`animaition` -> `animation` (#13827)

Also changed `range` to `frame_range`,
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David Leal 2023-09-22 10:41:33 -06:00 committed by GitHub
parent c3114132d3
commit 9f47e123d2
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1 changed files with 2 additions and 2 deletions

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@ -7496,8 +7496,8 @@ child will follow movement and rotation of that bone.
* `frame_blend`: number, default: `0.0`
* `frame_loop`: If `true`, animation will loop. If false, it will play once
* default: `true`
* `get_animation()`: returns current animation parameters set by `set_animaition`:
* `range`, `frame_speed`, `frame_blend`, `frame_loop`.
* `get_animation()`: returns current animation parameters set by `set_animation`:
* `frame_range`, `frame_speed`, `frame_blend`, `frame_loop`.
* `set_animation_frame_speed(frame_speed)`
* Sets the frame speed of the object's animation
* Unlike `set_animation`, this will not restart the animation