
@ -938,7 +933,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
// The node to be sneaked on has to be walkable // The node to be sneaked on has to be walkable
node = map->getNodeNoEx(p, &is_valid_position); node = map->getNodeNoEx(p, &is_valid_position);
if (!is_valid_position || nodemgr->get(node).walkable == false) if (!is_valid_position || !nodemgr->get(node).walkable)
continue; continue;
// And the node above it has to be nonwalkable // And the node above it has to be nonwalkable
node = map->getNodeNoEx(p + v3s16(0, 1, 0), &is_valid_position); node = map->getNodeNoEx(p + v3s16(0, 1, 0), &is_valid_position);
@ -965,9 +960,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
MapNode n = map->getNodeNoEx(m_sneak_node); MapNode n = map->getNodeNoEx(m_sneak_node);
std::vector<aabb3f> nodeboxes; std::vector<aabb3f> nodeboxes;
n.getCollisionBoxes(nodemgr, &nodeboxes); n.getCollisionBoxes(nodemgr, &nodeboxes);
for (std::vector<aabb3f>::iterator it = nodeboxes.begin(); for (const auto &box : nodeboxes) {
it != nodeboxes.end(); ++it) {
aabb3f box = *it;
if (box.MaxEdge.Y > cb_max) if (box.MaxEdge.Y > cb_max)
cb_max = box.MaxEdge.Y; cb_max = box.MaxEdge.Y;
} }
@ -994,8 +987,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
*/ */
// Dont report if flying // Dont report if flying
if (collision_info && !(g_settings->getBool("free_move") && fly_allowed)) { if (collision_info && !(g_settings->getBool("free_move") && fly_allowed)) {
for (size_t i = 0; i < result.collisions.size(); i++) { for (const auto &info : result.collisions) {
const CollisionInfo &info = result.collisions[i];
collision_info->push_back(info); collision_info->push_back(info);
} }
} }

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@ -43,7 +43,7 @@ class LocalPlayer : public Player
{ {
public: public:
LocalPlayer(Client *client, const char *name); LocalPlayer(Client *client, const char *name);
virtual ~LocalPlayer(); virtual ~LocalPlayer() = default;
ClientActiveObject *parent = nullptr; ClientActiveObject *parent = nullptr;

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@ -205,9 +205,7 @@ extern std::ostream dstream;
#define dout_con (*dout_con_ptr) #define dout_con (*dout_con_ptr)
#define derr_con (*derr_con_ptr) #define derr_con (*derr_con_ptr)
#define dout_server (*dout_server_ptr) #define dout_server (*dout_server_ptr)
#define derr_server (*derr_server_ptr)
#ifndef SERVER #ifndef SERVER
#define dout_client (*dout_client_ptr) #define dout_client (*dout_client_ptr)
#define derr_client (*derr_client_ptr)
#endif #endif